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Thread: [Guide] Usb loader Gx including Dios Mios and Emulated nand

  1. #61
    New Member Avastgard's Avatar
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    Quote Originally Posted by BxLgnd View Post
    You can run the apps from either USB or SD, it doesn't matter. You should check and make sure the apps folder is on the root of the drive and not in another folder. The guide shows you exactly how your file structure should be.
    Then my issue is probably due to the fact that I didn't format my HDD to FAT32... I know the guide says to do so, but I asked here and Pob3008 said that an NTFS HDD should work as well. Other than that, my file structure is exactly like the guide says it should be. Can I divide the HDD in two partitions and format the second one to FAT32?

    Quote Originally Posted by Buzzin View Post
    I have followed the guide step by step. I even reformatted my hard drive in order to start from scratch. The problem I am having is that

    1) any wad managers that I use (at least wad man 1.7 and pimp my wii) both give an error when trying to read the USB drive. pimp my wii gves me the -1 error (not found) and wad man crashes to a screen dump.

    2) I tried to install the DML 2.2 from SD card and it said it installed ok, but am still getting the copy to SD option instead of run from USB in USB Loader.

    3) I tried using a USB Loader modded boot.dol as well so I could at least get the option to load the GC game from USB, but only get a black screen.

    I have updated all my IOS's so that shouldn't be a problem. And I can run the games from an SD by installing DML lite and using Neogamma, so I know the GC ios's are ok.
    Also my wii games run fine. I just can't seem to get the Gamecube game to run from the USB.

    I have been googling and trying different things for the last 5 and half hours and finally have to admit defeat and ask for any input you might have lol. It's now 3:45am and I have to pack it in, but I'm stuborn.

    Thanks in advance for any insight you can give me.
    Quote Originally Posted by Pob3008 View Post
    1) Sounds like a compatibility issue with the usb hd
    2) Relace the usb loader boot.dol with this one and try again
    3) No.2 should also fix this problem
    Can this compatibility issue mentioned in item 1 happen even if the HDD is capable of running Wii games perfectly fine through Wiiflow, USB Loader GX and CFG?

    I just want to be sure of something: will the Homebrew Channel recognize an NTFS usb device, even if later on I won't be able to play Gamecube games from said device? Because it sounds strange to me that HBC won't even let me see what's on the HDD, even if it's not able to run the apps stored there...

    Also, the wad folder should be named "wad" or "wads" (with "s")?
    Last edited by Avastgard; 10-08-2012 at 09:04 AM. Reason: Added quotes

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    Quote Originally Posted by artrip View Post
    How do i set the cluster size to use dios mios? In the fat32 guide it says * Cluster size - (This will be set automatically) Does that mean that it will be 32kb?
    When following that part of the Formatting guide it will format it into 64KB clusters and not 32KB clusters. What you will have to do after launching EaseUS Partition Master is right click on your drive and choose Format Partition. From there it will give you three options (Partition Label, File System, Cluster Size). Choose whatever name you want for the Partition Label or leave it blank. The File System should be FAT32 and Cluster Size should be 32KB. Double check your selections and click on ok then on apply in the top left. When it finishes, your drive will be properly formatted. Now you have to go into USB Loader GX and into Settings > Hard Drive Settings > Game Split Size and make sure it is set to Split Each 4GB.

    Quote Originally Posted by Avastgard View Post
    Then my issue is probably due to the fact that I didn't format my HDD to FAT32... I know the guide says to do so, but I asked here and Pob3008 said that an NTFS HDD should work as well. Other than that, my file structure is exactly like the guide says it should be. Can I divide the HDD in two partitions and format the second one to FAT32?





    Can this compatibility issue mentioned in item 1 happen even if the HDD is capable of running Wii games perfectly fine through Wiiflow, USB Loader GX and CFG?

    I just want to be sure of something: will the Homebrew Channel recognize an NTFS usb device, even if later on I won't be able to play Gamecube games from said device? Because it sounds strange to me that HBC won't even let me see what's on the HDD, even if it's not able to run the apps stored there...

    Also, the wad folder should be named "wad" or "wads" (with "s")?
    The compatiblity issue could cause games not to play. I had this issue trying to run Gamecube games off of a old IDE HDD and Wii games would lag and skip. You should use a SATA II/III based drive for best compatibility and performance. For best compatibility with apps you should go with a single partition drive formatted into FAT32 with 32KB clusters. If you want to partition your drive, the FAT32 partition should be the first partition. The folder should be named wad if you want Wad Manager to automatically detect it but you should be able to select your folder from within the app.
    Last edited by BxLgnd; 10-12-2012 at 05:45 AM.

