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Thread: Gamma/Loaders (softchip) VS Modchip

  1. #31
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    There's a lot wrong with the Pro/Cons sections. Using a good softmod is better than almost all Modchips, because while some Modchips fail at games like NSMB, softmods can support patching of games at runtime, while Hardmods may require a patched ISO.

    There really is no difference between pros and cons. The single biggest difference between hardmods and softmods is brick recovery, but if you have a Wii with the boot1 exploit that eliminates that advantage completely.

    Softmods aren't slower than Modchips either, it depends on your loader. Most loaders play at full speed without error.

    Nintendo updates actually DO break modchips as well. You usually wait for an update from the company. Same with Softmods, you have to wait for an update. But then again, both modchips AND softmods allow you to block updates.

    There's really no comparison. The single reason (and the ONLY valid reason) to get a modchip is if you don't have the boot1 exploit and want to be bricksafe. Even then, you can simply run backups via SNEEK (NAND emulator), saving you money.

    At one point I actually considered getting WODE for the promised ISO streaming, but that isn't even available yet so I'll pass, and even if it is, it's probably going to have gigantic problems (read:SLOW), and I've already heard a lot of issues occuring with WODE.
    Last edited by gameking66; 02-15-2010 at 12:32 AM.

  2. #32
    New Member Ziut25's Avatar
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    gameking66 There's a lot wrong with the...
    and I've already heard a lot of issues occuring with WODE.
    Really? like what? I've already ordered one and have heard nothing but good things about it? What should I be looking for when it comes to issues you've heard of?

  3. #33
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    Quote Originally Posted by Ziut25 View Post
    Really? like what? I've already ordered one and have heard nothing but good things about it? What should I be looking for when it comes to issues you've heard of?
    It has it's own section on this site, go into it's forum and take a look. I was considering the purchase when I stumbled upon lots of problem threads in that forum.

  4. #34
    New Member bell30655's Avatar
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    I've soft modded at least ten Wii and have yet to "brick" one. If you can follow a simple to read tutorial you can soft mod a Wii. I bought the mod chip, it just wasn't for me. When I bought the Drive Key it seemed that half the people were having problems with a chipset issue. Everyone using a mod chip also seems to have soft modded the Wii. So what is the point of the chip? Both of my Wii will play games just fine from the standard disk loader option on the Wii menu or will load from the 1TB WD MyBook Essential drive using USB Loader. Thus far, I haven't encountered any games that I can't play on these soft modded Wii.

    Using a mod chip isn't without its dangers as well. First, just opening the case to install the chip voids the Nintendo warranty. So, if you later have a problem not caused by your mod chip, even removing it still leaves the traces that you've been in there. With soft modding there is that small danger of "bricking" the Wii.
    Last edited by bell30655; 02-27-2010 at 09:57 AM.

  5. #35
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    I use both Soft mods and mod chip, the old Yaosm mod chip was as close to free as you could get. I think i paid 10 bucks for the Pic writer and someone in the community sent me the blank chip for free.

  6. #36
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    A bit of a bump, but I have a question and this thread seemed like a good place to ask. A friend and I successfully softmodded his Wii today and tried to play a backup copy of New Super Mario Bros. It worked fine at first, but we got some disc error (black screen with white text) a bit in. We tried to burn on a different brand of DVD and slower speed, and was able to play for longer with this DVD. Is this because of bad DVD's, or would a modchip help with this? I noticed some quite long loading times and read something in the OP about softmods being slower than chips. Personally I think it's the DVD's, but I kinda hope it's the softmod ^^

  7. #37
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    Quote Originally Posted by Snytbaggen View Post
    A bit of a bump, but I have a question and this thread seemed like a good place to ask. A friend and I successfully softmodded his Wii today and tried to play a backup copy of New Super Mario Bros. It worked fine at first, but we got some disc error (black screen with white text) a bit in. We tried to burn on a different brand of DVD and slower speed, and was able to play for longer with this DVD. Is this because of bad DVD's, or would a modchip help with this? I noticed some quite long loading times and read something in the OP about softmods being slower than chips. Personally I think it's the DVD's, but I kinda hope it's the softmod ^^
    I've had two DVDs which got a read error in NeoGamma, simply reburning them fixed the issue. My burner doesn't go down to 2x so I use 4x for all my games and haven't had any issues other than those two discs (this is out of about 25). Apparently Verbatim are the best, I've only used TDK and Maxell so far. I haven't had any issues with NSMB but the DVD5 version of Smash Bros Brawl has some weird issues regarding videos in Adventure mode (maybe because some vids have been ripped from the 5 version, I'm not sure).

    Also, I'd recommend DVD-R, not +R and definitely not any form of RW.

    Finally, yes, load times are generally slower when playing from a DVD-R as the Wii reads them at 3x not the usual 6x for retail games. Some FMVs can get choppy but I've had little issues with them so far. Using a USB HDD will actually decrease load times, or so I've heard but I've yet to try this out.

    If you continue to have issues with NSMB I'd try a different .iso, mine works perfectly.

  8. #38
    New Member uneek13's Avatar
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    I'm new to modding wii, wondering which chip without solder would be best? btw, got mine softmodded, and its bugging out on me a bit. right now, liking it, seems a bit harder then modding xbox, but oh well.



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