Page 1 of 94 1231151 ... LastLast
Results 1 to 10 of 931

Thread: [Guide] Devolution - USB Loading GameCube Games On Wii

  1. #1
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    3,914
    Thanks
    876
    Thanked 1,048 Times in 832 Posts

    [Guide] Devolution - USB Loading GameCube Games On Wii

    What's New (Update History)

    Coming Soon!



    Forward:

    This will be my first attempt at writing a guide so it's going to be something of a work in progress, I'll try to make it as thorough, organized and easy to understand as possible. The first thing you need to know about this guide, and it should go without saying, is that your Wii (or vWii) must be modded. This guide should work with chipped Wii's too however, you may need to disable or even remove your chip for it to work. That said if your system is not modded yet, get that done first using the Softmod ANY Wii Guide. If you're planning on playing GameCube games on your Wii U's Virtual Wii mode be sure to have your Virtual Wii softmodded first using our Virtual Wii (Wii Mode) Softmod for Wii U Guide.

    What Wii's Are Compatible With This:

    Any Wii or Wii U you can get your hands on! (You'll still need a GC Wii to rip and verify your games though) .....except the mini Wii which still cannot be modded....sorry.

    About Devolution:

    Devolution is a amazing program that lets you load your Nintendo GameCube backups (in complete 1:1 ISO format only) from a USB device, something previously thought by the Wii community to be impossible. Not only has Tuedj broken that theory of "impossible", he has added some nice additions as well. Devolution doesn't simply load your GameCube ISOs, it loads them in Wii mode. What this means is if you finish playing a game but you want to do something else with the system such as watch a movie on Netflix or browse the web with the Opera Channel, you don't have to turn the system off and back on. Just give the power button a quick tap and, depending on how you loaded Devolution, you'll be returned to the Homebrew Channel, your USB loader or the Wii menu. Due to loading the games from USB 2.0 device (thanks to Nintendo's own IOS 58 ) instead of having to read a disc Devolution also cuts down loading times in games, rather significantly in some. You'll notice games will load anywhere from 2 to 5 times as fast as they did playing from the disc. Possibly the best part about Devolution is that it is an app (boot.dol) run from your SD card. No installation is required and no risk to your system. If you decide you don't want it anymore there's no need to mess with your Wii's internal NAND, a process that can be very dangerous if you don't know what your doing. Just pop the SD card into your computer and delete the SD/apps/gc_devo folder or, if you're using one of the other popular loaders, simply navigate to Devolution's loader.bin file and delete it. That's all.

    Part 1: Preparation

    To get started you will need the following:


    1. A GameCube compatible Wii
    2. SD card (I recommend 2gb SanDisk but what ever works with your other homebrew should be fine for this as well)
    3. Nintendo GameCube Controller, Wii Classic Controller/Classic Controller Pro, Wii U Pro Controller or a PS3 controller.
    4. Nintendo GameCube Memory Card (optional, but still recommended if your system can use it)
    5. USB device with at least 2gb of free space (Must be formatted to FAT32 with 32kb Cluster size)
    6. Retail GameCube disc(s)


    Once you've made sure you have those necessities you're ready to move on to the next step.

    Part 2: Backing Up Your GameCube Games

    Download and extract this: CleanRip.zip
    Put the SD card in your Wii and turn the system on. Launch the Homebrew Channel and browse through your Apps till you see CleanRip, once you find it load it up.

    Read the disclaimer and press A, then select USB, select FAT (If your USB drive is not FAT32 STOP right here, format it to FAT32 with a cluster size of 32kb using this guide. Do not continue until you have done this, CleanRip can write to NTFS but your USB loaders will not load the GC games unless your USB drive is FAT32, has a 32kb cluster size and is marked as primary and active), you'll now be asked to "insert a FAT32/NTFS formatted device". Make sure you have plugged your device into slot 0 (if your system is laying down it will be the bottom port, standing up and looking from behind it will be the one on the right). Press A again and choose yes to download the redump.org files, they are used to verify your games dumped properly.

    Last step, insert your GameCube game disc, press A and wait...once it's done (make absolutely sure it completes 100%) you're good to go onto the next step.

    Alternative Method



    Part 3: Picking a Loader

    I will say this right now, if you were hoping to be able to play bootlegged/pirated games you're on the wrong site, we do not support piracy here so do not ask where to get free games or discuss how to crack the anti-piracy Devolution uses.

    ***IF YOU ARE UPDATING FROM ANY REVISION OF DEVOLUTION BELOW r200 YOU MUST RE-VERIFY ALL YOUR GAMES AFTER UPDATING! THIS IS ONLY REQUIRED ONCE!***

    Devolution works with all of the popular loaders but the process for each one is a bit different, I am most accustom to USB Loader GX so that is the one I reccomend, but for the purpose of making this guide better I knew I would have to add sections for all of them. Below are subsections for each USB loader including the basic loader, for organization I have placed them in spoilers. Click the spoiler for your favorite loader to get started. Each USB loader attachment also includes Devolution, all you need to do is follow the instructions in the spoiler for the loader you want to use.


    This is by far the easiest method. If you're new to Wii homebrew and just want the quick easy method, this is it.
    Download and extract this: Basic Loader.zip

    Basic Loader



    This is my preferred loader, it has the most settings and the interface makes it fairly easy to use.
    Download and extract this: USB Loader GX.zip

    USB Loader GX



    This loader has less settings than USB Loader GX. Due to not having the option of custom paths I consider this one a little less user friendly but still a good loader with a nice GUI.
    Download and extract this: CFG Loader.zip

    CFG Loader



    Of the 3 "full featured" loaders this one has the least amount of settings, a good loader in its own right, but it could be more user friendly.
    Download and extract this: WiiFlow.zip

    WiiFlow



    No matter which USB loader you've chosen to use the next time you view the contents of your USB drive you will see an apps folder and inside that a gc_devo folder containing 1 .dvv file for each disc you verified, do NOT do anything with these. The sad fact is they cannot be transferred, copied or altered in any way, doing so will corrupt the file(s) requiring you to re-verify the disc(s). If Devolution did not detect a memory card or you enabled memory card emultion you will also see a memcard.bin file, this is your emulated memory card and the only file in USB/apps/gc_devo that can be freely copied/moved without risk of corruption.

    Part 3b: Multi-Disc Games:

    **This section is a work in progress and may require some editing. If it doesn't work for you please detail what the problem is so I may look into it and revise this section as needed.**

    This section applies to all the above loaders, no matter which one you chose to use this method should work for all of them. If you have a game that uses more than one disc all you need to do is rip disc 2 using CleanRip (just as you did with the first disc), rename this second disc ISO to disc2.iso and place it in the same folder as the first disc. That's all...when you verify the first disc the second one will automatically be verified as well. In order to play this second disc you must first load disc 1 and progress to a point when the game prompts you to insert disc 2. When you see the prompt to insert disc 2 simply press eject and Devolution should load the disc2.iso.

    Part 4: Using An Emulated Memory Card:

    If you have a real GameCube memory card and it works you are free to skip this step. Emulated memory card is only really needed if your memory card is lost or damaged, however, if you choose to use Emulated Memory purely for convenience that is fine as well. This section will teach you how to import all of your saves from your real GC memory card onto an emulated memory card for use with Devolution. If you did not insert a memory card the first time you loaded a game, Devolution will have generated a EmuMemory Card for you. This means if you had no usable GC memory card to begin with you are done, those who do have one and want to extract their saves from it keep reading.

    Download and extract this: GCMM.zip

    Plug your GameCube memory card into slot A and load GCMM v1.4b from the Homebrew Channel. You will be asked to choose either SD or USB (I chose SD but it's up to you if you want to use USB instead). Use A (for SD) or B (for USB) to make your choice and you will now see a screen detailing which buttons preform what functions. In order for Devolution to read the memory card you need a raw dump, so press B & - (minus) at the same time. Now select the slot your memory card is plugged into by pressing A and wait for the program to work its magic. Once it completes Press A and then Home to exit to the Homebrew Channel. Plug your SD card into your computer, navigate to the "MCBACKUP" folder on the root of the card and look inside for a file named something like "1019b_2013_01Jan_09_14-37-17.raw". In order for Devolution to read this file properly you must rename & convert it first, don't worry though it's incredibly easy to do. All you need to do is navigate to your memory card raw on your SD card or USB drive and rename it to memcard.bin, be sure that the file extension changes from .raw to .bin so Devolution will be able to read it. Note: Make sure you remove the GameCube memory card from your Wii before continuing, you only needed it plugged in to rip your save data. Leaving the memory card inserted while trying to use emulated memory may possibly result in corruption.

