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Thread: [Guide] Devolution - USB Loading GameCube Games On Wii

  1. #281
    New Member Nintendo Maniac 64's Avatar
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    Why can't you confirm? For a while now the Homebrew Channel can launch apps from a FAT-formatted USB device in the exact same way as an SD card... (apps folder and such) This is in-fact what I use for my external HDD with GameCube games since that way it can be a stand-alone configuration purely for bringing my system to other places without worry about how my Wii's dedicated SD card is set up.

    (FYI at home I currently only use Devolution for two games: Midway Arcade Treasures 3 and Nintendo Puzzle Collection)
    Last edited by Nintendo Maniac 64; 04-03-2013 at 03:28 PM.

  2. #282
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    I don't have a second Wii to recreate the process lol. Kinda wish I did but I can only offer what I've already stated about it, it was about 6 months ago when I did this. I did use my own USB and SD card on both systems when I did it though, as pointed out, the SD card may be optional since it only stores the boot.dol and loader.bin in relation to Devolution. Since the DVV verification files get stored on USB and are not able to be copied without corruption it is pretty likely the USB device is the key here.

    So just to reiterate if anyone wants to try it do this:

    1) Have 2 softmodded Wii's

    2) Rip and verify at least 1 GC game using one of the Wii's and any USB device. If you have already ripped GC games just copy one of the ISOs to this new USB device and verify that...you'll save yourself 10 minutes.

    3) Plug the same USB device you just verified the game with into the 2nd softmodded Wii and load Devolution (or any loader you've setup to use Devolution's loader.bin).

    4) Let us know if the game(s) require verification on the 2nd Wii. As I've stated it did not require this for me back when I did it, but I would like confirmation as to weather or not this still works. If it does I will probably add a section about it to the guide to provide a work around for people with dead disc drives/lasers.

  3. #283
    New Member austin1227's Avatar
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    If I'm using my SD card with DML, is it just a simple drag and drop from my SD card games to the USB? I remember putting it through a program called DiscEX first though, that just took the game and put it into a folder with the GameID, changed the iso to game.iso and it has a folder named sys. So could i just drag the games from my SD card and put them to the USB (assuming i have followed the rest of the tut)?
    Thanks to Peire to making the awesome sig and avatar!


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    Unfortunately that probably won't work, Devolution requires a full 1:1 copy of the games ISO and, if I recall right from the time I spent on Dios Mios, using DiscEx compresses the ISO. You can try it and see if they'll work but you'll probably will have to rip the games again.

  5. #285
    New Member Nintendo Maniac 64's Avatar
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    Actually SOME games that have been compressed with DiscEx will work in Devolution (Nintendo Puzzle Collection is one of them - DiscEx shaves off over 1GB!) but supposedly the vast majority do not work.

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    Hmm, didn't know that. I wonder what determines if a game can work compressed or not?

    I was just judging off teudj statement that only 1:1 copies work...and my own experience that the 3 games I tried compressed didn't work lol.

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    I tried swapping the sd card to the "borrowed" wii and then starting the gamecube game; I'm assuming this is what someone meant by "verifying" the gamecube disk. The wii does blink twice, continuously, so it was starting to make sense that the sd has some data on it that synching with the drive iso or other files. I inserted the gamecube disk, started it, then removed the disk, reset the wii, and confirmed that the gamecube game does work without the disk, on the "borrowed" wii with my sd card. I then swapped the wii out to my original broken drive wii, used my sd card, which I just used to do the re-verify. At game startup wii again does the blinking twice continously. I'm trying the CleanRip again, but this time, I'm using my sd card. I'll let you know how this works.

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    New Member Nintendo Maniac 64's Avatar
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    You're not quite right - by verify, we mean inserting the GCN disc when the Wii blinks twice.

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    By verify the disc I mean insert the GameCube game disc into the system when the drive light starts blinking twice. Once you do this it should blink 5 times and create a GameID.DVV file (gameID being a unique ID number related to the game you tried) on your USB device. Now take that USB device and plug it into the other Wii and try starting a game with Devolution.

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    I understood that the "verify" process is where the wii blinks twice, forcing you to insert the gc disk once more. And yes, see that the GameID.DVV file is updated with a "unique" id number. But still, whenever I plug in the broken drive wii, using the sd card, I still get the blinking twice deal. I can't resolve that because the drive is broken. It seems that the GameID.DVV file on the usb is tied to some sort of identifier on the wii. I noticed that the GameID.DVV file has a date modified of 4/6/2013 which is off by a day, which seems odd; my wii has the correct date/times, etc. I can see by renaming the .DVV file to .bak, the wii will reinitiate the verify process. If anyone has any idea how I can generate the "unique" id number manually, for my broken wii, I can copy those to the usb and get past the verify process.

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