Page 110 of 292 FirstFirst ... 1060100108109110111112120160210 ... LastLast
Results 1,091 to 1,100 of 2912

Thread: Loading and Playing Wii Backup Games from USB HDD (softmod only)

  1. #1091
    Member lfc4ever's Avatar
    Join Date
    Dec 2009
    Posts
    878
    Thanks
    40
    Thanked 368 Times in 311 Posts
    Quote Originally Posted by djmannyc View Post
    Thanks ifc4ever for the info. Ok well I did what you said and 26-28 hours later I tried out the cloned HD. It loads up and brings up all the games but when I try to load a game it says something like "error occured" "returned - 1". I dont know what I did wrong so if anyone has any idea please let me know...thanks
    You prob didn't do anything wrong, seems a few are having cloned problems when trying to play the cloned drive:

    http://www.wiihacks.com/wiihacks-new...x-problem.html

    I have no further advice to offer re cloning with WBFS, sorry.
    Please remember your manners - say Thank You if someone helped , it doesn't hurt

  2. #1092
    New Member
    Join Date
    Oct 2009
    Posts
    21
    Thanks
    2
    Thanked 0 Times in 0 Posts
    Quote Originally Posted by gen3sf View Post
    @hawkeye-it looks most likely that your HDD is nnot compatible. The older versions of WBFS Mgr could not format an NTFS drive/partition, that is no longer an issue so no problems should have been due to that. The slow device issue shows up when the Wii and HDD are not powered on at the right time-by the time you ran USB Loader GX-your HDD might have powered down. This is an issue with old internal HDDs and also with not truly compatible HDDs.

    Try plugging it in only after your start up USB Loader GX-if that works, but the games freeze after a few minutes-your HDD is going to sleep/hibernating or something like that. One last try for saving the HDD use iin that case will be if you have a utility disc or the manual has the jumper settings to set sleep/hibernate/powerdown settings to NEVER or to something really delayed.
    thankz so much! but i have one more question i want to use half of my external harddrive to store some other file and half for the game is tat possible or all of the memory have to be for games?
    Last edited by panpot; 02-10-2010 at 05:08 PM.

  3. #1093
    Junior Member
    Join Date
    Feb 2010
    Posts
    3
    Thanks
    3
    Thanked 0 Times in 0 Posts

    Smile

    hi, im just wondering if i can use this loader from the homebrew chanel i dont want to install it as a chanel in the main menu.

  4. #1094
    Senior Member
    Legendary
    EMPRESS of ALL
    Retired Head Admin

    Do NOT PM for Site or Wii Issues
    Gen3SF's Avatar
    Join Date
    Jun 2009
    Location
    San Francisco
    Posts
    9,036
    Thanks
    434
    Thanked 4,658 Times in 2,237 Posts
    Blog Entries
    10
    Quote Originally Posted by panpot View Post
    thankz so much! but i have one more question i want to use half of my external harddrive to store some other file and half for the game is tat possible or all of the memory have to be for games?
    You can certainly have a number of partitions. In slightly older days, before the loaders could read files off NTFS or FAT32 formatted drives, a lot of folks has 3 partitions-WBFS fo Wii game ISOs, NTFS for the movie files over 4GB in size, and FAT32 for homebrew apps and all. This guide refers to going back and making other partitions after makaing sure the WBFS one is OK, but doesn;t go into it. But most certainly, partition away. For the Wii to use, the partitions must all be primary, but only the WBFS one is both primary and active.
    Last edited by Gen3SF; 02-11-2010 at 03:45 PM.

  5. #1095
    Senior Member
    Legendary
    EMPRESS of ALL
    Retired Head Admin

    Do NOT PM for Site or Wii Issues
    Gen3SF's Avatar
    Join Date
    Jun 2009
    Location
    San Francisco
    Posts
    9,036
    Thanks
    434
    Thanked 4,658 Times in 2,237 Posts
    Blog Entries
    10
    Quote Originally Posted by anthonyi3 View Post
    hi, im just wondering if i can use this loader from the homebrew chanel i dont want to install it as a chanel in the main menu.
    No problem,Yhe download folder should have both the channel wad and the boot.dol versions. The format for HBC to be able to see it from the SD card is: SD:\Apps|USBLOaderGXrevxx\boot.dol.

    In English that means in the Apps folder you should have a folder named in a way you can identify it such as USB LoaderGCrevxxx or just Antony's USNLOaderGX if you like. Inside the named application folder should be the boot.dol file that HBC will run.

