Title: Deus Ex: Human Revolution
Publisher: Square Enix
Developer: Eidos Montreal
Genre: Shooter/RPG
Players: 1
Rated: M for Mature

You never notice how much your gaming style changes than when you try to play a game the same way you did 10 years ago.

When Deus Ex came out on PC, I loved sneaking my way through the game and trying to stealthily hack everything that came into my line of vision.

However, either my skills at sneaking havenít held up in Deus Ex: Human Revolution, or guards have become quite a bit smarter. Iíd believe either one.

The game, a prequel to the first, has you controlling Adam Jensen as he tries to figure out who has attacked Sarif Industries and why. While Jensen starts out as human, an attack at his building that almost kills him turns him into one of the most augmented people out there. During the course of events to figure out who did the attack, youíll help other people out on side-quests and travel across four different cities: Detroit, Shanghai, Montreal and Singapore.

The biggest draw about this game is the way you can accomplish things. Yes, you can just kill everything and play like a standard shooter if wanted. However, you can also try sneaking everywhere and kill no one except the occasional bosses, which Iíll touch on later. You can also do a hybrid of the two, hacking everything along the way.

This leads to numerous ways to complete a mission. Sure, you can kill everyone that gets in your way and give a care less about alarms, or, you could hack a computer to let you put a turret on your side or open a new path. Another way is to find a vent shaft and crawl through it, or even stack up boxes to find a hidden way in. There are always plenty of options to give anyone their choice of victory.

While all of those modes sound familiar and easy to understand, the new hacking mini-game needs to be explained. While the first gameís hacking was simple, the new hacking game has players trying to take nodes over and take a terminal over before the computerís security locks you out and (sometimes) sounds an alarm. While hacking, you can fortify taken over nodes, find data banks for more info or use a slow or nuke worm to help your hacks. Each also shows a percentage chance of being caught that will start the security software.

To use some of these skills, and get higher levels of skills, you need to increase your augmentation skills. These range from higher-level hacks, to carrying more items and lifting bigger items, to withstanding poisonous gas and more. To level this up, you need to complete quests (or specific tasks during a quest), earn enough experience or find kits. Each gets you a Praxis point that can be used for upgrades. However, some skills need multiple Praxis points to unlock, meaning you often need to plan ahead for what you want.

Not everything is similar to the first game, though. Some modern game elements have been added as well. You can use cover as you shoot, and health regenerates. These approaches help make it a bit easier to just shoot as you go through, but the lack of ammo will make you think twice about doing so. While you can sometimes find decent size caches, you often are trying to conserve for bigger battles you face, such as boss battles.

This may be one of the biggest complains that people have with the game: a few mandatory boss battles. For people that want to go through the game non-violently, it may terrible that you still are forced to occasionally kill bosses. Sure, you may be able to say that sometimes you donít have a choice in fights, but I donít believe that. Thereís always a way around some confrontation, and I still believe that. Still, the battles arenít too bad, and can be over fairly quickly with the right weapons.

As far as the overall game goes, thereís a lot to progress through. Main quests will take you a while to get through areas, especially if you are trying to complete extra goals. In addition to this, there are plenty of side-quests to try, with each of them normally having multiple goals. If that still wasnít enough, you can normally try to find plenty to explore and find back story to the universe.

Graphically, the world looks amazing for the most part. The environments and people are both great to see. Sure, you can see some lackluster cut-scenes from time to time, but itís mainly due to the development cycle this game has had.

One thing to note about the world is that augments apparently makes the world have a nice orangish tint. Jensenís augments have included a pair of shades over his eyes that highlight everything you can interact with in orange, and gives the world an orange hue. It never gets annoying; it just always is something youíll subtly notice.

The sound in the game is also impressive. The voice acting in the game is well done, and is great to listen to when doing quests. Plus, you can sometimes here banter between enemies as they patrol together.


Gameplay is solid and fun.

Itís great to be able to choose how you want to complete missions.

A lot of game to go through here.


Mandatory boss battles.

Ammo is sometimes sparse, especially early on.

Some hacks fail too quickly.

The 411:

One of the first big games of the second half of the year has started off strong. Deus Ex will keep people entertained for plenty of hours. The gameplay is solid, and something that is not seen in many games out there. Everyone should at least check this game out, to see how the series has progressed in 10 years.

Graphics 8.5 The world and people in it look great. Most of the cut-scenes look good, but some show their age. The orange hue is also understandable, but may annoy some people.
Gameplay 9.0 The choice in how you want to play the game is amazing. The only thing that lowers the score here is some forced boss battles, which could have been skipped.
Sound 9.0 The voices all sound great in the game, and really add to the quests.
Lasting Appeal 8.5 There are numerous quests and things to find, and hours of gameplay. However, after you beat the game nothing much will change, except maybe the way you play a second time.
Fun Factor 9.0 Giving a person free choice of how to beat something is always fun.
Overall 8.8 [ Very Good ] legend