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Thread: Download: Collection of DLC Unlocks & Tools - RB2 / GH

  1. #531
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    Quote Originally Posted by hulk691 View Post
    I don't understand your problem.
    "I can't get all the files to load at once......only 2168 blks at a time"

    1. Are you saying not all songs you downloaded are showing in the Quickplay when you load the game.
    OR
    2. You goto the Music Store and you can only download 2168 blocks.

    If the answer is no. 2, then there is nothing wrong with this. Cause the game expects the maximun nos. of available blocks on a wii nand to be 2168. i.e. a wii with no other saves or data on it's nand.
    After you dowloaded the max. allowable block, the same nos. of block will be made available for your next download even without restarting the game.
    BUt you don't need to download thru the Music Store. Using the PCTools to download everything and transfer to your Uloader, all the songs will show up. No extra step is needed. (Only the Rockband series : RB2 and TBRB need to update the save files)
    Both actually..........the songs didn't show up in quick play ( I'm gonna try again) that's why I went to the music store to d/l.

    1 More question: Should there be a tmd file in all the dlc folders? I noticed that the GH5(73584545) and GHWT(73584145) folders do not have a tmd file in them, all the others do.
    thanks
    Last edited by IMac007; 09-26-2010 at 03:50 PM.

  2. #532
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    Does anyone here could play GH dlc on new Guitar Hero Warriors of rock? I have the pal version of the game, and the quickplay shows 104 songs, anyone here could make the DLC's shows up?

  3. #533
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    Quote Originally Posted by hulk691 View Post
    @marty81,
    Check the ticket/00010005 folder the required tik files need to be inside. 73584545.tik for GH5 and the other tik. for GHSH, GHWT and BH.
    Yep, checked that one, but it is there. Maybe I need to connect to the shop channel first and try to DL a free song or so. Or I messed up with the console id (took it from an old bootmii dump). Couldn't get it work. I don't have to install the wad file that is generated if I use the copy to app (USB) feature, true? I will give it another try tomorrow.
    Thx for the help.

  4. #534
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    @IMac007 ,
    Yes, all folders must have title.tmd in them.

    @marty81 ,
    Well, I installed the wads thru the wad manager, extract the tickets and copy them to the ticket folder. After copying all the app files, when and I go into the Music Store, all songs showed "Wii". (Emulated nand)
    FYI, if you are playing thru Uloader emulated nand, you do not need to put in the console ID. This is only for SD loading. (bin format)

  5. 2 Users Say Thank You to hulk691 For This Useful Post


  6. #535
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    Quote Originally Posted by hulk691 View Post
    @IMac007 ,
    Yes, all folders must have title.tmd in them.
    That's what I thought....so how do I go about getting one in those two folders?
    Shouldn't the PC tools have put one there like it did to the other folders?

    Thanks

  7. #536
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    If you just need the title.tmd, just select 1 in the menu - Update title and tmd file. A title.tmd file will be downloaded and you can copy over.

  8. #537
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    Quote Originally Posted by Sakura_Kiddo View Post
    Does anyone here could play GH dlc on new Guitar Hero Warriors of rock? I have the pal version of the game, and the quickplay shows 104 songs, anyone here could make the DLC's shows up?
    GHWOR doesnt work in uLoader.. gives me a wii-memory-error.. but i was able to use my emulated uLoader-NAND with all my songs (for GH and RB) with 'uneek'-nand-emulator... google for "uneek guide" on gbatemp for a tutorial how to get uneek-nand-emu working.

    Using 'uneek' has a few advantages/drawbacks compaired to the uLoader-setup:
    + u don't have to use cIOS (loads normal game IOS eg ISO56 in case of GH5/GHWOR)
    + u don't need to have any cIOS anymore and no other IOSes needs to be patched, because emulation patches security related task on-the-fly (this is how i understand how uneek-nand-emulation is working)
    + game loading is much faster (especially with RB, which loads forever with uLoader)
    - song download through music store doesn't work atm (i've only tested this with GH5/GHWOR giving error 402036; maybe RB2 works)
    - GHWOR refuses to go online (workaround: save your game in game options maybe a few times; after that games goes online)

    Next finding: Restart the GHGH-startmenu.bat to get all GH-Metallica-Import-songs.
    There are also new Songs available(Soundgarden-album), which are not unlocked atm... means there must be a new 'titles'-subfolder.. im working on this right now and will let u know and post a new package at post#438


    Regards
    Rudi

    EDIT: NEED SOME HELP !!!
    Need to get the correct ticket-file for NTSC-GHWOR-DLC (because i'm on the PAL side)
    Here is how to get it:
    - Start GHWOR from Original DVD or Backup-DVD(modchip) or CFGLoader(configured to run GHWOR with cIOS223-mload)
    - Enter music store and buy one of the new Soundgarden-songs (u need to have 200 wii-points to do so)
    - leave game, make nand-backup (via bootmii) and extract nand (via NAND Extractor or ShowMyWads)
    - find ticket-file in extracted NAND within the folder "tickets/00010005/" -> it's "73584945.tik"
    - upload it somewhere and send the download-link via PN
    Last edited by Rudi Rastelli; 09-28-2010 at 03:21 PM.

  9. #538
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    GHWoR does work with uLoader, it's just that it DOESN'T work with its emulated NAND, any saving or loading instakills the game with a system memory error (I assume because this game, unlike GH5, does check the NAND's free space boundaries or something to that effect).
    As such, all the GH5-related unlockery tickets work juuuust fine on GHWoR, which is nice, very nice indeed. Perhaps it is easier to skip uLoader altogether and use the game's ability to communicate with SDHC cards properly to store its DLC in the *normal* way the devs intended?
    Last edited by Noelemahc; 09-29-2010 at 12:47 PM.

  10. #539
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    Quote Originally Posted by Noelemahc View Post
    GHWoR does work with uLoader, it's just that it DOESN'T work with its emulated NAND, any saving or loading instakills the game with a system memory error (I assume because this game, unlike GH5, does check the NAND's free space boundaries or something to that effect).
    As such, all the GH5-related unlockery tickets work juuuust fine on GHWoR, which is nice, very nice indeed. Perhaps it is easier to skip uLoader altogether and use the game's ability to communicate with SDHC cards properly to store its DLC in the *normal* way the devs intended?
    GHWOR works with SNEEK/UNEEK just fine... but it has some other small probs with SNEEK/UNEEK which will be solved... so NAND-emu in general is not the problem... stay tuned for a new package with a real new setup... u will be surprised.
    And... loading speed is much increased especially for RB2.

    Regards
    Rudi

  11. #540
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    @Rudi
    Waiting for your new package with instructions using UNEEK for DLC. Do you still need the ticket-file for NTSC-GHWOR-DLC? I should be able to get it (running a NTSC download for GH-WoR ISO as of now)
    Last edited by tonedeaf13; 10-01-2010 at 12:59 PM.

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