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Thread: Super Mario Doom

  1. #1

    Us Super Mario Doom

    Hi I am new to the community and I was wondering if anyone in the community is able to create games for homebrew. I know that there is Doom on the channel already, but I just found a game that has a .wad extension and was wondering if this could be adapted for the Wii. The game is Super Mario Doom and I thought that maybe someone could make it possible to be used on the wii. If you want to check it out search on YouTube for Super Mario Doom. In the instructions to run the game it tells you how to do it for a pc by putting the wad file in your doom folder. If someone is able to create this for the Wii it would be greatly appreciated. (sorry if I should have posted this in another section, like I said I am new to the community.)

  2. #2
    most homebrew people rather have programs that enhance the power of the wii, but you can always hold out hope

  3. #3
    I was wondering if there was any way to play pc games on your wii and if so would it be possible to play the Super Mario Doom that I was asking about. Here is a link for instructions on how to play the game using the Doom engine (http://www.wiilovemario.com/Super+Ma...e+for+download!). If anyone has any suggestions about how to make this possible please provide a post.

    (sorry if I should not have posted this link, I'm new to this and did not fully understand the section about posting links)

    Thank you in advance for any help on this.

  4. #4
    Pc Game running with ScummVM can work with the ScummVM port for Wii.

    Quoted from their HomePage "Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more."

    Never tried myself on my Wii but on the NDS it works perfectly.

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