Hi Everyone (at least the 1 or 2 people who will view this post ,
Very cool to be a part of this community - thank you.
I had hard-modded my Wii using the DriveKey a little over a year ago, and for the most part - works great, at the same time decided to soft-mod it via the twlight-Princess Hack, adding the Homebrew Channel... WOW a bit of genius put into that - you guys rock.
Yesterdsay I decided to finally add a USB loader, and I'm happy to say that both USB Loader GX and WiiFlow are working beyond expectations (hats off).
This is probably bad form to ask a question during an introduction - Sorry...
Using the WBFS Manager I Scrubbed NSMB 4.37gb to my HD - tested it for 10 minutes, and it works great... now here is the wierd part - it's being reported as only .37gb.
Does anyone have an answer as to why it's so small?
A scrubbed Iso is less tham 4.37 and when WBFS converts it its smaller again.
Hi and welcome to WiiHacks JHPJHP
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Thank you for the quick quick response... knowledge is power!
I may have confused my descriptions -I was assuming WBFS Manager Scrubbed the ISO, because of the small size (& - option: Game Partition Only); it is the only tool I ran the ISO through.
But how does it account for a .37gb game? Just before I did NSMB I did Super Mario Galaxy - and it went from 4.7gb to 3.31 - which makes more sense. Did the creator of WBFS Manager account for duplicate code, and maybe the engine to run NSMB is the same as Super Mario Galaxy? I can only guess, can't seem to find a difinitive answer on the Net - what do you think?
The scrubber gets rid of all fill data in the ISO, some games like SSBB are 7GB DL, but when stripped get down to about 3GB. NSMB is quite a small game in size.
Originally Posted by JHPJHP
Thats the trouble with DVd's they have to be packed with rubbish.