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Old 06-18-2009, 10:23 PM   #1 (permalink)

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USB Loader GX

[Only Registered Users Can See Links. Click Here To Register]
(click to download)

__________________________________________________ _____
Animated Channel
[Only Registered Users Can See Links. Click Here To Register]

[Only Registered Users Can See Links. Click Here To Register] (based on 1.0 r516) [Only Registered Users Can See Links. Click Here To Register]

[Only Registered Users Can See Links. Click Here To Register] (Target: SD:/apps/usbloader_gx/boot.dol) [Only Registered Users Can See Links. Click Here To Register]

*for updating the channels you can overwright the old channles with the new ones becuase the old and new channels are using the same ID´s (Forwarder=UNEO and Fullchannel=ULNR)
__________________________________________________ _____

This is the NEW and ONLY thread for the libwiigui based usb iso loader.
This loader is based on the original by Waninkoko (v1.1) with many features of his v1.5. So far SD-support is not implemented.
I hope we can grant most of your wishes and we will try to keep your suggestions in mind. Anyway we are thankfull for all suggestions, bug reports etc. I know that there will be modifications soon but PLEASE don't post all of them here. If it's some good feature or something that helps to improove this loader talk to one of us first and then post it.

IRC channel on irc.abjects.net. Join #gui-usbloader-chat
or just use this simple command on your irc client: /server irc.abjects.net -j #gui-usbloader-chat

Mucho Importanto!!!! If you receive CODE DUMPS ... please report the REVISION of the loader you are using AND the CODE DUMP ADRESS (the numbers you get on screen then).

You can get some more Information about the loader and loads of other stuff for the loader [Only Registered Users Can See Links. Click Here To Register] (THX to marino35).
He also set up a little [Only Registered Users Can See Links. Click Here To Register] for us, it's not pretty much but it will become crowded soon enough


