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Thread: Wode... The future in Wii modding

  1. #71
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    They still have yet to release the results of their testing of it.

  2. #72
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    TheArtificer just answered some questions with mixed results. He jokes with the stupid ones


    Damn that's a long list


    Brash wrote:
    1. Does wode power down when the wii power switch is turned off?


    Yes, Wode gets it's power from the Wii so it turns off when the Wii turns off


    Brash wrote:
    2. Does Wode turn off the harddisk drive when it powers down.


    See 1, powered hubs stay powered but not problem


    Brash wrote:
    3. When wii is turned back on does wode remember the last game and it acts like it was always inserted or do we have to reinsert it?


    No, this may change in future releases


    Brash wrote:
    4. If wode crashes, what happens to the wii and how do we reboot the Wode?


    Wode doesn't crash Actually there's a watchdog that will reboot IF that ever happens, power cycling the Wii will also work


    Brash wrote:
    5. Can a crashing Wode damage a wii?


    It could release antimatter and cause the Wii to be annihilated, fortunately Wode doesn't crash (often)


    Brash wrote:
    6. Can a crashing wii damage a Wode?


    No, if the Wii crashes no antimatter is released


    Brash wrote:
    7. If wode/wii crashes while reading an ISO from the hdd can data be lost?


    No



    Brash wrote:
    8. Does wode have the ability to detect corrupt iso's or iso's that are on bad sectors that are unreadable?



    Corrupt ISOs, no. Filesystems don't use bad blocks


    Brash wrote:
    9. Does wode have any ability to scan a disk for errors since it has it's own OS?


    No, use a PC


    Brash wrote:
    10. Can i leave wode plugged up to the wii while wii decides to firmware update?


    Yes


    Brash wrote:
    11. How many people are behind the team that is developing Wode?


    If you are reading this you are the resistance


    Brash wrote:
    12. Does the wii have to stay in at least standby mode in order for wode to remember its settings? Or rather, will the Wode remember settings when all power is totally cut off from Wii?


    Wode uses persistent storage (flash)


    Brash wrote:
    13. How does Wode receive its power to operate?


    I bring it round, personally


    Brash wrote:
    14. What happens if i stick in a multigame iso? Like one iso that has a more than one game iso within that iso? (example: i have a multi gamecube dvd that has like 3 gc games on it with some kind of launcher you use to boot up one of them). Are those handled just the same?


    It "just works", see Youtube vids


    Brash wrote:
    15. Is there a limit to the iso size that Wode can use in the above example since, with wode, we are no longer dealing with physical dvd's?


    Yes, the upper limit is what will fit on a DVD (SL or DL)


    Brash wrote:
    16. Does Wode stream the iso's from the harddrive as the game progresses, mid game, or does Wode cache the entire iso into it's system memory? (i find the latter doubtful)


    Wode has 64MB of RAM, most of this is available as disk cache. Data is read "on demand", Linux has a read ahead cache


    Brash wrote:
    17. If Wode has a problem when firmware flashing it, are there any surefire methods to fix or is the unit pretty much no good any more? Like if firmware corrupts.


    Wode is brickproof


    Brash wrote:
    18. If i'm playing a game and need to disconnect the usb harddrive, how do i know when it is safe? Is there a message on the lcd that will warn me not to unplug it or to let me know when it's safe to? Is there something to click on to let Wode know that i want to Add or Remove a drive while it is operating?


    Unplug the HDD during play and the Wii will behave as if you had ejected the disk


    Brash wrote:
    19. Is the Wode even hotpluggable (the usb)?


    It's USB


    Brash wrote:
    20. Is wode PlugNPlay ready?


    What does that even mean?


    Brash wrote:
    21. Is there a way to rename files/folders using Wode? (whether or not it does i'm sure everyone will stick with doing that on pc)


    No, it has a small LCD & joystick, use a PC


    Brash wrote:
    22. Is it possible to "Save States" like we see in emulators in how they remember exactly where you left off at? (yes, i'm reaching far with that one)


    It's a DVD emulator, it is not connected to the Wiis memory - it cannot save states


    Brash wrote:
    23. what happens if i pick up the wii while the Wode is attached? Does the wode fall off? Will a wire snap off then? What can we expect? I'm sure some of us will even have Wii's that fall over from time to time.

    Wode's plastic attaches to the Wii using sticky back velcro

  3. #73
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    More new things.


    While we wait for the plastics we thought you might like a new movie, a proof of concept demo. This is a very early build of Wode with WiFi support enabled and we still have a lot of work to do before this feature is released.

    Wode is accessing a shared directory (SMB) on my Windows host PC, the ISOs on the host PC are accessed just as if they are on a HDD connected directly via USB. Wode and the PC are both connected to a router via 802.11g WiFi.

    Enjoy:

    http://www.youtube.com/watch?v=VqenmphPFxo

    Some close ups of the WiFi adapter used:




  4. #74
    Senior Member messie's Avatar
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    i like this artificer guy

    antimatter? lol

  5. #75
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    He's a nice bloke.

  6. #76
    Senior Member WiiJohn's Avatar
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    Maybe a better name would be Clark Kent.

  7. #77
    Senior Member messie's Avatar
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    That reminds me of the joke:

    Superman writes on a wall : "Spiderman is gay"

    so spiderman sees him and goes at the same wall and writes on it:
    "Superman is Clark Kent"

  8. #78
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    Or WODE Man?

  9. #79
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    Exclamation

    Brash wrote:
    22. Is it possible to "Save States" like we see in emulators in how they remember exactly where you left off at? (yes, i'm reaching far with that one)


    It's a DVD emulator, it is not connected to the Wiis memory - it cannot save states
    Does this mean that you can't save game progress? Like if you reach a certain level in a game you cannot save it?

    sorry don't have a wii yet and I have never used one..

    I plan on buying one for my sisters and using this mod

  10. #80
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    A save state is something emulators use to save something at a point in itme usually when a save point isn't available and the Wii saves game data to the flash memory.

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