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Thread: Confusion with USB Loader GX using NTFS, CISO and WBFS file formats

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    Question Confusion with USB Loader GX using NTFS, CISO and WBFS file formats

    Ok, so I used my spare LaCie 1TB USB hard drive and followed the tutorial on using USB Loader GX, formatting the drive as WBFS, and all was well with the world.

    Upon reading the notes on USB Loader GX, I noticed that they recently added NTFS support. "Great!" I thought. "I could just reformat the 1TB as NTFS and copy the CISO files over."

    But there's no mention on how it "uses" NTFS. In fact, all the tutorials show how to format the drive as WBFS and use the Windows/Mac applications to copy the disc images over to a WBFS partition. All the applications I tried obviously didn't see a WBFS partition (since it was now all NTFS), so every application became useless. I tried making folders and copying the CISO files over, but USB Loader GX couldn't find the games - it asked me to either select a partition or format (WBFS).

    Also, some tutorials want to add a FAT32 partition to the beginning of the drive. What's that for? Is that where the USB Loader application and disc images are stored, or are they also in the WBFS partition, or on the SD card?

    I did some searching and found that Configurable Loader also supports NTFS, but it only accepts the full 4.7-7.5GB ISO files. Is this the case for other USB loaders as well?

    Can't I get the best of all worlds by using an NTFS partition and using CISO (scrubbed) files, so I can have the games available as storage as well as for use by the Wii, or am I doing it all wrong?

    Also, I think I'm reading or understanding correctly that CISO files are not even in that format when it hits the WBFS partition. So, in effect, there are three different file formats? ISOs as full images usable for burning, CISOs usable for scrubbing and saving time and bandwidth for file uploading/downloading, and equally-sized WBFS for actual use by a USB loader?

    If someone can clarify this up for me, I can go to bed peacefully tonight. Thanks.
    Last edited by Doyouwannadance; 01-06-2010 at 09:08 PM.
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    This is an evolving technology. the other file systems being able to be used is fairly recent and i assume the other loaders will want to keep up on. the wbfs format is the ole' reliable for most softmodders and the other file systems will continue to gain support as well. I always recommend to ppl to make use of all 3 file systems on a drive, especially one that is that big to be ready for anything. Usuall the fat32 partition is used for the loader configuration files and cover artwork as well as homebrew apps and roms for emulators.
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    Fair enough. I just wanted to get some clarification on the file formats and their usages as well. When I was purchasing the hard drive, I didn't even think about the whole CISO/scrubbing, thinking every image was going to be 4.7-7.5GB, so I might as well go at least 1TB if I'm going to have all my games on it.

    I suppose I can deal with having more room on the drive by compression and scrubbing, while leaving native compatibility on the backburner until they get it down properly.
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    Quote Originally Posted by Doyouwannadance View Post
    Ok, so I used my spare LaCie 1TB USB hard drive and followed the tutorial on using USB Loader GX, formatting the drive as WBFS, and all was well with the world.
    If it ain't broke

    Quote Originally Posted by Doyouwannadance View Post
    Also, some tutorials want to add a FAT32 partition to the beginning of the drive. What's that for? Is that where the USB Loader application and disc images are stored, or are they also in the WBFS partition, or on the SD card?
    Yes - it's a good mass storage faster option over the SD card, loads of room for USB loaders, EMU & WiiWare stuff, and you can directly FTP into this drive from your PC, easy peasy to get new channels & Apps over

    Disc images are only on the WBFS partition, all other data goes to the FAT32 drive.

    And my experience shows the FAT32 partition to work best as the second partition.

    Quote Originally Posted by Doyouwannadance View Post
    I did some searching and found that Configurable Loader also supports NTFS, but it only accepts the full 4.7-7.5GB ISO files. Is this the case for other USB loaders as well?

    Can't I get the best of all worlds by using an NTFS partition and using CISO (scrubbed) files, so I can have the games available as storage as well as for use by the Wii, or am I doing it all wrong?

    Also, I think I'm reading or understanding correctly that CISO files are not even in that format when it hits the WBFS partition. So, in effect, there are three different file formats? ISOs as full images usable for burning, CISOs usable for scrubbing and saving time and bandwidth for file uploading/downloading, and equally-sized WBFS for actual use by a USB loader?
    Never tried that - will wait for others to best answer that, I stuck with 2 partitions, WBFS & FAT32 and more than happy with the results, I go back to my first response, if it ain't broke

    IMO, if you don't need any disk space for your PC, the go the WFBS/FAT32 route.

    You can install the games 2 ways as well, or more if you include FTP type options, so hooking up to your PC each time you need a game installed is ok, but just loading it into the Wii and letting the USB loader software copy to hard disk is prob the best option of all.

    FAT32 allows you to have all your stuff you would normally have on your SD card, plus tons of room for all the other stuff like EMUs, all the ROMS, all the VC, WiiWare and DLC stuff.


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    Thumbs up Ntfs/fat32

    Hi Guys

    Im new to the board so I hope Im not breaking any rules with my first post .

    Having got a wii for christmas I quickly installed homebrew and uloader with a WBFS (100gb) partition and the other partition being 400gb (ntfs). That was great but once I filled it up decided to have a play with usb loader gx. So after a bit of tinkering I have it running a 2gb fat32 partition (to run homebrew and the loader itself) and the rest formated to ntfs with all my games saved in .wbfs (not iso) havent had any problems running games yet but it does crash and dump when I try to rip a new game, so im still working on that.

    NTFS really does make it easier when I come to use my hard drive with my pc just because I dont want to lose all the space of the hard drive and dont want to keep changing the amount I have alotted to fat32 (which only supports files up to 4gb).

    Just thought I'd give my feedback on using loader gx with ntfs.

    Also I have looked for a solution to my ripping games but no luck yet, if anyone has an answer or can point me in the right direction id be grateful

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