    Now take your newly generated memcard.bin file and copy it over to USB/apps/gc_devo as that is the only place it can be read from. Now safely eject your USB device, plug it and your SD card back into your Wii, launch your preferred USB loader and choose a game you have a save for. If you're using the basic loader it should recognize the memcard.bin file automatically when you load a game, if you are using one of the other 3 loaders you will need to enable Devolution's Emulated Memory via the settings menu.

    Enabling Devolution's Emulated Memory:

    USB Loader GX: Go to main settings page 1, click Loader Settings and scroll down till you see "DEVO MemCard Emulation". Click on it to turn it on.
    CFG Loader: Find the game you want to use emulated memory on, click on it, click the Options tab and turn on "NMM" (must be enabled on a game by game basis)
    WiiFlow: Find the game you want to use emulated memory on, click on it, go to settings page 3 and turn on "Devolution Memcard Emulator" (must be enabled on a game by game basis)

    When you start your game it should load your save that was on your memory card. It is important to note that this ripped memcard.bin will equal to the size of the card it was ripped from, so if your physical card had only 251 blocks that is what this one will have as well.

    Part 4b: Upgrading to a Bigger Memory Card:

    So now you know how to rip your game saves to an emulated memory card and how to enable Devolution to use that emulated card, but maybe you're thinking "this memory card is way too small...". Well here's some good news, you can upgrade the card to a bigger size easily without worrying about copying or losing your save data.

    Download and extract this: GCpadder

    Take your raw memory card rip (if you've already named it memcard.bin just change it to memcard.raw for now), put it in the same folder as GCpadder.exe. Now double click on the file called "Expand memcard.bat" and let it do its thing, it should finish pretty quickly. You should see the following:

    GC padder.jpg

    Now copy the newly generated file which should be named something like "2043blocks_121F5387FA8BA7E5E3561C75.raw" to your USB/gc_devo folder (where all your DVV files are) and rename it "memcard.bin" (if there's already a memcard.bin file there you'll need to delete first or overwrite it).

    That's all there is to it, you now have a memory card dump of the maximum size, 2,043 blocks! And you did it all without risking your save data

    Part 5: Troubleshooting & Tips:

    Q: My game isn't displaying correctly, what's wrong?!

    A: Strangly this happened to me, for some reason the colors were reversed, the sound was buggy and the frame rate was choppy and slow. Go into the games indvidual settings and force the video mode to your system region.

    Q: Can Devolution load games from an SD card too?

    A: Yes, it can. I have not detailed that in the guide though as its much more cost effective to buy a USB device, you get more space for the money you spend.

    Q: Do I have to use the supplied Loader? I don't want to overwrite mine/mine is a higher revision than this guides...

    A: No problem, just copy the loader.bin from the attachment and place it in the proper directory.

    USB Loader GX: SD/apps/usbloader_gx
    CFG Loader: SD/usb-loader
    WiiFlow: SD/Wiiflow


    Part 6: Outro & Special Thanks:

    There you have it, you now can play all of your GameCube games from USB. No more worrying about those tiny discs getting scratched and smudged. I hope this guide provided clear helpful information, if you need any help or find anything about this guide that's not clear (typos, punctuation issues, whatever) or if you have any suggestions to make it better please let me know in the comments. Don't forget to click the "thanks" button if this guide helped you

    Game Compatibility List:

    There is currently a community maintained list of games that do and don't work and if they have any issues. After consulting other staff, I've decided I will link the game compatibility list from Devolution's home page here. Feel free to edit your own game results into the compatibility list, this will help to let others know if their favorite games work and how well they work.

