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Thread: Recompile .wbfs With Mods?

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    Recompile .wbfs With Mods?

    Is there a way to recompile a .wbfs file with files for a mod? Like taking SSBB and inserting the files for Brawl+ so as to run it as a separate game in CFG Loader?
    I want to do this because Riivolution needs a downgrade for me to able to use, and I want the ability to have multiple mods for games and be able to choose which to run as opposed to simply turning Ocarina in CFG on and hoping that it loads the right one (not to say it works that way, I actually don't know the specifics.)

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    I think you are talking about something along the lines of an FF editor and Trucha to add in the modded .ff file into the game file. You would have to convert the .wbfs file into .iso first though.

    Not exactly sure what you're talking about though.
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    I know there are ways to edit and recompile iso's. I just wondered if anyone knew if it worked or how to do it.
    Or if there's an other way to achieve the ability to hold multiple mods and select which one to use.

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    Quote Originally Posted by Saiylem View Post
    I know there are ways to edit and recompile iso's. I just wondered if anyone knew if it worked or how to do it.
    Or if there's an other way to achieve the ability to hold multiple mods and select which one to use.
    Editing and recompiling ISO's does work, I've done it a few times.

    If you are using Ocarina codes, you could add an activator to the codes to activate when a button or button combination is pressed.
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    Just read that I could use WiiScrubber to replace the files I want to mod in an iso.
    I've never used WiiScrubber before but it sounds simple enough with a little bit of file structure know-how.
    The only WiiScrubber guides I could find just covered the removal of update partitions.

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