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Thread: [Guide] Devolution - USB Loading GameCube Games On Wii

  1. #271
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    I am pretty sure the ios58 was mentioned, (i believe that is the one that really allowed the extra data communication between the USB port and USB devices anyway. Beatles Rock Band I think). Besides that on the install instructions for usb loader gx you mention when browsing to the custom paths for the devolution you say pick "usbloader_gx". Did you mean "gc_devo" ? It was towards the end of the Paragraph. I am also trying to load the games from my SD card because I don't have many retail games left. A couple of years ago I used a program called Wii Dumper to dump all my Gamecube games over wifi through Firefox. I saved them all to an external hard drive and gave my discs away. Dumb move on my part.

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    New Member Nintendo Maniac 64's Avatar
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    Quote Originally Posted by bagdad319 View Post
    I am also trying to load the games from my SD card
    Are you having problems? Your use of "trying" makes it sound like it.

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    Quote Originally Posted by ss4rob
    And like magic, installing IOS58 did the trick - my GameCube game played perfectly. I did not reinstall HBC, so it is still running on IOS61 - I wasn't sure of the advantages of switching. For giggles, I tried duplicating this on the vWii - it seemed to get stuck at the verification process as the disc drive was acting wacky - oh well, not that I could control it anyway, heh. Thanks for the direction, easy peasy!
    PS: Maybe you could update your tutorial to mention this needs IOS58?
    I thought I did mention IOS 58 was needed in the guide, I'll look back as I edited it a little tonight. Perhaps I just assumed everyone has it since it is installed by our Softmod ANY Wii guide lol. Either way it's a great IOS to have, even if you don't use Devolution other apps are greatly benefited by it as well (WiiMC, Snes9x GX and FEC Ultra to name a few).

    Quote Originally Posted by bagdad319
    I am pretty sure the ios58 was mentioned, (i believe that is the one that really allowed the extra data communication between the USB port and USB devices anyway. Beatles Rock Band I think). Besides that on the install instructions for usb loader gx you mention when browsing to the custom paths for the devolution you say pick "usbloader_gx". Did you mean "gc_devo" ? It was towards the end of the Paragraph. I am also trying to load the games from my SD card because I don't have many retail games left. A couple of years ago I used a program called Wii Dumper to dump all my Gamecube games over wifi through Firefox. I saved them all to an external hard drive and gave my discs away. Dumb move on my part.
    Depending on exactly which sentence you're referring to I believe I did mean "usbloader_gx" as, with my provided USB GX attachment, that is the folder which has Devolutions loader.bin.

    I will look over the full guide as I edit it later to make sure I didn't mistype and make any corrections if necessary.

    Edit: After taking a quick look at the USB GX section of the guide I'm can confirm I did mean it as the guide is typed. The way I've written the guide and set up the attachments the Devolution loader.bin is stored under "sd/apps/usbloader_gx". Though you can freely move this loader.bin to just about any folder you want I placed it where I did for ease of convenience. This way here no one has to download multiple attachments to get everything.

    Each loader section I wrote was written to be standalone so you don't have to follow each spoiler section for all the loaders just to setup one of them nor do you need to download the attachments for all the loaders either (only the one(s) you want to use).

  4. #274
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    GameCube won't run on usbloader gx and a duplicate wii

    This was a really great tutorial! I did get usbloader gx and CleanRip to work flawlessly, and successfully copied all my original wii and gamecube games to external usb. All are working fine on a "borrowed" wii... I have three wii's: (1) a previously new wii, now with a broken drive; (2) a new blue wii (not gamecube compatible and I didn't know that until too late); and (3) a borrowed wii. I borrowed the wii from a neighbor (the two wii's I'm working with are both 4.3u). I did all the homebrew, usbloader gx, CleanRip, stuff, for both wii's. I completed the homebrew hack (using another great "wizard" by xflak called ModMii). I followed all of your installation instructions and spent several hours copying my disks, using either usbloader gx for the wii games and the cleanrip process for the gamecube disks. I thought that since my wii drive was broken, but the controller I/O's all still worked, I could use the "borrowed" wii because my wii had the broken drive. After doing all this copying, I was aware that usbloader gx was updating all these configuration files in the apps folder, so I figured I could just copy that complete sd\apps\usb-loader\ folder to a new sd card with the same versions of homebrew, loader and cleanrip, etc. It seemed to work too; the usbloader gx menues all look good, wii games play fine, but the game cube games just sit there on a black screen while the gamecube blinks twice, continuously, I guess expecting for me to insert the gamecube disk that I did already on the borrowed wii. As I said my broken wii is gamecube compatible (has the gamecube i/o ports, and will play the games), but I did all the copying and reinsterting game cube disks onto the borrowed wii. Do you have any suggestions? I am in a good place for troubleshooting anything, I have swapped out sd cards to/from my wii and the borrowed wii. On the borrowed wii everthing works fine, no matter which sd card I use, both wii and gamecube games are read directly from usb, no problem.

