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Thread: Snes9x GX - SNES emulator for Wii

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    Join Date
    Mar 2009

    Snes9x GX - SNES emulator for Wii

    SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.52. The GUI is powered by libwiigui.

    SNES9x GX is a Super Nintendo emulator for the Wii.
    * Based on Snes9x 1.52
    * Wiimote, Nunchuk, Classic, and Gamecube controller support
    * Multi-tap support, up to 4 players
    * SNES Superscope, Mouse, Justifier support
    * Cheat support
    * Auto Load/Save Game Snapshots and SRAM
    * Custom controller configurations
    * SD, USB, DVD, SMB, Zip, and 7z support
    * Autodetect PAL/NTSC, 16:9 widescreen support, filtered/unfiltered video modes
    * Turbo Mode - up to 2x the normal speed
    * Zoom option to zoom in/out
    * Open Source!

    Download the latest version from one of these links
    Source - snes9x-gx - Project Hosting on Google Code
    WiiBrew - Snes9x GX - WiiBrew

    You will also need to install IOS58 - Download

    Thanks goes to Tantric for this emulator.

    Installation and useage
    • Install IOS58 first, unzip the IOS58 installer archive, open the apps folder and copy the IOS58-installer folder to the apps folder of your Wii's SD card. Run this installer from the homebrew channel.
    • If you are using the Homebrew Channel just copy the apps directory from the archive to the root of your SD card.
    • ROMs & saves files should be stored in the snes9xgx folder on the root of your SD card or USB flash drive. You can copy the snes9xgx directory from the archive to your support drive. Your SNES rom images must be in SMC, SFC, SWC, or FIG format. To be clear, there will be 2 "snes9xgx" folders. One in your apps folder, and one on the SD root.
    • Launch the emulator using your Loader.

    [SPOILER="Changelog"] 4.2.4 - August 14, 2010 DOWNLOAD

    * IOS 202 support removed
    * USB 2.0 support via IOS 58 added - requires that IOS58 be pre-installed
    * DVD support via AHBPROT - requires latest HBC

    4.2.3 - July 22, 2010 DOWNLOAD

    * Fixed broken auto-update

    4.2.2 - July 20, 2010 DOWNLOAD

    * Reverted USB2 changes
    * Fixed return-to-menu crash with Filtered mode

    4.2.1 - July 14, 2010 DOWNLOAD

    * Improved audio timing
    * Fixed 16:9 correction in Original mode
    * Ability to use both USB ports (requires updated IOS 202 - WARNING: older versions of IOS 202 are NO LONGER supported)
    * Fixed issue with IPS patch files
    * Hide non-ROM files
    * Other minor improvements

    4.2.0 - June 20, 2010 DOWNLOAD

    * Fixed incorrect aspect ratio issue
    * Fixed choppy framerate issue
    * Fixed IPS/UPS patching
    * USB improvements
    * GameCube improvements - audio, SD Gecko, show thumbnails for saves
    * Other minor changes

    4.1.9 - May 19, 2010 DOWNLOAD

    * DVD support fixed
    * Fixed some cheats issues
    * Fixed some potential hangs when returning to menu
    * Video/audio code changes
    * Fixed scrolling text bug
    * Other minor changes

    4.1.8 - April 9, 2010 DOWNLOAD

    * Fix auto-save bug

    4.1.7 - April 9, 2010 DOWNLOAD

    * Freezing issue fixed
    * Core timing fixes, should solve some problems with some games
    * Most 3rd party controllers should work now (you're welcome!)
    * 7z crash fixed
    * GameCube only - DVD/SD Gecko fixed (thanks emukidid!)
    * Translation updates (German and Dutch)
    * Other minor changes

    4.1.6 - March 30, 2010 DOWNLOAD

    * New core! Updated to Snes9x 1.52. Old save states will not work!
    * DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is highly recommended to install IOS 202 via the included installer
    * Multi-language support (only French translation is fully complete)
    * Thank you to everyone who submitted translations
    * SMB improvements/bug fixes
    * Minor video & input performance optimizations
    * Now uses .srm files without "Auto" appended, if found
    * Added option to disable crosshair

    4.1.5 - December 23, 2009 DOWNLOAD

    * Changed default folders to snes9xgx/roms and snes9xgx/saves. Old folders will be automatically moved to the new location
    * File browser now scrolls down to the last game when returning to browser
    * Auto update for those using USB now works
    * Fixed scrollbar up/down buttons
    * Minor optimizations

    4.1.4 - December 2, 2009

    * Fixed SMB (for real this time!)
    * Fixed snapshot loading regression

    4.1.3 - November 30, 2009

    * Fixed SMB
    * Added separate horizontal/vertical zoom options
    * Improved scrolling timing - the more you scroll, the faster it goes
    * Fixed reset button on Wii console - now you can reset multiple times
    * Minor code optimizations
    * Reduce memory fragmentation - fixes out of memory crashes

    4.1.2 - October 7, 2009

    * Revamped filebrowser and file I/O
    * Many, many other bug fixes

    4.1.1 - September 19, 2009

    * Fixed black screen bug

    4.1.0 - September 16, 2009

    * Text rendering corrections
    * SMB improvements
    * Built with latest libraries
    * Video mode switching now works properly
    * Other minor bugfixes and cleanup

    4.0.9 - July 22, 2009

    * Fixed "No game saves found." message when there are actually saves.
    * Fixed shift key on keyboard
    * Text scrolling works again
    * Change default prompt window selection to "Cancel" button

    4.0.8 - July 9, 2009

    * Faster SMB/USB browsing
    * Last browsed folder is now remembered
    * Fixed controller mapping reset button
    * Fixed no sound on GameCube version
    * Directory names are no longer altered
    * Preferences now only saved on exit
    * Fixed on-screen keyboard glitches
    * SRAM auto-saved on power-off from within a game
    * Prevent 7z lockups, better 7z error messages
    * Increase cheats limit from 30 to 150
    * Cheats no longer effect next game loaded - they are cleared properly

    4.0.7 - June 30, 2009

    * Fixed auto-update
    * Increased file browser listing to 10 entries, decreased font size
    * Added text scrolling on file browser
    * Added reset button for controller mappings
    * Settings are now loaded from USB when loading the app from USB on HBC
    * Fixed menu crashes caused by ogg player bugs
    * Fixed memory card saving verification bug
    * Fixed game savebrowser bugs
    * Miscellaneous code cleanup/corrections

    4.0.6 - May 30, 2009

    * Fixed SD/USB corruption bug
    * SMB works again
    * GUI bugs fixed, GUI behavioral improvements

    4.0.5 - May 26, 2009

    * Improved stability
    * Fixed broken SDHC from HBC 1.0.2 update
    * Fixed issues with returning to menu from in-game
    * Add option to disable rumble
    * Auto-determines if HBC is present - returns to Wii menu otherwise
    * Fixed Super Scope turbo button issue
    * Miscellaneous bugfixes

    4.0.4 - April 30, 2009

    * Improved scrollbar
    * Built with more stable libogc/libfat
    * Fixed rumble bug in filebrowser
    * Added confirmation prompts
    * Fixed settings saving glitches

    4.0.3 - April 23, 2009

    * Settings resetting glitch fixed

    4.0.2 - April 22, 2009

    * GameCube controller home trigger fixed
    * USB support fixed
    * More stable SMB support
    * Corrections/improvements to game saving/loading
    * Video mode corrections
    * hq2x filter no longer crashes hi-res games on unfiltered/filtered modes
    * Corrections to cheat file parsing
    * Super Scope turbo now activated when holding Down button
    * Settings are now saved when exiting game menu settings area
    * Super Scope pause button now works
    * Invalid VRAM access is now allowed - should fix some homebrew games
    * New video mode selection in menu (forcing a video mode is not recommended)

    4.0.1 - April 13, 2009

    * Fixed turning off autosave in menu
    * Keyboard fixed, more keys added
    * Fixed 7z loading from DVD
    * Enable auto loading and renaming of SRAM save without "Auto" in the name
    * PAL resolution fixed - no more letterboxing
    * File browser scrollbar box now draggable, arrow buttons now scroll list
    * Better handling of multiple on-screen wiimotes
    * Menu restructured - new "Game Settings" menu

    4.0.0 - April 4, 2009

    * New GX-based menu, with a completely redesigned layout. Has Wiimote IR support, sounds, graphics, animation effects, and more
    * Thanks to the3seashells for designing some top-notch artwork, to Peter de Man for composing the music, and a special thanks to shagkur for fixing libogc bugs that would have otherwise prevented the release
    * Onscreen keyboard for changing save/load folders and network settings
    * Menu configuration options (configurable exit button, wiimote orientation, volumes)
    * Configurable button mapping for superscope, mouse and justifier
    * New save manager, allowing multiple saves and save browsing. Shows screenshots for Snapshot saves, and save dates/times
    * Experimental hq2x filter, contributed by michniewski

    009 - January 27, 2009

    * Faster SD/USB - new read-ahead cache
    * Removed trigger of back to menu for Classic Controller right joystick
    * Fixed a bug with reading files < 2048 bytes
    * Fixed some memory leaks, buffer overflows, etc
    * Code cleanup, other general bugfixes

    008 - December 24, 2008

    * Fixed unstable SD card access
    * Proper SD/USB hotswap (Wii only)
    * Auto-update feature (Wii only)
    * Rewritten SMB access - speed boost, NTLM now supported (Wii only)
    * Improved file access code
    * Resetting preferences now resets controls
    * Fixed "invalid file size" error on smaller games (eg: Space Invaders)
    * Fixed hangup in Super Mario RPG
    * Minor bug fixes

    007 - November 19, 2008

    * added: SDHC support
    * added: SD/USB hot-swapping
    * added: zoom saving
    * added: IPS/UPS/PPF patch support
    * added: Qoob modchip support (thanks emukidid!)
    * added: Added console/remote power button support (Wii only)
    * added: Added reset button support - resets game (Wii only)
    * changed: Settings file is now named settings.xml and is stored in the same folder as the DOL - eg: apps/Snes9xGX/settings.xml (Wii only)
    * fixed: swc, sfc file support
    * fixed: inverted sound channels
    * fixed: some game crashes
    * fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4
    * fixed: justifier support
    * fixed: superscope turbo button
    * fixed: widescreen support
    * fixed: ActRaiser 2 issues
    * fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage now can be emulated with HDMA. (zones)
    * fixed: Updated snapshot to prevent desync. Added some variables related to APU and HDMA. (gocha)
    * fixed: zoom issues (thanks eke-eke!)
    * fixed: original modes (thanks eke-eke!)
    * fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)

    006 - October 15, 2008


    * added: 480p for GameCube
    * added: Sound sync
    * added: 7z support
    * changed: Faster SD/USB access (readahead cache enabled)
    * fixed: Video offset issues
    * fixed: BS-X games work now
    * fixed: Wii DVD works now
    * fixed: DVD re-enabled for GameCube
    * fixed: Nunchuk analog stick issues
    * fixed: Many crashes, memory leaks, etc


    * added: Video shift options
    * changed: Turn DVD motor off option re-enabled for GameCube

    005 - September 23, 2008


    * added: Superscope/mouse/justifier support, with Wii remote
    * added: 3 render modes - Original, Filtered, Unfiltered
    * added: widescreen compensation option
    * added: DVD support on the Wii (note that many users are currently reporting problems loading from DVD- fixed in next revision)
    * changed: zoom - limited range, added reset zoom option


    * added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
    * added: cheats menu! Loads .CHT file from /snes9x/cheats folder, .CHT file name must match file name of ROM
    * added: load/save preference selector. ROM, SRAM, Freeze, and preferences are saved/loaded according to these
    * added: preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into snes9xGX.xml, or edit s9xconfig.cpp from the source code and compile.
    * added: 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB
    * added: ROM Information page
    * added: Game Menu - all game-specific options are here now: SRAM save/load, Snapshot save/load, game reload, etc
    * added: Credits page
    * fixed: sd gecko works now
    * fixed: full USB support
    * changed: menu structure
    * changed: preferences are now loaded and saved in XML format. You can open snes9xGX.xml edit all settings, including some not available within the program
    * changed: if Home button is pressed when a game is running, Game Menu pops up
    * changed: if preferences can't be loaded at the start and/or are reset, preferences menu pops up - remove to save your preferences!
    * changed: SRAM load - game reloaded automatically after loading SRAM

    004 - August 5, 2008

    * added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
    * added: mapped zooming and turbo mode to classic controller
    * added: preliminary usb support (loading)
    * changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
    * changed: by default, autoload/save sram and freeze enabled

    003 - July 25, 2008

    * added: alphabetical file sorting
    * added: background logo/backdrop + nicer menus
    * added: scrolling in ROM selector
    * fixed: switching between pal/ntsc ROMS doesn't mess up timings
    * fixed: GC controller config works now
    * fixed: freeze autoloading on ROM load
    * fixed: zipped ROMS should now load in a reasonable time
    * fixed: precompiled dols for autosaving to various locations (see readme)
    * changed: GC default quickload slot (to sd) (thanks kerframil)
    * changed: default load/save dirs are now "/snes9x/roms" and "/snes9x/saves/" (thanks kerframil)
    * changed: Classic X and Y defaults aren't switched
    * changed: if autosave is enabled, it doesn't ask to save SRAM anymore. It is saved in the background.
    * updated README

    002 - July 21, 2008

    * added: classic and nunchuk support
    * added: all controllers can now be configured
    * added: GC version (untested)
    * changed: mappings are no longer stored in SRAM, but in config file. This means no per-game configurations, but one global config per controller.
    * one makefile to make all versions. (thanks to snes9x143 SVN)

    001 - July 12, 2008

    * compiles with latest devkitppc (r15)
    * now uses libfat (can use front sd slot on wii)
    * updated menu items a bit
    * wiimote support
    * fixed: autoload sram/freeze
    * fixed: rom plays immediately after loading [/SPOILER]


    This thread is posted in the downloads section, only post here if you have a problem with the download.

    Do not ask for roms here or spend time in the READING ROOM

    If you wish to discuss the emulator then visit this thread -
    Last edited by Stomp_442; 01-23-2011 at 06:46 PM.

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