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Thread: After extracting ISO and transferring to WBFS, all games black screen (not USB prob)

  1. #1
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    After extracting ISO and transferring to WBFS, all games black screen (not USB prob)

    Hi :-)

    I have read through everything before posting and could not find a solution to my problem.

    I backed up all my games on to my HDD using a WBFS partition to store them.

    All was fine. I decided I wanted to restore my HDD to 1 NTFS partition and keep the Wii games in .WBFS format instead, so I went about extracting the ISOs from my external HDD to my laptop before transferring them as .WBFS files (with Wii Backup Manager) on to the HDD again.

    I have found that now, ALL games black screen. Every single one. I have tried every setting possible within many different USB loader programs, all with the same result. I have sinced transferred the .WBFS files back to ISOs and the same problem occurs.

    It's not an 002, IOS or video problem as far as I can tell.

    To confirm the problem lies with my game files, I tried another ISO sourced elsewhere and all was perfect (no settings tweaks needed whatsoever, game is on same drive as the others and transferred the same way).

    My games are definitely not all 'problem games', I have read through that too. One of the games is Wii Play, which works flawlessly according to almost everywhere!

    I truly believe the problem occured when converting/transferring the files. Another similar problem I could find is mentioned in 1 other thread here, but their problem was solved by forcing NTSC. I've read about a few other similar problems where they ended up giving up and reripping the games (which then worked fine).

    However, this is not an option for me as my laser decided to give up the ghost just before Christmas.

    I really want to solve the problem of why transferring the games caused this problem - was some important information missed out perhaps? Is there any way to 'rebuild' a file?

    Lastly, an interesting point - I noticed that my ISO said the size was 81.7MB but size on disc was 4.7GB. So I used WiiScrubber to scrub the file which made it 4.7GB in both. I then trimmed it which made it 82.7MB in both. I was hopeful as the sizes matched and there seemed to be an extra MB (maybe the 'missing information') but of course the same thing happened when I tried to load it - black screen with the Wiimote shut off, 4 flashing lights if I press any buttons.

    Other games will load the wrist strap warning but then proceed to do the same thing.

    Any help in solving this issue would be greatly appreciated :-)
    Last edited by JDMACDC2008; 12-19-2012 at 01:16 AM.

  2. #2
    New Member candylove's Avatar
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    Try removing the CFG files from all USB Loader apps and see if it works because the games were set to use the WBFS partition or update all USB Loaders from computer or Wii wifi to wiiflow v4.0.5 ,CFG Loader r50 replace the boot.dol in SD / apps / USBLoader with the updated one (rename it boot.dol) and R1205_IOS222-249-250.7z, the latest GX is in the bottom of this page USB Loader GX, replace the boot.dol in your SD /apps/ usbloader_gx with the updated one (r1205_IOS249)
    Install USB Loader GX -UNEO_Forwarder Channel 5_1_AHBPROT.wad for USB Loader GX channel and Default-FIX94v14b-forwarder-DWFA.wad for wiiflow channel or you may need the full channels I use the forwarder channels. In Wiiflow reload cache and GX try Default Settings. Keep the Video Mode to your region. Also check the games on your USB to make sure the names are in correct format, I keep all my games as .wbfs files in both my NTFS and FAT32 HDD in the wbfs folder.
    NTFS Hard Drives - Formatting, Loading, Ripping, Playing

    Last edited by candylove; 12-19-2012 at 04:48 AM.

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    New Member BabyDaddy's Avatar
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    One good step in troubleshooting would be to try and rip a game from the disc and see what happens. That will let you know right away if it's a configuration issue or wbfs file issue...

    Baby Daddy's System



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    Quote Originally Posted by BabyDaddy View Post
    One good step in troubleshooting would be to try and rip a game from the disc and see what happens. That will let you know right away if it's a configuration issue or wbfs file issue...
    perhaps re-reading the post is in order for you:
    However, this is not an option for me as my laser decided to give up the ghost just before Christmas.


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    Sorry for dragging up an old thread but I've been trying all this time to find out what was wrong.

    Hopefully I can save somebody (with a similar problem in the future) some time with my findings.

    Unfortunately, the old ISO files are never going to work again. Here is how I found out:

    1) Fixed my Wii with a new laser and made the ISOs again.
    2) Compared them to their old counterparts - exactly the same size and all.
    3) Compared the files using a hex editor. Turns out the old ISO file(s) were half made up of zeroes (empty space!). The information that was still present didn't in any way match the information of the working file.

    I don't know how these files became so damaged but it might be because I used WBFS manager to extract the ISOs in the first place (before I ever converted them to WBFS format and back, using Wii Backup Manager). I didn't do anything else to most of the files (I trimmed one as explained in the first post but I compared almost all files and all had the same problem).

    There's no way to recover the missing information so there we have it, reripping is the only way.

    Thank you to the people who tried to help above :-)

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    If you ripped and removed the unnecessary information (update partition, etc) via backup loader or trimmer, those sections would show zeros instead of data. If you then re-ripped and did a one-to-one backup, it would quite possibly show data.

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    I thought about that and still kept hope that the 'missing information' was just update partitions etc. But when I found some actual information (ie not 0s) in the damaged file, I did a find with it through the good file and nothing matched up at all. I tried this several times, selecting fewer characters each time to see if I could find something even vaguely similiar, but nothing.

    After the first few lines (which did seem to match but then this is just the standard file header) both files vary wildly.

    Thank you for your reply. If there's anything I can try, at least to find out what happened, I'd like to hear about it :-)

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    If your drive was dying and you ripped the first set with it, wouldn't that be the likely source/culprit (bad drive)?
    Last edited by nightstah; 02-20-2013 at 12:05 PM. Reason: Your, not You (Mod Fail, lol)

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    I actually thought of that when I first found the laser was on its way out :-)

    But I concluded that it couldn't be the cause of my problem because the games were working fine from my WBFS partition (where they started their lives...lol). It was only when I extracted the ISO files (using WBFS Manager) and transferred them as .wbfs files (using Wii Backup Manager) on to my NTFS partition that I noticed the problem. Something happened in between those two stages that caused the files to stop working.

    It wasn't a config issue with USBLoader either as I formatted the SD and downloaded USBLoader again (as well as many other USB loading apps). I tried everything in the book from different cIOSs in different slots to forcing PAL, NTSC etc (tried practically all different combinations of game settings!).

    I tried different hard drives, changed the partition type from active to logical and back again, ensured it was a primary partiton I was trying to run the games from and all sorts of other things too (the last being to curl up in to the foetal position and consider my position in the universe...lol) :-)

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