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Thread: Wode ripping feature is here!!!

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    Wode ripping feature is here!!!

    Hi WODES MANIACS,

    I'm so excited to announce that WODE RIPPING feature is DONE, right now under beta testing and in few days we will be able to release it!!!

    Here some important things:
    Read full article here...

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    Hi WODES MANIACS,

    I'm so excited to announce that WODE RIPPING feature is DONE, right now under beta testing and in few days we will be able to release it!!!

    Here some important things:

    1- RIPPING support two type of output files, .ISO (with complete transfer of data including garbage of dvd ripped) and .WBFS (The most 'efficient format that allow to transfer ONLY the necessary data).

    2- First release of WODE ripping will support FAT and EXT3FS file system, later we will introduce WBFS partition support. Right now NFTS is not scheduled because under linux writting NTFS is not officially allowed from MS.

    3- A game image can be split into chunks of 2 or 4 GB and placed in the same directory, Wode will find these chunks (a maximum of 10) if they are named correctly i.e.
    game.iso -- first part
    game.is1 -- second part
    game.is2 -- third part

    This split is necessary especially for FAT partition that cannot support more then 2GB size files.

    4- WODE support the RIPPING of BCA data also, if you have a game with this protection, simple select the option to RIP the BCA data and WODE will create a .BCA file togheter with .ISO or .WBFS output files all in one click !!!

    Let's go to see the GUI interface... we will introduce a new MENU called "OPTICAL DRIVE" that will have inside "RIPPER" option and the old "Flat Wode" option.

    Last edited by ModderMan; 03-09-2010 at 09:17 PM.

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    Sounds good.

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    Just to let folks know what is going on.

    The last few days beta testers have been putting the ripping feature through its paces. The WODE mod staff AKA beta testers and TheArtificer have been on the wode irc channel chatting about findings and problem solving.

    Code:
    http://chat.efnet.org/irc.cgi
    Channel name = #wode

    I can confirm some ripping results for you all.

    A single layer game ripped to a full ISO takes on average 21 minutes to dump. A double layer game took me 43 minutes to dump to ISO. Dumped to a hard drive formatted to Ext3.

    NSMB took all of 4 minutes to dump to WBFS format with BCA file onto a FAT32 hard drive.

    2 GB splits are created when dumping to FAT32 formatted hard drive. Also FAT32 seems to be the quickest of the three formats we can currently dump to.

    I do not use WBFS formatted HDD at all so can not comment on performance or results to that particular disc format.

    We are pretty near a final release so stay tuned.

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    Just a little bit of an update - we have managed to rip directly to NTFS hard drives to night for the first time. The process is quite a bit slower than for Ext3 or Fat32, nearly three times as long. But still quicker than using my trusty LG drive and rawdump.

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    Could you get some test results for WBFS?

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    When you say WBFS you mean the disk format or the game format onto any kind of disk?

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    disk format which in all honesty I thought was obvious

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    Suspect it was obvious but as Sigmund Freud once said - that which seems to be the most obvious must be questioned the most.

    The thing is none of us that are beta testing at the moment use WBFS formated partitions at all. It is the least useful of all of the disc formats currently. Due mainly to the inability to easily manipulate files via an OS. With future games potentially using the BCA method there is no way of getting the BCA file onto a WBFS formatted hard drive, oh by the way the WODE ripping feature produces a BCA file as an option. And coupled with the sad fact that it is also the slowest of the hard drive formats with regard to disc read for cut scenes and game play. Unless there is a major need for testing beyond that it works on the WODE we are not overly bothered by WBFS hard drive format. We do of course test ripping to the WBFS game format as that is a easy way to reduce the size of the game without loosing any of the integrity of the game for WODE use.

    I will however certainly do some testing for you as I am sure there are others who would still like to use the WBFS hard disc format.


    Edit: Not worth starting a new post for this. WBFS formatted HDD will not be supported in the first release of the WODE ripping function. The two formats that will be support initially are Ext3 and FAT32. The second release will include both NTFS and WBFS hard drive support. Of course things are not writ in stone so stay tuned I guess.
    Last edited by R_N_B; 03-26-2010 at 04:04 AM.

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    Will the bca be a seperate rip to the game or to clarify it abit more will you be able to rip the game without the bca or just the bca itself?
    Last edited by Favs; 03-26-2010 at 06:39 AM.

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