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    New Member Nintendo Maniac 64's Avatar
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    You did everything correct, don't worry. The issue is that the creator of Devolution is extremely OCD about anti-piracy, so it will detect and require re-verification of discs if you use a different USB drive/SD card or a different Wii system.

    In theory, you could get around the issue by cracking open both your broken Wii and the borrowed Wii, temporarily swap the DVD drives, and then verifying the discs on your old Wii. However I don't know if you'd be up to such a task...

  6. #276
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    All you need to do is barrow the friends good Wii again, verify the discs with his system but use YOUR SD/USB device, now after verifying the games plug the SD/USB back into your own Wii and try loading a game. Do NOT copy paste any files between drives, this will lead to failure. If you do it as I've just described it should work without issue (back before I got my drive replaced this worked for me).

    If that doesn't work for some reason the only thing you can do is A) get your Wii drive fixed or B) keep trying to verify the games using your Wii and hope you get lucky (believe it or not I was able to verify a few of my games with a dying drive so it's possible but will take a long time).

    As far as I've been able to tell disc verification (the DVV files) are generated based only off the SD/USB device and the game disc, not the system itself. I've reached this conclusion based off verifying my games with a friends Wii using my USB device and SD card. After plugging the SD & USB back into my Wii I was not asked to verify my game. Of course Devolution may have been updated to prevent this but as of r159 it does work.

    Likewise you should be able to play your verified ISOs on a friends softmodded Wii as long as you plug your USB and SD card in. Hope all this info helps

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    Quote Originally Posted by SNES_Master View Post
    As far as I've been able to tell disc verification (the DVV files) are generated based only off the SD/USB device and the game disc, not the system itself.
    Really? I don't think the guys over at GBATemp realize this - I know I certainly didn't. If this is indeed the case then this is pretty important, but I don't want to cause commotion over it until lemusmar can actually confirm this.

  8. #278
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    Quote Originally Posted by Nintendo Maniac 64
    Really? I don't think the guys over at GBATemp realize this - I know I certainly didn't. If this is indeed the case then this is pretty important, but I don't want to cause commotion over it until lemusmar can actually confirm this.
    Yeah, last time I tested it out I only had to verify on 1 system. As long as I used the same USB & SD devices in the other Wii I wasn't prompted to verify the games again.

    Like I said, it may have been changed by now so if someone else wants to try it and confirm that'd be cool.

  9. #279
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    Quote Originally Posted by SNES_Master View Post
    same USB & SD devices
    Why would both have to be the same if Devolution's DVV files are stored on the same device as your games? If you have games on USB and the app on SD, you don't have to re-verify if you update to a new version of Devolution...

    You sure you don't mean "same USB OR SD device"?

  10. #280
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    Quote Originally Posted by Nintendo Maniac 64
    Why would both have to be the same if Devolution's DVV files are stored on the same device as your games? If you have games on USB and the app on SD, you don't have to re-verify if you update to a new version of Devolution...

    You sure you don't mean "same USB OR SD device"?
    Well, I suspect the SD can be different since all it stores for Devo is the boot.dol or loader.bin, but I can't confirm that. All I know is when I borrowed a friends Wii (he wanted me to Softmod it for him) I was able to rip & verify my games using his Wii with my SD card and USB hard drive, then plug those into my already modded Wii and play the GC games via Devolution without being forced to re-verify the games. So my theory, which again I cannot entirely confirm, is that the DVV files store data based only on the game disc/ISO and USB device. It's unlikely that the SD needs to be the same but since I can't be sure of it I didn't want to rule it out.

    Edit: also a small correction, earlier I said when I tried this I did so with r169...I mistyped, I used 159 when I did this.

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