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    I'm totally new to the Wii scene and I spent the last couple of hours trying to understand how it works. Then I found this guide. I watched the "demo" video at the end of the guide and I must say I'm impressed. This is what 90% of wii hacking noobs out there are looking for: 1 guide to "have it all". Wii games, GC, WW/VC without limitations thanks to emu-nand. Everything off a single, maybe 2TB sized, fat32 USB drive. Just a click away on the system menu. This guide looks like the ultimate solution at the moment (october 2012) to "have it all" for the average user. Sometimes too many alternatives are confusing and the Wii scene is pretty hard to understand at first. This looks like the latest and greatest way to "have it all" and should be "super-stickied". First step: "softmod any wii" guide. Second step: this guide. And that's the end of it, for beginners.

    Correct me if I'm wrong about this.

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    Quote Originally Posted by wii_rocks View Post
    I'm totally new to the Wii scene and I spent the last couple of hours trying to understand how it works. Then I found this guide. I watched the "demo" video at the end of the guide and I must say I'm impressed. This is what 90% of wii hacking noobs out there are looking for: 1 guide to "have it all". Wii games, GC, WW/VC without limitations thanks to emu-nand. Everything off a single, maybe 2TB sized, fat32 USB drive. Just a click away on the system menu. This guide looks like the ultimate solution at the moment (october 2012) to "have it all" for the average user. Sometimes too many alternatives are confusing and the Wii scene is pretty hard to understand at first. This looks like the latest and greatest way to "have it all" and should be "super-stickied". First step: "softmod any wii" guide. Second step: this guide. And that's the end of it, for beginners.

    Correct me if I'm wrong about this.
    You're on the right track there. Compared to all the other loaders, USB Loader GX is more user friendly and robust. Other loaders just seem incomplete and more buggy. Hopefully the next release of GX will improve emulated nand performance.

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    Hey, I seem to be having some problems with this guide too. I have previously followed Mauifrogs softmod any wii guide before following this.
    I formatted with 32kb Clustered FAT32, I replaced the .dol, and I cannot find the 'DML version installed' option in the loader settings. I was also unable to load VC titles due to the missing loader file, which I then put on my SD card. Now when I launch a VC title is just goes to a black screen and has then reset itself a few times.
    I am certain that I followed the instructions exactly and I cannot find either the gamecube tab or games when I check that option.

    I used these packages:
    -
    USBLoader_GX_V3_0_AllinOnePackage_IOS249
    -DIOSMIOS_2.3

    Do I need to do something with the SD card, or have I done something else wrong?

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    Quote Originally Posted by mrdamienyoung View Post
    Hey, I seem to be having some problems with this guide too. I have previously followed Mauifrogs softmod any wii guide before following this.
    I formatted with 32kb Clustered FAT32, I replaced the .dol, and I cannot find the 'DML version installed' option in the loader settings. I was also unable to load VC titles due to the missing loader file, which I then put on my SD card. Now when I launch a VC title is just goes to a black screen and has then reset itself a few times.
    I am certain that I followed the instructions exactly and I cannot find either the gamecube tab or games when I check that option.

    I used these packages:
    -
    USBLoader_GX_V3_0_AllinOnePackage_IOS249
    -DIOSMIOS_2.3

    Do I need to do something with the SD card, or have I done something else wrong?
    I'm assuming you're replacing the .dol that came with USBLoader_GX_V3_0_AllinOnePackage_IOS249 with the one Pob3008 posted on page 3. Make sure you've done that when trying to find those settings and make sure you're running it from the right device. Just so you know, many VC titles have issues running on Emulated Nand. You can try using another usb device to see if that's causing your issue.

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    That is correct.

    I have previously been using a WBFS and FAT32 partitioned hard drive and the iso forwarding method to run my VC games. Is this not essentially the same; having the WBFS directory forward to the emulated nand titles?

    Also, I have not read anywhere on how to change which device it is running from unless that is what is in the harddrive settings with in USB Loader GX, I always have to have the SD card in the slot with the loader files.

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    Hi, I just remodded my wii step by step. There were no errors. But now when I go to run usb loader gx, it doesnt work properly. It just goes back to the wii menu. I never touched my external and its all hooked up properly. Can you please help me with this issue? and ty

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    Quote Originally Posted by kaiyasdaddy View Post
    Hi, I just remodded my wii step by step. There were no errors. But now when I go to run usb loader gx, it doesnt work properly. It just goes back to the wii menu. I never touched my external and its all hooked up properly. Can you please help me with this issue? and ty
    At what point is it going back to the system menu?

  11. #70
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    I load USB loader gx. The title screen comes up and then it goes back to the wii menu. I had some problems with loader gx in the past. I'm just wondering is there something better i could be using.

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