Sample files and manual:
  • A short instructions manual for the loader functions can be found [Only Registered Users Can See Links. Click Here To Register].
  • The instructions manual for the theme settings can be fround [Only Registered Users Can See Links. Click Here To Register].
  • No sample files! because the loader creates all files on its own. No real manual yet (will come later... currently working on it).
  • There is NO need for a config.txt anymore since all the options were move to the settings insode the loader.
  • Titles.txt will be reduced to game renaming only
  • You can watch a Videotutorial here:
[Only Registered Users Can See Links. Click Here To Register]
[Only Registered Users Can See Links. Click Here To Register]
[Only Registered Users Can See Links. Click Here To Register]
Boxarts/DVD covers:
  • NEW boxart/dvdcover thread [Only Registered Users Can See Links. Click Here To Register].
  • The instructions manual for the covers can be found [Only Registered Users Can See Links. Click Here To Register].
  • An official "All in 1" coverart pack by NeoRame can be found here: [Only Registered Users Can See Links. Click Here To Register]
  • Original Discart Pack (the originals from DjTaz´ Wii Boxart site): [Only Registered Users Can See Links. Click Here To Register] old Pack had a wrong disk size!
Features:
  • The GUI is completely based on the awesome libwiigui by Tantric
  • Game information: reads gameinfos from a xml file in your config folder like publisher, developer, year, rating, genre etc. (not completely done yet!!!)
  • Widescreen support: Without any special themes for widescreen
  • Alternative dol loading: Supports special dol files needed to launch some games (e.g. Mortal Kombat)
  • Loading from USB: Loads files (images, configs etc.) from SD or USB (needs a FAT32 partition on the drive to be primary and active).
  • Global Settings and "per game" settings
  • Parental control: Set levels for each game via titles.txt, set a password for install/remove/etc.
  • View modes: simple List Mode, Game Grid and Game Caroselle.
  • Supports Themes: Create your own theme and use it with the loader
  • Coverdownload: Download "normal" covers, 3D covers and discimages for all the games on your HDD (big thx to djtaz for hosting them)
  • Look and feel like the original Wii Menu: Use rumble feature, button sounds, background music, disc slot lights up etc. (you can also turn it off in the settings)
  • Loads all the needed files from your SD-card
  • Language file support (use your native language for the loader)
  • Mp3 - Feature (fisnished later....maybe)
  • Custom sounds: for now only ogg custom sounds possible
  • Playstats: shows you how many times you played the game
  • List sorting & Favorites: you can sort the list by playstats or names. You also can display your favorites only.
  • Update function: update to the latest revision from inside the gui (requires internet connection).
Buglist:
Please enter every bug you notice in the "Issues" section of googlecode [Only Registered Users Can See Links. Click Here To Register]
  • No known bugs for now... but don't worry... giantpune will commit some pretty soon
Wishlist:
  • texture swap support from gecko os.
  • switch/choose between 3d/2d covers and choose between fading or instantanious showup i think it won't coming because it would cause more folders and more files on the sd.
  • implement a switch to select the USB (1 or 2 or both) port for loading devicenot possible with waninkokos cIOS r13
  • download themes from internet with loader and automatically apply them
  • searching for games via onscreen keyboard
  • customizable button mapping via config (for install/delete/parentcontroll etc.)
  • channel animations instead of boxarts (read the Opening.BNR from the ISO)
  • change keymapping on the d-pad
  • set the behav. of the "Wii"button in settings (to HBC or Wii Menu)
Source:
[color="#4169e1"]to compile the source by yourself you need the latest [Only Registered Users Can See Links. Click Here To Register]. Extract it to your devkit/libogc folder.Changelog (important changes only):
You can find the complete changelog [Only Registered Users Can See Links. Click Here To Register]
  • r532 made a function to delete game statistics & favorite choice. Removed game settings and game statistics when a game is deleted
  • r530 *Fixed GameSettings not loading some options
  • r529 added custom path for replacement dol. added a few entries into language.h & cpp made title tooltips on the gamewall transparent.
  • r528 *Added Alternate DOL support which is used to boot games that don't work due to IOS Reloads like Mortal Kombat
  • r527 *the files werent deleted
  • r526 *Moved gct.cpp and gct.h to branches since its not used and seems somehow to cause troubles
  • r525 Forwarder changes: *Fixed Codedumps from Preload *Fixed USB not working *Changed back to old LoadMii dolloader
  • r523 Finally added the GCT Class (Comments in TXT files are not supported for now)
  • r522 *Added missing "Child" language *Fixed "Eject Error"
GUI in action:
[Only Registered Users Can See Links. Click Here To Register]
[Only Registered Users Can See Links. Click Here To Register]


This post has been edited by cyrex: Yesterday, 03:14 AM

Credit for this compilation goes to dimok,nIxxx,cyrex et al :P
merely just put it on our forum for our members

Last edited by ModderMan; 06-18-2009 at 11:48 PM.
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Old 06-19-2009, 08:50 PM   #2 (permalink)
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Media Paths

I can't get any of the cover art or disc art to show I have them on the root of the SD card .

images/disc
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Old 06-20-2009, 01:41 PM   #3 (permalink)
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Quote:
Originally Posted by enigmacarpc View Post
I can't get any of the cover art or disc art to show I have them on the root of the SD card .

images/disc
If you have internet connectivity, you can download them natively in the loader by clicking on the box, and telling it to download.
There is also an option of where your cover art should be in customize I think.

Good luck, I've been using this loader, and it rocks!
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Old 06-22-2009, 02:48 PM   #4 (permalink)
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Issues recognizing HDD with newest version

I tried installing the latest cios 38 revision 13a and the latest revision of the USB Loader GX channel (r533) the other night and noticed that I could get possibly one game to play and then the loader would not recognize my drive after that. I thought that maybe it was linked to the new cios because I had read that 13 had issues with USB loaders so I tried to install cios 38 revision 12 instead. It produced the same issue. In fact, I dropped back to cios 36 version 10, which I used before with USB Loader GX r442 with no problems, and r533 had issues recognizing the drive then too.

I really want to move to version 13 of cios but it seems like the latest version of USB Loader GX has a problem with my HDD when earlier versions did not. I am using a 320GB Iomega drive and am on 4.0u firmware. Has anyone else had this issue? Is there any work around or fix that will keep the loader recognizing my drive?

