CFG USB Loader Channel
I have neogamma gx r8 and I followed the soft mod steps. With this, neogamma gx r8 has its own channel and doesn't require a sd card to function. I also have cfx usb loader and I have installed the wad to allow the channel. However, the channel is only a shortcut and I still require the sd card to allow cfx usb loader to function. Is there anyway to enable cfx usb loader to have its own channel and not require a sd card? Did I do something wrong? I followed the following tutorial to enable the cfx usb loader channel. GAF's Wii Homebrew Tutorial: Forwarder
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U r using a forwarder channel. U can use a program called customizemii to insert the .dol from your app to make it independant of the sd card.
You are aware that anytime you want to update the USB Loader, you will have to create a new channel with the latest update to the loader. That is why a forwarder is recommended, the SD card is more easily updated.
Configurable USB Loader (look in global options) will allow you to update the SD card with the USB Loader, as long as you have a wifi connection. It is wise to do it this way because when some of the new games are released, configurable usb loader will be patched to get the new game working. Sorry, once you create a channel, it cannot be updated, you must create a new channel and delete the old one.