The Legend of Zelda: Skyward Sword has received rave reviews since release and was apparently made with the biggest development team Nintendo have ever had, however there was one thing that slipped that strong team – a game breaking glitch.
Reports of a glitch that stopped the game’s story from progressing surfaced around the internet shortly after the game was released and according to Thinq, Nintendo have finally addressed the problem in a statement from Nintendo spokesperson Sharon Matheny:
“We have been made aware of the issue that results in being unable to progress in the Song of the Hero quest. If the game has been saved after completing the sequence of events, it will no longer be possible to proceed through the game on that save file. The only options at that point are to either start the game over or to use an earlier save file to continue.
The situation is caused by performing the following sequence of events during the Song of the Hero quest:
1. At the beginning of the quest, go to Lanayru Desert to retrieve the song of the Thunder Dragon.
2. In the Lanayru Mine, speak with Golo the Goron.
3. Complete the Thunder Dragon’s event, and receive his song.
4. Before heading to the forest or volcano regions, speak with Golo in the mine again.
5. At this point, the forest and volcano events will no longer occur, making it impossible to continue.
• This issue WILL NOT OCCUR if the Fire and Water Dragon songs have already been collected before collecting the Thunder Dragon’s song. Talking to Golo in the Lanayru Caves will also NOT trigger this issue.
• If the game has been saved after completing the sequence of events, it will no longer be possible to proceed through the game on that save file. The only options at that point are to either start the game over or to use an earlier save file to continue.
I wish I had a better answer, but I’m afraid there currently is no other fix available. I can assure, however, that we are documenting all feedback we receive on this issue. Thank you for your patience and support.
So in short – it’s all Golo’s fault. Remember how Gorons used to break rocks, not games?
This also isn’t a first for the series; a game-breaking bug was in the Wii version of The Legend of Zelda: Twilight Princess, where if a player saves in the room with the big cannon, once leaving the game you will not be able to leave the room when you resume playing and a glitch revolving around a restricted number if item slots in The Legend of Zelda: Link’s Awakening can also make it impossible to complete.