All help is very much appreciated. Thanks.
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Old 06-22-2009, 03:00 PM   #5 (permalink)
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Quote:
Originally Posted by Phoenix05 View Post
I tried installing the latest cios 38 revision 13a and the latest revision of the USB Loader GX channel (r533) the other night and noticed that I could get possibly one game to play and then the loader would not recognize my drive after that. I thought that maybe it was linked to the new cios because I had read that 13 had issues with USB loaders so I tried to install cios 38 revision 12 instead. It produced the same issue. In fact, I dropped back to cios 36 version 10, which I used before with USB Loader GX r442 with no problems, and r533 had issues recognizing the drive then too.

I really want to move to version 13 of cios but it seems like the latest version of USB Loader GX has a problem with my HDD when earlier versions did not. I am using a 320GB Iomega drive and am on 4.0u firmware. Has anyone else had this issue? Is there any work around or fix that will keep the loader recognizing my drive?

All help is very much appreciated. Thanks.
Yes, that is a known issue with Rev13.
It is a little inconvenient to turn off the power after each game, to load the next one, but other than that, it works really well.

Last edited by T1nmaN; 06-22-2009 at 03:01 PM. Reason: more info
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Old 06-23-2009, 01:16 PM   #6 (permalink)
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Thanks for the response. The problem that I was having is that the drive was never being recognized again even after a hard reset. Very frustrating.

I tried using NeoGamma R4 and it has no problem recognizing the drive every time but it does force me to restart the Wii between games like you mentioned. That is better than not reading the HDD though!! Here's hoping that cios version 14 is coming soon to fix it.
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Old 06-24-2009, 12:19 AM   #7 (permalink)
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Quote:
Originally Posted by Phoenix05 View Post
I tried installing the latest cios 38 revision 13a and the latest revision of the USB Loader GX channel (r533) the other night and noticed that I could get possibly one game to play and then the loader would not recognize my drive after that. I thought that maybe it was linked to the new cios because I had read that 13 had issues with USB loaders so I tried to install cios 38 revision 12 instead. It produced the same issue. In fact, I dropped back to cios 36 version 10, which I used before with USB Loader GX r442 with no problems, and r533 had issues recognizing the drive then too.

I really want to move to version 13 of cios but it seems like the latest version of USB Loader GX has a problem with my HDD when earlier versions did not. I am using a 320GB Iomega drive and am on 4.0u firmware. Has anyone else had this issue? Is there any work around or fix that will keep the loader recognizing my drive?

All help is very much appreciated. Thanks.
You now no longer need cIOS rev13 to run all the new games...

If you install cIOS36 rev10 or better yet cIOS38 rev12 you can run all the new games as well as all your old ones if you turn on error 002 fix AND anti 002 fix both in the global game load settings or r543 or r550 of USB Loader GX - you probably want to delete your config files as well so there is no confusion about the new settings.

This is assuming you set up your WBFS partition as a primary partition to begin with, though
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Old 07-02-2009, 12:21 AM   #8 (permalink)
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Downloaded newly released version from here. No code to access setting anymore and can update from the app itself.

[Only Registered Users Can See Links. Click Here To Register]
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Old 07-02-2009, 07:42 AM   #9 (permalink)
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Thanks for the responses everyone.

I stopped using the USB Loader GX channel and decided to try the regular app that is getting updated more frequently. I made sure I was at the latest revision (570) and I reinstalled cios version 13a just to test it out. I found that I had none of the problems that I had in the past. This version has no issues reading my hard drive and also does not seem to have the problems with the newest cios (13a not 13b). It loads games one right after the other without having to turn off the Wii including the latest games like Indiana Jones, Ghostbusters and the Conduit. I have since uninstalled the channel and installed the Forwarder instead.

I figured that I would share this information for anyone having similar problems.

BTW: 4.0U softmod, cios38rev13a, HBC 1.0.3, USB Loader GX r570
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Old 07-02-2009, 09:54 AM   #10 (permalink)
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Using dogeggs LU64/65 wii 4.0 tutorial post with 13b I was able to run the above version of usbloadergx with the 002 set to anti to play ghostbusters.
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