    Devolution Game Compatibility List


    Dress up the appearance of your GameCube games in your loader menu, click here


    Special thanks to:
    Tueidj (Author of Devolution)
    Mauifrog & CJizzle (Authors of "Softmod ANY Wii" Guide)
    CJizzle (Author of "Virtual Wii (Wii Mode) Softmod for Wii U" guide)
    Emu_kidid (Author of CleanRip)
    Jax (Helping make sure I don't violate the rules here )
    Jax & cwjakesteel (For giving the idea to make this guide)
    Suloku (Author of GCMM and GCpadder)
    Nintendo Maniac 64 (For providing VERY helpful info)
    USB Loader GX team (Author of USB Loader GX)
    CFG Loader team (Author of CFG Loader)
    WiiFlow team (Author of WiiFlow)
    Pob3008 (Author of FAT32 Guide)
    Last edited by SNES_Master; 10-08-2013 at 10:59 AM. Reason: Fixed typos, clerical errors & added more details


  2. #2
    Jax
    Jax is offline
    Senior Member
    Retired WiiHacks Staff

    Join Date
    Apr 2009
    Location
    Schenectady,NY
    Posts
    3,622
    Thanks
    3,205
    Thanked 1,322 Times in 1,105 Posts
    Nice, tutorial!!

  3. 1 User Says Thank You Jax For This Useful Post


  4. #3
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    3,914
    Thanks
    876
    Thanked 1,048 Times in 832 Posts
    Thank you, we did kind of need a guide for this here...Devolution is starting to grow in popularity and with each update it gets a little better.

  5. 2 Users Say Thank You to SNES_Master For This Useful Post


  6. #4
    New Member
    Dios Mios Expert
    cwjakesteel's Avatar
    Join Date
    Nov 2010
    Posts
    295
    Thanks
    70
    Thanked 119 Times in 66 Posts
    Good job SNES

  7. 2 Users Say Thank You to cwjakesteel For This Useful Post


  8. #5
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    3,914
    Thanks
    876
    Thanked 1,048 Times in 832 Posts
    Thanks, I might want to add a section detailing how to backup game saves off a Memory Card for those who would rather use "MemoryCard Emulation", but we will see how that goes.

  9. 1 User Says Thank You SNES_Master For This Useful Post


  10. #6
    New Member
    Dios Mios Expert
    cwjakesteel's Avatar
    Join Date
    Nov 2010
    Posts
    295
    Thanks
    70
    Thanked 119 Times in 66 Posts
    I would indeed like to know how to do that. I would very much appreciate that.

  11. 1 User Says Thank You cwjakesteel For This Useful Post


  12. #7
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    3,914
    Thanks
    876
    Thanked 1,048 Times in 832 Posts
    Quote Originally Posted by cwjakesteel
    I would indeed like to know how to do that. I would very much appreciate that.
    Well ok , once I find out what type of save files Devolution uses for its emulated memory card and if/how to convert the GCI saves from a GC memory card I shall add a section here with all the details. I do feel like there is a bit more helpful info I can add to this guide, it's just a matter of thinking of how and where I'd like to add it in. I already have a couple ideas in mind.

    Also open for suggestions for other sections anyone feels may be helpful

  13. 2 Users Say Thank You to SNES_Master For This Useful Post


  14. #8
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    3,914
    Thanks
    876
    Thanked 1,048 Times in 832 Posts
    Unfortunately it doesn't appear to be possible to rip a GCI or RAW save from a memory card and convert to use with Devolution (I'll look around a little more but I can't seem to find a convention program), however, I have read Devolution can use saves from Dolphin so that's good news for Dolphin users wanting to continue a game on the Wii.

  15. 2 Users Say Thank You to SNES_Master For This Useful Post


  16. #9
    New Member
    Join Date
    Oct 2012
    Posts
    143
    Thanks
    7
    Thanked 18 Times in 17 Posts
    Thanks for the guide.
    Its good that you don't need a mios for this to work. Guessing you can't compress the image for this.

  17. 1 User Says Thank You mk2escort For This Useful Post


  18. #10
    Moderator
    Only Site Donators Can PM Staff
    VWA
    SNES_Master's Avatar
    Join Date
    Dec 2011
    Posts
    3,914
    Thanks
    876
    Thanked 1,048 Times in 832 Posts
    For the moment no. I don't know if it will be able read compressed games in the future or not but for now full 1:1 copies is all it will recognize.

  19. 1 User Says Thank You SNES_Master For This Useful Post


Page 1 of 94 1231151 ... LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •