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Thread: Triiforce MRC User Guide - How to Load Wii Ware from a USB Drive or SD Card

  1. #331
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    Quote Originally Posted by Sinyk View Post
    The new .42 version of SFSD is apparently fixed yes, but it took a bum rap for the developers to fix it. In that time, after a number of people saying a full BootMii dump worked better, I just figured that it would be wise to go with this method instead.
    Hi Sinyk.
    Thanks to you for starting this thread-it helps many people get triiforce working.

    just to point out something interesting- i read on gbatemp that Nicksasa wrote simplefsdump and triiforce-along with others.

    a quote from gbatemp site triiforce post:
    Q: What is TriiForce?
    A: It's a VC/WiiWare launcher that launches channels that are installed on nand or nand emu. Support for 4.0 sd menu won't be implemented.
    Coders are: Nicksasa, The Lemon Man and WiiPower.
    Graphics(HBC, app and channel) by Empyr69er


    There is some hope Nicksasa is looking into something in triiforce that may help the blackscreen issue so i keep my fingers crossed.
    Last edited by pcr20; 12-30-2009 at 05:25 AM.

  2. #332
    New Member Sinyk's Avatar
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    The next issue then is, once nickasa and folks fix triiforce, how long will it be before marc_max applies the changes to triiforce_mrc?
    4.2U || BootMii beta 4 (boot2) || DVDx v2 || HBC 1.0.8 || cIOS 38 r17 || WiiFlow R254-249 Carbonik || Triiforce MRC SS || MPlayer CE 0.76 || WiiRadio 0.4
    Patriot 16GB SDHC Class 6 || 500GB Seagate 7200.10 in NexStar CX eSATA

    Triiforce MRC User Guide - How to Load Wii Ware from a USB Drive or SD Card

    Stomp_442's guide: How to install Hermes cIOS 202, 222, 223 and 224

    If you want to say thanks, say it with the Thanks button below!

  3. #333
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    Hey guys, I came into this guide kinda unsure because from the get go I knew I wanted this to be able to run off my USB device. I thought it would be a bit more complicated but it was actually really easy!

    What I did first was, partition my External Drive, through Disk Management in Windows 7 (I think there's a Disk Management in Vista too, but i'm not sure about XP go check it out). What you do is right click your External Drive, click Shrink Volume, then put how much storage you want. I suggest putting a maximum of 32 Gigabytes so you're able to format it to Fat32 easily without downloading any additional programs, and also based on the fact that mostly all of VC and Wiiware games combined won't be more then 15GB's I think 30-32 Gigabytes is more then enough. I say this because Windows doesn't like to be able to format to fat32 if the storage is bigger then 32GB's. There's a way around it with other software, and i'm not sure if there's a way around it if you're a tech savvy windows user but I found just keeping it under 32GB's was easiest for me.

    After you partition your External or whatever you're using, go back into Disk Management and right click the Partitioned Drive, and click "Mark Partition as Active" and you're done with that!

    After that I followed the guide word for word except I put the Nand files with the games on them on my HDD instead of my SD that's it! The pictures and stuff work too, by following what it said in the guide with the exception of using my HDD instead of my SD!

    I'm not sure if someone cleared this up in the clutter of all these posts, but a nice refresher never hurt if anyone is kind of worried or confused about what to do about using your HDD as an alternative! Good luck guys!


    <---->
    Maybe I can fit in a question too, I've been playing some Zelda Ocarina of time and everytime I click the home button and try to go back to the Wii Menu my console crashes or hangs on the load screen all day is there any workarounds to that or fixes? It doesn't just happen on ocarina of time it happens on all games too
    Last edited by KiliK0101; 12-31-2009 at 07:01 AM.

  4. #334
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    I followed the guide exactly using usb instead of sd. Mine however does not show any pictures. That is the only problem. If I load up the usb.dol from the sd the pictures show. I do have the same triforce_mrc folder in both places. Just when I load the usb.dol from the usb I see no pictures. Thanks for any help.

  5. #335
    New Member Sinyk's Avatar
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    Are your pictures on the sd card? Even if your nand and all of your games are on a usb device, the pictures must be on the root of your SD card in a folder named triiforce_mrc.
    4.2U || BootMii beta 4 (boot2) || DVDx v2 || HBC 1.0.8 || cIOS 38 r17 || WiiFlow R254-249 Carbonik || Triiforce MRC SS || MPlayer CE 0.76 || WiiRadio 0.4
    Patriot 16GB SDHC Class 6 || 500GB Seagate 7200.10 in NexStar CX eSATA

    Triiforce MRC User Guide - How to Load Wii Ware from a USB Drive or SD Card

    Stomp_442's guide: How to install Hermes cIOS 202, 222, 223 and 224

    If you want to say thanks, say it with the Thanks button below!

  6. #336
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    ok i have looked all over for a fix and i redid all the steps....

    i have a clean NAND backup (1 block error) - - - i have everything on the computer and the showmiiwads shows the NAND and the .wad files... when i load the triiforce channel there are 8 "?" marks which i know this is because i have no images on the sd card... but when i click on a game and does a bunch of dialog at the bottom of the triiforce gui and then says click a button to continue and when i click a it restarts my wii????

    did i do something wrong... do i need to copy the NAND folder that this step created to my sd card also...
    5. Next, type in that command prompt "zestig.exe nand-key.bin nand_dec.bin nand" (without quotes) and press enter. It should have decrypted everything and placed it into a new folder called nand.
    TIA


  7. #337
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    Wont read NAND

    I set up everything using the guide above trying both SD and USB methods. But in both cases when I start Triiforce and select SD or USB all it shows me are 4 icons with question marks labeled SNES, Genesis, NES, and Neogamma. These correspond with the forwarder wads in my wad folder.

    (USBloader gx and all gx emulators work via usb hd)

    Any ideas why it won't load the NAND I created with the wiiware titles in it?

  8. #338
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    Quote Originally Posted by Sinyk View Post
    Are your pictures on the sd card? Even if your nand and all of your games are on a usb device, the pictures must be on the root of your SD card in a folder named triiforce_mrc.
    You're right I guess my post was a bit misleading. My pictures are on my SD card, just wanted to point out that everything is working! xP

    Does everyone have to manual turn off there wii after they're done playing off of the emulated nand or is it just me, because I read a few posts and some people are saying it doesn't know how to switch back to the regular nand or something like that, but I don't know exactly.

  9. #339
    Junior Member Smyers75's Avatar
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    Quote Originally Posted by Smyers75 View Post
    The sound used on the NeoGeo wad channel is not any game.

    It's the sound that some NeoGeo consoles make on power-up.
    There are actually two different boot sounds I know of, but this is the one I found a copy of on the net (don't remember where, but thanks to whoever made it).

    I'll look into making these iso's soon, maybe this weekend.
    First I'll have to locate some nice cover art to borrow....
    pcr,

    The ISOs loaders are ready, but I'm not having any luck locating any covers to use.
    I set them up as forwarders to boot.dols on the SD card so it'll be easier to update if/when they fix the restarting issue.

    I tested them on Wiiflow and Configurable USB with no problems.

    If you can come up with covers for the loaders, I'll put a package in a rar up on mediafire.

    There's a thread over at gbatemp for covers related to this project.
    "Homebrew Forwarder ISO's, ISO's for USB Loader's to load apps"

    I think there's also one here, but not for custom versions of Triiforce (I think)

  10. #340
    Junior Member Smyers75's Avatar
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    Quote Originally Posted by KiliK0101 View Post
    ...
    Does everyone have to manual turn off there wii after they're done playing off of the emulated nand or is it just me, because I read a few posts and some people are saying it doesn't know how to switch back to the regular nand or something like that, but I don't know exactly.
    Yes, with the exception of a few wiiWare titles, we all have to hard-boot the wii to exit a game.

    There are some wiiWare games that will reboot the wii if you hit Home then select Reset.

    The problem is with the cIOS, not with Triiforce.
    Several people are looking into ways to get around this, but nothing yet...

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