    If you ever come across a homebrew app that is not named boot.dol example USBLoaderGX.dol, you just rename it as boot.dol. That's so HBC can see and display it for you. Some updates don;t come with the folders and renamed .dol files, Most of the time the people who make guides on this site take care of that for you.
    Last edited by Gen3SF; 02-11-2010 at 03:46 PM.

  6. 1 User Says Thank You Gen3SF For This Useful Post


  7. #1096
    Junior Member
    Join Date
    Dec 2009
    Posts
    8
    Thanks
    0
    Thanked 0 Times in 0 Posts
    I have the usb loader gx loaded and it shows up as a channel but when I click on it, it just resets to main menu again. I can load games through neogamma from hard drive but can't get usb loader gx to work. I did the install as described step 1 the loader wad, step 2 the cios rev 14 as network, but the 3rd step cios rev10 installer doesn't show any files on sd card under that folder. I can't do the 3rd step wich is I guess why it won't work. I am totally lost as to why it won't work.

  8. #1097
    Senior Member
    Legendary
    EMPRESS of ALL
    Retired Head Admin

    Do NOT PM for Site or Wii Issues
    Gen3SF's Avatar
    Join Date
    Jun 2009
    Location
    San Francisco
    Posts
    9,036
    Thanks
    434
    Thanked 4,658 Times in 2,237 Posts
    Blog Entries
    10
    Quote Originally Posted by iplaywii View Post
    I have the usb loader gx loaded and it shows up as a channel but when I click on it, it just resets to main menu again. I can load games through neogamma from hard drive but can't get usb loader gx to work. I did the install as described step 1 the loader wad, step 2 the cios rev 14 as network, but the 3rd step cios rev10 installer doesn't show any files on sd card under that folder. I can't do the 3rd step wich is I guess why it won't work. I am totally lost as to why it won't work.
    I, too am confused, you seem to be reporting that a guide is having you first install cIOS38rev14, but then overwrite that by installing cIOS36rev10. Both those cIOSes are installed into the IOS249 slot with the last install overwriting the one installed previosuly. Are you sure that what the guide is saying?

    Currently, the softmod guides on this site are using cIOS38rev17-try that or at least try cIOS38rev14. I think cIOS36rev10 is too old-that might be the problem. So, bottomline-either stick with the cIOS38rev14 installer or update to cIOS38rev17.

    Waninkoko will be releasing a reportedly significantly revised and updated cIOS within a week-wait and see if it's stable and worthwhile. Don;t just install the latest-for today-go with either 14 or 17.

  9. #1098
    Junior Member
    Join Date
    Dec 2009
    Posts
    8
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Here is what I am trying to do. The usb loader is showing in the channel and I can select it to load it but it just goes to a black screen and then resets to wii menu. I completed steps 1-6. I don't understand the 7th step. I can load games with neogamma but not with the usb loadger gx.

    +Installation+
    1. First thing to do is backup everything on your SD card to your computer, seeing as though this is the easiest way for installation.

    2. Unzip the required files to the root of the SD card, then go put it in the SD slot of your wii.

    3. Turn on your wii, and once it loads up, go to the homebrew channel.

    4. While in the homebrew channel, click to load the Wad Manager 1.4

    5. Once the application loads up, choose IOS249 then select SD card installation. Once you do that choose to install "USB Loader GX-UNEO_Forwarder.wad" Once the installation is complete you can then press HOME on the wiimote to restart your wii.

    *By installing the previous wad file, you installed a forwarder channel for the USB Loader, that means when running the USB Loader you must have the SD card in the wii because it is running the application inadvertently from the homebrew channel*

    6. Once you have the Forwarder channel installed, go back into the homebrew channel. Once you are there click on the cIOS38rev14 installer. Press A and choose the network installation and make sure all the files install correctly. When finished, press HOME to reboot.

    7. After the wii resets, go back into the homebrew channel. Once you are there again choose to load cIOS36rev10 installer. Like before, press A and choose network installation. Make sure all files are installed correctly.

    After that, your USB Loader should be working! Sometimes you will get one that is password protected though, if so just enter ab121b as the password and you will be fine.

  10. #1099
    Junior Member
    Join Date
    Feb 2010
    Posts
    5
    Thanks
    3
    Thanked 0 Times in 0 Posts
    very informative

  11. #1100
    Junior Member
    Join Date
    Jan 2009
    Posts
    6
    Thanks
    1
    Thanked 0 Times in 0 Posts
    Hey Guys,

    I have partitioned and formatted my HDD and had ripped New super mario game onto it for my son but when you go to play the game it comes up saying either error #002 or if you try again it comes up saying code dump and system dump i think? What am i doing wrong in trying to get the game to play? Im willing to give anything a go pretty much so thanks in advance to those who can shed some light on this for a motherly noob

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •