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Thread: formatting HDD

  1. #11
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    CFG_ loader is already installed in my wii. its on one of my channel. but never tried this formatting fat32 1st then nfts.

    Thank you,
    jenny

  2. #12
    Senior Member JoostinOnline's Avatar
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    Quote Originally Posted by jenny33 View Post
    I wanna use usbloader gx cause the gui is better. I never tried wiiflow. you mean, process fat32 before ntfs? So, partition fat32 then ntfs? and then format them both into wfbs manager?
    this is very informative. I never did that before.

    Thank you,
    jenny
    Configurable USB Loader is best for compatibility and has the most options, but WiiFlow has almost equal compatibility and the GUI is really good. Don't use GX unless you want fail.

    Quote Originally Posted by renke_uk View Post
    I highly recommend you just format the whole drive to FAT32, and have done with WBFS as a drive format, it's outdated and has no benefits over FAT32
    Actually, that's not true. If you are only using the HDD for games, then there isn't a reason to use FAT32. It takes a lot more work to set up, and there won't be any benefits.

    I know Cile suggested NTFS, but currently only WiiFlow is reported to have reliable ripping support for NTFS.

    Do what you want, but if you want compatibility with all loaders, and you don't intend on using your HDD for anything besides games, then WBFS is best/easiest.
    "Macs are the Perfect Computers," said the Perfect Idiot.

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  4. #13
    Senior Member Cile's Avatar
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    Quote Originally Posted by JoostinOnline View Post
    Actually, that's not true. If you are only using the HDD for games, then there isn't a reason to use FAT32. It takes a lot more work to set up, and there won't be any benefits.
    yes there is as i mention you can save your games if the hdd corrupts and you dont need to double save your isos..it just makes it easier not having to use and app to move rename your games...

    I know Cile suggested NTFS, but currently only WiiFlow is reported to have reliable ripping support for NTFS.
    both cfg and wiiflow have ntfs read/write support you can even store the loaders folder and boot.dol on the ntfs(if you use a forwarder that read of ntfs)
    Last edited by Cile; 11-01-2010 at 01:26 AM.

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  6. #14
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    Sorry, I forgot about recovering the files.

    Quote Originally Posted by Cile View Post
    both cfg and wiiflow have ntfs read/write support you can even store the loaders folder and boot.dol on the ntfs
    I know that they have support, but Cfg still can't rip to NTFS with the same success rate as WBFS and FAT32. Also, the HBC can't use NTFS, so you would want the loader to be on the FAT32 partition or on the SD card, unless you only intend to use the channel.
    "Macs are the Perfect Computers," said the Perfect Idiot.

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  8. #15
    Senior Member Cile's Avatar
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    cfg and wiiflow have same comatibility on ripping to ntfs....they use the same lib and it works exactly the same as ripping wbfs or fat32

    yep thats the only bad thing hbc=only fat32

    use the nforwarder it looks on fat32 and ntfs and wiimc forwarder also can load of ntfs

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  10. #16
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    I was gonna ask about that nforwarder. its only using a different cIOS?

    Thank you,
    Jenny

  11. #17
    Senior Member Krank's Avatar
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    No need to split NTFS and FAT. The only reason to do this is if you need to store other large files on the HDD....so not needed if you are using the HDD mostly for Wii.

    Actually, that's not true. If you are only using the HDD for games, then there isn't a reason to use FAT32. It takes a lot more work to set up, and there won't be any benefits.

    I know Cile suggested NTFS, but currently only WiiFlow is reported to have reliable ripping support for NTFS.

    Do what you want, but if you want compatibility with all loaders, and you don't intend on using your HDD for anything besides games, then WBFS is best/easiest.
    It is true, and there are many advantages over WBFS. It's not more work to setup. I can setup a drive in full FAT32 in the same time as a WBFS drive (and less then a multi partition).

    WBFS is not needed for anything anymore and should be avoided.
    I know that they have support, but Cfg still can't rip to NTFS with the same success rate as WBFS and FAT32. Also, the HBC can't use NTFS, so you would want the loader to be on the FAT32 partition or on the SD card, unless you only intend to use the channel.
    That's why a full FAT32 drive is the best option (depending on your ultimate purpose for the HDD).
    Last edited by Krank; 11-01-2010 at 10:01 AM.
    Damn I suck!!!!

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  13. #18
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    Full fat32 is the best option for just playing games? But there is an issue, you cannot put more than 4gb games in there. right? I keep searching on how to split the games and how to do it, I can't seems to find it. I know it said in the guide its easy to split the game. cause most of the games are more than 4gb.

    thank you,
    Jenny

  14. #19
    Senior Member Krank's Avatar
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    No most games are UNDER 4 GB once converted to a wbfs file. The FAT32 guide explains all of this, take 10 -20 minutes and read the full guide. You will get a better understanding of what is done.

    The games that are above 4GB (not very many) are split automatically by the USB loader or backup manager (depending on how you install).
    Damn I suck!!!!

  15. #20
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    Quote Originally Posted by Krank View Post
    The games that are above 4GB (not very many) are split automatically by the USB loader or backup manager (depending on how you install).
    I just recently learned this. I wish I had known when I first set up my drive, but now I am just too lazy.

    I originally thought you had to scrub, convert, at split files all on your computer if you didn't have WBFS.
    "Macs are the Perfect Computers," said the Perfect Idiot.

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