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Thread: Triiforce MRC User Guide - How to Load Wii Ware from a USB Drive or SD Card

  1. #1081
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    Quote Originally Posted by Capital P View Post
    So how do you remove a game from the SD card? I used the Showmiiwads program under showmiinand and deleted games I disliked, but when I go back to my Wii with the new NAND dump in the root of my SD card, all the games are still there?...

    Well I figured this out, seems as if you have to completely remove the nand dump off the SD card, and move the new dump back on you create, quite simple.

    I am curious as to why almost all my wads are in some foreign language? I only wanna play the FF games, I was able to get Frogger returns, Excitebike and Lost Winds to play in English. I understand on each game you can select the default language or force another, but it doesn't work on the FF games....

    Can anyone help? I have DL the FF games from several sources that claim NTSC but they aren't working in english...
    surely you just download a wad that is of your region! its all well and good installing a RF wad, but that could mean that its not english and from another region

    there are numerous torrents out there with English wads, i have actually downloaded all the final fantasty series off isohunt and all of them are in English

    NTSC system covers japan as well as America, you have more chance of the rom being in English if its PAL (altho pal will also cover other eu countries) its just common sense to not download wads at random until you know what they are, the comments on the majority of wads will tell you of the language. if you're downloading off rapid share you're asking for trouble.
    Last edited by Stitch; 04-01-2010 at 01:26 AM.

  2. #1082
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    Hi guys, I have a unique problem trying to get Triiforce to work. I have a working setup with WD 500gb hard drive. Initially this had 1 partition with my backup computer files. So I shrunk the volume, and created 2 extra partitions. One for USB LoaderX and one for Triiforce. Everything worked seamlessly and still works. My TriiForce partition is the active partition...and I can run both Wii games and Wii Ware from the same hard drive. I tried to duplicate this setup for a friend and bought another WD hard drive. recreated the same partitions. At first, I left out the backup partition for computer files since it wasn't needed. But I couldn't get either USB LoaderX to see the USB HD or Triiforce to. I then tried to do an exact copy of my original HD and did the 3 partitions. Now I have the same setup, but I cannot get either to recognize the hard drive. IF I set the USB LoaderX partition to active, I can at least get the wii games to play. BUt of course, Triiforce requires the partition to be active...so if I set that active, neither Triiforce or USB LoaderX work...they get stuck at initializing the USB device. Any suggestions? I"ve been working on this for days now without any success.

  3. #1083
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    how are you setting the partition you're loading your isos off via usb loader to active? does that mean its fat 32? have you tried formatting the partition on the HD in WBFS format leaving only the active triforce partition as its fat 32? also are you using a back up of HIS nand on HIS console, or are you using your nand on it

  4. #1084
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    I am setting the partitions to active through the administrative tool in windows 7. My Triiforce partition is fat32 and active. My USB LoaderX partition is of course formatted through WBFS. FOr the nand, I"m still using my own Wii, just trying to get two hard drives working so I can pass off a working hard drive to him (I already soft modded his wii). So that shouldn't be an issue (yet).

    I DID get it working for a bit today, when I deleted all partitions again. Created one large partition (trying to simulate how I got my original hard drive working), and reduced the size. AFterwards, I created 1 partition for Triiforce, and left the rest of the available space empty. Copied over all my TriiForce Content, and got Triiforce to work. THIs was the first time I got it to work on this hard drive.

    Then I created a 3rd partition using the remaining available space and left it unformatted. Used WBFS manager to format it, and loaded one game. Tried it in the Wii and it worked! Both Triiforce and USBLoaderX. BUT, once I went back to the comp, and tried to do the clone drive option in WBFS Manager, it failed becuase it was copying temp files or something to my C drive which became full. Now Triiforce doesn't work again. Not sure why it's so finicky. But very annoyed right now...

  5. #1085
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    Quote Originally Posted by derekmw View Post
    I am setting the partitions to active through the administrative tool in windows 7. My Triiforce partition is fat32 and active. My USB LoaderX partition is of course formatted through WBFS. FOr the nand, I"m still using my own Wii, just trying to get two hard drives working so I can pass off a working hard drive to him (I already soft modded his wii). So that shouldn't be an issue (yet).

    I DID get it working for a bit today, when I deleted all partitions again. Created one large partition (trying to simulate how I got my original hard drive working), and reduced the size. AFterwards, I created 1 partition for Triiforce, and left the rest of the available space empty. Copied over all my TriiForce Content, and got Triiforce to work. THIs was the first time I got it to work on this hard drive.

    Then I created a 3rd partition using the remaining available space and left it unformatted. Used WBFS manager to format it, and loaded one game. Tried it in the Wii and it worked! Both Triiforce and USBLoaderX. BUT, once I went back to the comp, and tried to do the clone drive option in WBFS Manager, it failed becuase it was copying temp files or something to my C drive which became full. Now Triiforce doesn't work again. Not sure why it's so finicky. But very annoyed right now...
    there are reports in this thread of people deleting games only to plug there HD back in and them still be there, and people who have had to remove all the nand folders off the drive and start again etc. have you tried starting from scratch with a copy of his nand for his drive instead of yours. you can only try everything as a process of illimination really. my expertise is with 360 flashing, but if the NAND of the wii is anything like the NAND of the 360 then each nand is unique to each wii and altho it may be possible to emulate your nand on your buds wii it doesn't mean to say that it wouldn't cause issues

    my course of action would be, get your wii working with triiforce and usb loader and LEAVE IT THAT WAY!

    don't 'clone' the drive, copy each iso as you did your own drive. the only thing you are doing differant in your process is the cloning process i guess, so maybe its that that is stopping it working

    the bottom line is, altho this mod is fantastic and worth the effort you put into it. it's not perfect and without its bugs

  6. #1086
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    Would just like to say thank you so much to the author of this brilliant piece of homebrew, followed everything you said and all worked first time from the NES games to the N64 games. Brilliant, keep up the great work bro.

  7. #1087
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    I have a problem, and a sick USB HDD now...

    I have a 1TB with 500GB WBFS and 500 GB FAT32, all was going fine until I tried this. I already had active the first WBFS partition.

    The FAT32 would not work and as instructed I had to make it Active in Disk Mangement...here comes the oops, now the HDD isn't recognised by HBC or Wiiflow!! but it is recognised by Windows XP and I can explore it ok. I activate back the first WBFS drive and still the HDD is not recognised....

    Apart from getting it fixed somehow (which I need to figure out)

    With one HDD and two partitions, can Triiforce mrc work that way off the second partition?

  8. #1088
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    Dude I'm having EXACTLY the same problem as you...

  9. #1089
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    Sigh, loading from USB just won't work. I have the nand files and only the nand-files in a fat32 partition. I have the apps-folder containing the icon and meta file, as well as boot.dol. I also have the triiforce_mrc file with game images and a boot.dol there as well... Everytime I've tried to start the Triiforce USB loader channel, I just get to a screen that says Wii and nintendo, and it stays that way for about half a second, before I am returned to the sys menu. Running 4.2e softmod.

  10. #1090
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    Well I'm glad that I only had one ISO on my non-fat32 partition on my HDD because I have reformatted EVERYTHING, took pretty much all day to get everything going but my advice is to run your ISO's etc off the HDD and Triiforce stuff off a SD card, haven't had a single problem now I've been doing that.

    Apart from that this software is great.

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