Page 9 of 10 FirstFirst ... 78910 LastLast
Results 81 to 90 of 92

Thread: Cios installed in slot:255 and 253. Is that not ok? Help!

  1. #81
    New Member
    Join Date
    Jan 2014
    Posts
    42
    Thanks
    16
    Thanked 0 Times in 0 Posts
    Thanks! So in GX if I press 'a' on it to go into animation mode, then 'uninstall menu' it just removes that channel/item from GX right? I mean if it deletes it from the emunand that doesn't effect it's function in the real nand in any way right? It's safe to do that? (just double checking).

    If priiloader's region free 'everything' and 'games' etc options work without any problems how comes it isn't recommended in the guide? It's pretty useful no?

    lastly,(out of curiosity) how many MB of space does the real nand have free usually?
    Last edited by supashaka; 03-13-2014 at 12:23 PM.

  2. #82
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    4,243
    Thanks
    1,008
    Thanked 1,140 Times in 896 Posts
    Removing something from emunand doesn't affect the real NAND in any way. That is the purpose for emunand

    I believe the thing about Priiloader not having the region free settings recommended in the guide is mainly cause it only affects playing games off discs whereas we usually recommend USB loading which is region free without needing to enable it. So if you have a game you've imported from, let's say Japan, it won't play via the disc channel without turning on region free first.

    As for the amount of space on the emunand, it's hard to say precisely. I'm not sure exactly what you mean. Emunand will always occupy 512mb on the SD/USB device (which ever you set it up to use. The reason for that is because that's the size of the Wii's NAND. You can't ever have a emunand with more or less than 512mb. As for the space free on it, that would be determined by a few factors. If it's a freshly set up NAND ripped from your real NAND it will have the same amount of space as the real NAND. If you set it up as a "blank" NAND it should have around 2,000 blocks free.

    Basically there are too many variables for me to tell you exactly how much space will be free on it.

  3. 1 User Says Thank You SNES_Master For This Useful Post


  4. #83
    WiiHacks Staff
    Only Site Donators Can PM Staff
    Senior Moderator
    Game Master
    cjizzle's Avatar
    Join Date
    May 2009
    Location
    Southeast Ohio
    Posts
    6,297
    Thanks
    1,489
    Thanked 2,622 Times in 1,930 Posts
    Just to clarify, an emunand is limited only by the size of the device it is located on. At one point I had an emunand of over 17GB...lol

  5. 1 User Says Thank You cjizzle For This Useful Post


  6. #84
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    4,243
    Thanks
    1,008
    Thanked 1,140 Times in 896 Posts
    Quote Originally Posted by cjizzle
    Just to clarify, an emunand is limited only by the size of the device it is located on. At one point I had an emunand of over 17GB...lol
    Really? I must've been doing something wrong then cause my emunand's were always 512mb every time I tried. I thought that was the max it could be lol.

    If I spelled something wrong, I'll just blame it on auto-correct

  7. #85
    WiiHacks Staff
    Only Site Donators Can PM Staff
    Senior Moderator
    Game Master
    cjizzle's Avatar
    Join Date
    May 2009
    Location
    Southeast Ohio
    Posts
    6,297
    Thanks
    1,489
    Thanked 2,622 Times in 1,930 Posts
    When initially dumped it might be that size. After using showmiiwads to inject a bunch of crap though it will keep increasing.

  8. #86
    New Member
    Join Date
    Jan 2014
    Posts
    42
    Thanks
    16
    Thanked 0 Times in 0 Posts
    Thanks guys, real nand is 512 mb, got it! I'm curious about other wii stuff like homebrew. Is there a streets of rage tribute available on homebrew?

    I wanted to get WAD-Manager v1.7 working but I have a problem.
    I Loaded up Homebrew Channel and chose Wad Manager, Selected IOS249,Disabled NAND emulator, then selected USB. I have all the files on myUSB "SD:\apps\WAD-Manager_v1.7" and it contains the boot.dol. I also made a 'wad' folder in the root with the games inside.

    But I get the message:
    USB mass storage device: mounting... error (ret= -1) what does it mean and what have I done wrong?!
    Last edited by supashaka; 03-25-2014 at 09:57 PM.

  9. #87
    New Member
    Join Date
    Jan 2014
    Posts
    42
    Thanks
    16
    Thanked 0 Times in 0 Posts
    bump.......

  10. #88
    New Member
    Join Date
    Jan 2014
    Posts
    42
    Thanks
    16
    Thanked 0 Times in 0 Posts
    bump......

  11. #89
    Member
    Join Date
    Jun 2010
    Posts
    2,816
    Thanks
    273
    Thanked 779 Times in 591 Posts
    Quote Originally Posted by supashaka View Post
    bump......
    read here might have your answer


  12. #90
    New Member
    Join Date
    Jan 2014
    Posts
    42
    Thanks
    16
    Thanked 0 Times in 0 Posts
    It wasn't there but never mind I chose IOS236 and it recognized my usb.
    Last edited by supashaka; 03-29-2014 at 12:53 PM.

Page 9 of 10 FirstFirst ... 78910 LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •