I'd say that your drive is dying a slow death. You'd be better off updating your Mod using this guide-->http://www.wiihacks.com/recommended-...d-any-wii.html And usb loading.
I'm sorry if I put this thread in the wrong section.
I have 2 Dual Layered games, SSBB long time ago, and Samurai Warriors 3 just recently.
I played and completed SSBB LONG time ago, about 3 years ago.
My cousin scratched the game though, and when I tried running it, the movies are lagging and will give
"Disc could not be read message", so I had to skip all the movies.
Recently, when I tried running SSBB, it gave a "Disc could not be read" message just before the opening movie.
So I burnt another SSBB copy. It was burnt perfectly, using one of the WiiHacks guide about ImgBurn.
It gave the same result, it gave a "Disc could not be read" message just before the opening movie.
I gave up SSBB, thinking that the Verbatim DVD+R DL that I used was scratched or it was probably a bad iso.
I had a Samurai Warriors copy recently. I tried using Disc Channel to run the game,
after I created save data, it had a could not be read error. So I tried running it in NeoGamma.
When I was running the game, the opening movies was lagging, and eventually
gave the same error. So I skipped the movies and head right to the story mode.
I picked a character and watched the movie, I really don't want to skip stories.
I thought that other movies will not give the same error.
So, once the movie was going to end, it hanged again.
I tried running it in both NeoGamma R9 and Disc Channel, still the same error.
Even worse, I could not get past the save selection screen even though I used NeoGamma.
What's happening? SSBB and SW3 are both NTSC-U.
Please help!! Sorry for long post.
Ah, my Wii is already softmodded, my Wii is a Korean Wii. It's already softmodded and region changed into 4.0 U system.
I can and it's safe to run games with Disc Channel in my Wii. Without running updates, of course.
I don't really want to run games with USB. In fact, I only have 1 8GB USB, it's not enough to run DL games.
I don't even know the difference between WBFS iso and normal iso.
Do I have to own the iso in WBFS format, or I can use the normal iso?
Yup, my wii is old. It's about 5 years old now.
That's all well and good. But none of that will prevent your disc drive from dying. That's the problem you are having.
Years of playing backed up disc's,(especially DL discs)have taken their toll on your drive. Unless you replace the drive,
you may be resigned to usb loading(Far superior to disc loading anyhow).
How old is your softmod btw?
Let's see, the last time I updated the system menu, was about a year or maybe less after MH3 came out.
Maybe it's about late 2010-middle 2011.
If you are talking about the loader, I still use Preloader, can't even figure out how to change into the better Priiloader.
Really hate the April Fools joke in Preloader.
EDIT : There's also something that I want to ask, how big are WBFS ISO that you use to play?
Are they the same as the normal ISOs?
.wbfs files used for USB Loading has any garbage used to pad the disk to fill a 4.7 gig DVD or 9.4 gig dual-layer DVD from an .iso.
It varies by game, depending on how much padding has been added. Some games are still 4+ gigs and require .wbfs files to be split to fit on FAT32 file systems, while some are less than 100meg.
Dual-Layered disks would be more than 4.7 gig, otherwise it wouldn't need to be dual-layered, but then can be anywhere from that to 9.4. Most of the games I've seen is in the 7gig area (also splits to fit on FAT32 file systems).
As for the loader, he's talkig about WiiFlow, GX, or CFG. Preloader is something a little different, if it's similar to Priiloader.