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Thread: Softmodded GameCube Backups and Virtual Console/WiiWare?

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    Softmodded GameCube Backups and Virtual Console/WiiWare?

    Okay, I've read a few things for playing Gamecube backups and virtual console and wiiware games on a softmodded wii and it seems it is possible, the only problem is all I can find are ones that talk about using an SD card. I only have a 2GB card and no SD card reader anymore. Are there any ways of doing this through the homebrew channel or external harddrive?

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    Yes, all you have to do is make sure your HDD is formatted to fat32 and the cluster size would have to be 32KB's, since you want to play GameCube games as well.
    You would have to put the wad folder on the root of the HDD and put the wads in there that you want to install.
    Make sure you also put the apps folder on the root of the HDD as well and put the wadmanager /wiimod or mmm in the apps folder...either one of those will install those wads.
    You should get a sd card reader.

    Refer to Dios Mios for GameCube loading.Dios Mios Guide.

    I've always installed everything from an sd card.

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    Well, with Devolution you can load GameCube games off USB. You can even incorporate it into programs like USB Loader GX allowing you to launch all your Wii, GameCube, VC and WiiWare from one convenient place.

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    Thanks! I was sure if this was possible, Also like the fact that USB Loader GX will show them all for me also.

    One more thing, will it work if I just partition the drive? I want to still be able to have Wii Games loaded off of it also.
    Last edited by Proxin; 12-02-2012 at 06:24 PM.

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    Quote Originally Posted by Proxin
    Thanks! I was sure if this was possible, Also like the fact that USB Loader GX will show them all for me also.

    One more thing, will it work if I just partition the drive? I want to still be able to have Wii Games loaded off of it also.
    You can have Wii & GC games both load off the same partition. WiiWare and VC games will load off the Wii's internal NAND, if however you have a EmuNAND setup they will be loaded from either USB or SD (which ever device has the EmuNAND on it)

    My personal opinion, you should format your drive to FAT32 with 32kb cluster size. It is highly compatible with Wii Homebrew making (again IMO) the preferable choice.

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    Quote Originally Posted by SNES_Master View Post
    You can have Wii & GC games both load off the same partition. WiiWare and VC games will load off the Wii's internal NAND, if however you have a EmuNAND setup they will be loaded from either USB or SD (which ever device has the EmuNAND on it)

    My personal opinion, you should format your drive to FAT32 with 32kb cluster size. It is highly compatible with Wii Homebrew making (again IMO) the preferable choice.
    Okay, I use WBFS manager for my games and it seems to require its own format. Should I just stop using it and just format the whole drive to FAT32 32kb clusters?

    Also, I'm not sure what an Internal NAND is or EmuNAND lol

    (Sorry, kinda new to this whole scene.)
    Last edited by Proxin; 12-02-2012 at 07:28 PM.

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    That is my recommended path. It's up to you, you can wait for a second opinion, but I would backup the important data on the drive (if its just Wii games you can just re-rip them), use EASUS to format the full drive to FAT32 (if the drive is solely for your Wii, if you have it partitioned so part is for the Wii that's ok too but keep ALL Wii related things including GC ISOs on the Wii partition) choose 32kb clusters (this will enable GC ISO loading, GC games will not load if the cluster size is not 32kb).

    Internal NAND is the systems built in memory (ie what all your games and channels are kept on)
    Emulated NAND is stored on the SD card and, for all intensive purposes, tricks the system into thinking the specified path (ie USB/NAND) is the real build in NAND even though it isn't. This protects you from bricking your Wii. Say you download or create a channel for Homebrew app and you want to install it but perhaps the banner size is incorrect and you can't tell (this would cause what's known as a banner brick). Well, if you install it to the EmuNAND there is no harm, just unplug the device with the EmuNAND, plug it into your comp, load ShowMiiWads and delete the bad wad file. Your Wii is 100% safe

    Last, if you want a Wad Manager installed totally on your Wii you would need a full channel. I'm not sure if one exists for wad managers but, as I previously said, it is possible to create your own channels . You should be able to get the required wad file, put it on USB then use WiiXplorer on your Wii to copy it from USB to SD, that way you can bypass the "no SD reader" problem

    Edit: As for the WBFS manager, I'd say drop that. Wii Backup Manager works much better. In addition go doing WBFS drives it can also add games to FAT32 and NTFS drives.

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    I've run into a problem with Wii Backup Manager. I had the drive formatted to FAT32 32kb and when I loaded up wii backup manager 64bit I couldnt get it to show the driver dropdown, so I loaded up 32bit and it shows it, When I goto Drive 1 my wii external (H doesnt show up so I goto custom folder, click my H drive and I moved all the stuff to it and when I put it back in my Wii it didnt show any of the games in USB Loader GX.

    Is there something else I didn't do?

    ------

    I managed to get WAD Manager and installed DiosMios. Now I just need to figure out how to use Wii Backup Manager properly to show my games back on the drive...

    EDIT: Now I'm just getting frustrated.

    I can't for the life of me figure out how to make them show up in USB Loader, I cant get bootmii to load.

    Not to mention when I installed diosmios it said to have the nand thing on my SD card or w/e and I couldnt run it when it was like that I kept getting an error but it worked fine when I told it none.
    Last edited by Proxin; 12-03-2012 at 07:28 PM.

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