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Thread: Continuing Wii Educaztion: WBFS

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    Ca Continuing Wii Educaztion: WBFS

    Am I understanding this properly.... that an .ISO moved to a WBFS drive/partition performs the same function as a .WBFS file on a FAT32 partition?

    If this is the case it is really just apples and oran
    ges as far as the final function. If this is correct then it will lead to my next question....

    S~

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    Quote Originally Posted by minimustangs View Post
    [FONT=Comic Sans MS][COLOR=navy]Am I understanding this properly.... that an .ISO moved to a WBFS drive/partition performs the same function as a .WBFS file on a FAT32 partition?
    yes
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    OK then. That being the case I'm guessing that it makes no difference if you take an ISO and move it to a WBFS partition or you take a WBFS file and move it to a FAT32 partition - the end result should be in both cases 2 files of similarly reduced size, therefore no advantage to either one with respect to size of the final file.

    So really it's all a matter of personal preference which method you would want to use.


    S~

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    they should pretty much be the same size (if not the same).
    yes, it's really preference. With fat32, you can store other files on there besides wii games unlike wbfs...
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    Quote Originally Posted by us3rname View Post
    yes, it's really preference.
    I wonder how many people didn't make that connection.

    With fat32, you can store other files on there besides wii games unlike wbfs...
    That much I figured out.

    S~

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    Quote Originally Posted by minimustangs View Post
    So really it's all a matter of personal preference which method you would want to use.
    Kind of to some extent...At least size wise. FAT has it's advantages in that it is recognized by the PC so you can do things like defrag it and if you have a catastrophic failure you could use a recovery program to get back as much data as possible. WBFS kind of sucks in that aspect i.e. no PC tools other than to transfer data. I wish FAT loading was an option when I set up my hard drive.
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    Quote Originally Posted by Darkcide666 View Post
    Kind of to some extent...At least size wise.

    That essentially was the purpose for the original question...looking for size advantage.


    FAT has it's advantages in that it is recognized by the PC so you can do things like defrag it
    I gave this some thought last night. Defragging a PC drive has advantages as we all know - to a point. I'm not so sure that it would really be required on any kind of "maintenance schedule" for a Wii drive though. The reason you need to defrag a drive in the first place is because files that are added to you system change in size or get deleted, leaving unclaimed "holes". Unless you delete games all the time the only thing your doing to a FAT32 drive on a Wii is accessing stored information in the form of a disk image ( which originally was a optical disk - something you didn't write to). Since really you're only reading, changes that would cause your drive to get fragmented as it would under Windoze wouldn't be occurring.

    Of course that opinion becomes "all bets off" if you are constantly deleting and adding things to the FAt32/Wii drive. Then it might become necessary.

    S~

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    Quote Originally Posted by minimustangs View Post
    I gave this some thought last night. Defragging a PC drive has advantages as we all know - to a point. I'm not so sure that it would really be required on any kind of "maintenance schedule" for a Wii drive though. The reason you need to defrag a drive in the first place is because files that are added to you system change in size or get deleted, leaving unclaimed "holes". Unless you delete games all the time the only thing your doing to a FAT32 drive on a Wii is accessing stored information in the form of a disk image ( which originally was a optical disk - something you didn't write to). Since really you're only reading, changes that would cause your drive to get fragmented as it would under Windoze wouldn't be occurring.

    Of course that opinion becomes "all bets off" if you are constantly deleting and adding things to the FAt32/Wii drive. Then it might become necessary.

    S~
    I think you need to go back and learn how the FAT file system works because you are way off base. It doesn't write contingently. You will have fragmented files every time you add something too.

    Also as previously stated there are no WBFS recovery tools. If your WBFS drive fails all data is lost.
    Last edited by Darkcide666; 12-14-2010 at 06:52 AM.
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    Quote Originally Posted by Darkcide666 View Post
    I think you need to go back and learn how the FAT file system works because you are way off base. It doesn't write contingently. You will have fragmented files every time you add something too.

    One of the reasons FAT doesn't write data in sequential sector locations is to improve access times - simplified, this means that
    (as a "for example") pieces of files are written on opposite sides of the the drive surface, reducing latency by (as an example) a factor of 50% . This is done to reduce thermal issues with drive R/W heads causing them to perform thermal recalibration on the fly. Users might see this as their video stuttering or pausing.

    By defragging this by design layout of data, it's possible that drive performance and life are reduced. Possible, not guaranteed.

    S~

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