DaedalusX64 is the best Nintendo 64 Emulator available exclusively for the PSP. To eliminate some frequently asked questions: No, the Emulator is not perfect, so any graphical bugs, or speed issues are considered normal. Yes, the audio does not always play full speed and can cause the Emulator to crash. The latest compiled rev of DaedalusX64 can be found below, and I will try my best to upload the latest rev when I'm aware of it's commit. Thank you DaedalusX64 Team, and keep up the hard work.
Download DaedalusX64 Revision 586 32-bit
Download DaedalusX64 Revision 586 16-bit
As part of the DaedalusX64 community, you are getting the chance to test out a future possibility for DX64 that may possibly increase speed at the cost of graphic quality. The 32-bit version is the version you have used up to this day, and the 16-bit version is the one that needs just a bit of testing. This is your chance to help out, so please feel free to post your thoughts and findings in this thread. Also if you are satisfied with your decision please vote at the top of the page.
Edit: The devs have chosen 16-bit as the default choice.
source - DaedalusX64.com • View forum - Daedalus PSP[/url]
changelog - SourceForge.net Repository - [daedalusx64] Log of /
If you never installed this emulator then you may want to download and install v473 and then update to the latest beta build. v473 is a complete package, 32 MB download. rev473 has the cover art included.
If you need roms, google is your friendInstallation
Copy the Daedalus folder to the \PSP\GAME\ folder on your PSP.
Grab the link and unzip it. Delete all *.hle files(in SaveGames) as well as preferences.ini and rom.db from your memory stick. These files (*.hle, rom.db, and preferences.ini) are rebuilt when you use the software and are version specific. Then you can copy it to your current folder on your PSP and overwrite all the old files. Now you are guaranteed to be starting fresh.
Roms should be copied to the Roms subdirectory within the
Daedalusx64 folder. Daedalus recognises most roms formats (.v64, .z64,
.rom etc) and will also run roms compressed within .zip files (Note : this feature is experimental)
You can also place your roms on the following directory,
within the \N64\ directory on your PSP. Note that this is in the
*root* directory of your PSP ( ms0:\N64\ )
When Daedalusx64 boots with a zipped rom, for performance reasons it
will attempt to decompress it to a temporary file on your memory
stick before execution. If you are low on free space, it is
recommended that you keep the original rom file on your PC, and
manually extract the rom to your Roms directory.
Note: Please keep in mind these releases aren't marked as stable builds, but are works-in- progress using the latest SVN sources. They may/may not be stable or buggy.
DO NOT ASK FOR ROMS HERE
Niiiice, if it worked. I know the developers put a lot of time into stuff like this, but I cannot get any games to play the sound very well even when the rom does manage to play.
Architecture's too differing between the platforms; sound is usually one of the most commonest failings that's apparent to a user of a given emulation. I speak on general principles, not this particular platform in specific.
I have the NES and SNES emu for PSP and those work really good, I think nicer than the NDS versions because of the bigger screen. Well, I'm sure this emu will work great some day.
NES and SNES are what, 8 bit and 16 bit platforms? N64 is 64 bit platform. What did Spock say in "City on the Edge of Forever"? Trying to make a mnemonic memory circuit with stone knives and bearskins...