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Thread: NTFS Hard Drives - Formatting, Loading, Ripping, Playing - Redux

  1. #201
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    is their anyway to get Metroid_Prime_Trilogy to show up? Only one that does not show in game list.
    Last edited by GothicDeath; 01-06-2013 at 02:41 PM.

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    Wiihacks users, please note: we're aware of broken links to images and so forth relating to this guide. A fellow staffer has volunteered to update a draft/revamped guide. When it's made public, it will supersede post #1, page #1 after completion and internal review.

    This post mentioned because a couple folks have reported it for this reason, recently...

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    Jax

  4. #203
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    PROBLEM WITH MARIO KART WII, AT LEAST I THINK IT IS

    Hi folks,

    Mine is a Wii Black Core, softmoded with Mauifrogs'.

    I've formatted a pendrive to WBFS with WBFS Manager 3.0, and written to it a backup of Mario Kart Wii. And it ran fine on Configurable USB loader with default options. The size of the game on disc was about 3.5 GB.

    Then, I tried to put it into a NTFS USB HDD. Created a folder \wbfs on the disc and installed other backups on it, using Wii Game Manager. But when it tries to read Mario Kart Wii iso (the same that I could install using WBFS manager), wbfs_file.exe crashes... The other games that I installed in this HDD played fine.

    So I tried using Wii Backup Manager. When I try to load the iso on the program, in the 64-bit version of the program, it crashes. In the 32-bit version, it reads the iso of Mario Kart, but the size is of a dual layer game (about 5.5 GB). OK, I could install the iso in my NTFS HDD (converted to WBFS), but when I try to load it on the Wii, I receive a black screen with error #001 and the corresponding message. I tried loading it with CFG and loader GX, both give the same error.

    I think my iso is OK, because I could play it on a drive formatted to WBFS. Is there any configuration that I am missing while recording the iso to NTFS, or any configuration on the loaders?

    For information, the iso is PAL and my Wii is 4.1U (NTSC).

    Please let me know if I am in the wrong thread.

    Thanks!

  5. #204
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    I have moved your post to the NTFS thread. Why would you have a PAL disc and an NTSC Wii?

  6. #205
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    Quote Originally Posted by nightstah View Post
    I have moved your post to the NTFS thread. Why would you have a PAL disc and an NTSC Wii?
    I'm doing so because I thrust in the hack tools support for it. Besides, I could run the game before using a WBFS partition (or maybe mixing regions + NTFS = problems).

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    Hack tools? For what purpose? Modifying a game of course, could be a possible reason why it doesn't like it.

  8. #207
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    It should not be larger than 4.* gigs, if it is larger it is likely broken' AFAIK. Verify the iso with wit verify.

    Edit possibly you nodded to iso and the files where added to the installer partition? Or when you dumped it of the wbfs drive, it corrupted?
    Just build the I so again with a fresh iso rip. It should be single layer dvd5, typically less then 3 gigs as wbfs
    Sent from my Nexus 7 using Tapatalk 2
    Last edited by mauifrog; 01-25-2013 at 08:17 PM.
    Ipsa scientia potestas est.


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  10. #208
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    Smile Verified the ISO and probably that was it

    Quote Originally Posted by mauifrog View Post
    It should not be larger than 4.* gigs, if it is larger it is likely broken' AFAIK. Verify the iso with wit verify.

    Edit possibly you nodded to iso and the files where added to the installer partition? Or when you dumped it of the wbfs drive, it corrupted?
    Just build the I so again with a fresh iso rip. It should be single layer dvd5, typically less then 3 gigs as wbfs
    Sent from my Nexus 7 using Tapatalk 2

    Spoiler



    I didn't know of WIT, and I've verified my ISO with it. The answer was:

    1 object scanned, 1 supported file found.
    !! wit: ERROR #14 [INVALID WII PARTITION] in wd_load_part() @ src/libwbfs/wiidis
    c.c#2165
    !! Invalid MAIN.DOL in partition '2 [CHANNEL]':
    !! /cygdrive/e/Bruno/Desktop/MarioKart(Compress).iso
    >scan .0 UPDATE RMCP01 /cygdrive/e/Bruno/Desktop/MarioKart(Compress).iso
    >info TICKET & TMD are well signed. Partition is encrypted.
    +OK .0 UPDATE RMCP01 /cygdrive/e/Bruno/Desktop/MarioKart(Compress).iso
    >scan .1 DATA RMCP01 /cygdrive/e/Bruno/Desktop/MarioKart(Compress).iso
    >info TICKET & TMD are well signed. Partition is encrypted and scr
    ubbed.
    +OK .1 DATA RMCP01 /cygdrive/e/Bruno/Desktop/MarioKart(Compress).iso
    I think I couldn't understand the answer very well, but what I could get is that my ISO has 2 partitions and one of them is bad, but not the game data one.

    I also tried using Wii Backup Fusion 1.1 on Win7, and it crashed while in the verification process of this ISO, as other programs did (I mentioned that in a previous post).

    The fact is that WBFS Manager could overtake this problem and write correctly the game to my WBFS HDD partition. Do anyone know how could it do that?

  11. #209
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    Try this-
    Code:
    wit mix mariokart.iso select DATA as data --dest mk.iso
    Code:
    wit verify mk.iso -vvv
    See if you have better luck with mk.iso
    Ipsa scientia potestas est.


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  13. #210
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    Worked!

    Quote Originally Posted by mauifrog View Post
    Try this-
    Code:
    wit mix mariokart.iso select DATA as data --dest mk.iso
    Code:
    wit verify mk.iso -vvv
    See if you have better luck with mk.iso
    Hey man, worked like a charm!

    I tried also ripping the game from my WBFS-partitioned pendrive with working MKWii using WBFS Manager, which generated an ISO file on my desktop. It verified OK with WIT, and them I used Wii Backup Manager to put it into a NTFS HDD. And worked also. Probably WBFS Manager uses only the DATA partition from ISOs, while the others get confused with non-game data.

    Thanks again!

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