07-02-2012, 02:45 AM
I had an idea / suggestion (if its possible) ... as of now (from what i have read) no one has been able to figure out how to do on the fly disc swap for multi-disc games being run in DML , am i correct? Well i was wondering if it would be possible to do this by combining both ISO images into a sigle ISO (kind of like multi - game backup discs) and put some code in the DML that swaps to disc 2 when you eject the disc that is in you wii and put it back in... i am by no means a programmer, but this seems like it might be a logical idea. what do you think?
07-02-2012, 07:22 AM
Can someone make all GC games use GCMUtulity or not use list.For all GC games.That would be good
07-03-2012, 03:10 AM
I've finished the game using Dml and cfg loader. Using kingston SDHC 8GB class 10 (refers also SDC10/8gb, N0396-001. A00LF) The game run perfectly. No slowdowns.
Originally Posted by majid25
I've ended using rev 1.4 but I couldn't swap disks with different revisions. I've done it using dolphin emulator (there was no save protection in the files).
07-06-2012, 03:22 PM
Cannot seem to find in the settings of any of the USB Loaders where to tell it to use DM instead of DML. Ive installed latest wad for DM2 release 4 and all the latest apps from app pack 4. Been through settings for Wiiflow....USB DX.......Usb CFG......and Neogamma. i wonder if I need special mod of these proggys as I've seen tons of different releases
07-06-2012, 05:58 PM
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If you use the latest CFG-mod (r36 from here --> Downloads - cfg-loader-mod - Configurable USB Loader MOD - Google Project Hosting) then boot it up, press "1", Choose "System", then you'll find "DML version" at the bottom. Choose "DM" if using DM2.0, "1.2+" if you're using DML 1.5.
Originally Posted by quickster
If you have your games installed on SD card, you need to use DML.
If you have your games installed on USB, DM will use the data on the hard drive. Choosing DML will copy the data from USB to SD before launching.
07-06-2012, 07:48 PM
That did it!......Can't wait for the other usb loaders to catch up!
07-09-2012, 09:36 AM
im loading Sonic Adv 2 battle and i get a green screen followed by an un called for Shut down...
07-09-2012, 10:31 AM
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And do u think it would be helpful to provide some more info?
Originally Posted by 2Hack
Sent from my GT-N7000 using WiiHacks
07-09-2012, 11:35 AM
Well I was using neogamma ... It's my first try with these GCN games and I don't know why it's not working... The compressed version didn't even show up so I tried uncompressed and it starts the loading but as I said before green. Screen followed by an semi - shut down( I would say because I had to restart only through using the power switch...) I tried force NTSC and no result... And btw noob move but where is the NMM ... Is there a specific loader it is used solely with?
07-10-2012, 01:31 PM
should i be using rev 1.5 instead of 21? im gunna try and see