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Thread: [GUIDE] - DIOS MIOS v2.10 - Play Gamecube Backups From Your USB HDD

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    Quote Originally Posted by cwjakesteel

    I prefer Native ratio as well, but don't most gamecube games let you decide whether you want widescreen or not anyways?
    Some but I don't know how many. There's a list online somewhere. Not even all Wii games do 16:9 believe it or not. Here's a trick (don't know if it applies when USB Loading) hold B on the GC remote when starting a game, this sometimes will give a "secret" option to activate progressive mode. I don't know if that will put it in 16:9 as well.

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    Quote Originally Posted by SNES_Master View Post
    hold B on the GC remote when starting a game, this sometimes will give a "secret" option to activate progressive mode.
    Yea I don't think it would apply when loading USB, especially from DIOS MIOS. I mean, when exactly is 'starting a game'? Not on the splash screen. I wouldn't even know when to do it on the actual gamecube.

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    Quote Originally Posted by cwjakesteel

    Yea I don't think it would apply when loading USB, especially from DIOS MIOS. I mean, when exactly is 'starting a game'? Not on the splash screen. I wouldn't even know when to do it on the actual gamecube.
    I believe it would be just before the intro screens appear, but from what I've read if you're playing on Wii the system automatically gives you the prompt if you set the Wii to 480p and, of course, have component cables.

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    I never new the Wii was capable of higher graphics than composite cables. I mean, I can get Wii games up to 1080p on Dolphin on my computer, so that means the graphics on the game itself are pretty much perfect. Does the Wii handle those components alright? Cause I wouldn't mind losing the eyesore that is Metal Gear Solid and Metroid Other M, which requires squinting.
    Last edited by cwjakesteel; 07-18-2012 at 09:30 PM. Reason: Punctuation error.

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    Quote Originally Posted by cwjakesteel
    I never new the Wii was capable of higher graphics than composite cables. I mean, I can get Wii games up to 1080p on Dolphin on my computer, so that means the graphics on the game itself are pretty much perfect. Does the Wii handle those components alright? Cause I wouldn't mind losing the eyesore that is Metal Gear Solid and Metroid Other M, which requires squinting.
    Oh yeah, Monster component cables are one of the best things to get for Wii. Looks much better IMO.

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    Just read through this thread, and I seem to be an outlier in that my issue with DIOS MIOS is the retail gamecube game in the drive being booted instead of the backup from USB.

    I believe I've installed it correctly: DIOS MIOS 2.2 downloaded on 7/18, installed via WAD Manager under 249, d2x from hacking my Wii by following mauifrog's guide just a week and a half ago (Neogamma's been working perfectly fine), modded/beta version of USB Loader GX posted in this thread (ran from HBC), using a FAT32 32kb-cluster 16GB SanDisk flash drive formatted with EASEUS, retail disc in the drive. However, obviously, since it's not working (and my relative newness to Wii hacking), I can't say with 100% certainty.

    GX recognizes my Twin Snakes backup from USB and hands it to DM without asking about SD cards, I see the DIOS MIOS splash screen... and Luigi's Manson asks me if I want to display in progressive mode. :/

    I don't understand why it would be an issue, but I'll try to dig out my old composite cable in case the switch to GC 480p 'mode' could be causing it. In the meantime, if someone has a more reasonable idea why I'm getting a vacuum-wielding Italian rather than a neck-snapping special agent, I'd appreciate hearing it.

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    Quote Originally Posted by ibm2431
    Just read through this thread, and I seem to be an outlier in that my issue with DIOS MIOS is the retail gamecube game in the drive being booted instead of the backup from USB.

    I believe I've installed it correctly: DIOS MIOS 2.2 downloaded on 7/18, installed via WAD Manager under 249, d2x from hacking my Wii by following mauifrog's guide just a week and a half ago (Neogamma's been working perfectly fine), modded/beta version of USB Loader GX posted in this thread (ran from HBC), using a FAT32 32kb-cluster 16GB SanDisk flash drive formatted with EASEUS, retail disc in the drive. However, obviously, since it's not working (and my relative newness to Wii hacking), I can't say with 100% certainty.

    GX recognizes my Twin Snakes backup from USB and hands it to DM without asking about SD cards, I see the DIOS MIOS splash screen... and Luigi's Manson asks me if I want to display in progressive mode. :/

    I don't understand why it would be an issue, but I'll try to dig out my old composite cable in case the switch to GC 480p 'mode' could be causing it. In the meantime, if someone has a more reasonable idea why I'm getting a vacuum-wielding Italian rather than a neck-snapping special agent, I'd appreciate hearing it.
    2.2 is a dud, use 2.1. Also try ejecting your disc and turning on the "no disc" option instead. Having the 480p mode set with component cables wouldn't cause that error nor would your d2x version (though I would recommend using v8 Final if you don't already have it). You may also want to try re-ripping your Metal Gear Solid Twin Snakes disc(s) (I suggest CleanRip 1.0.5 for that) or reinstalling DIOS MIOS 2.1 using with IOS236 (249 is recommended by the guide and it works but I used 236 and have no issues so it is a fine alternative). Just some suggestions, can't hurt to try them. And lastly, double check that you've formatted the game ISO correctly and set the proper path as instructed by the guide.

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    Quote Originally Posted by SNES_Master View Post
    ..I never tried it though so I can't say for sure, personally I prefer the games be in their natural aspect ratio (Though GC games do allow 16:9 natively)
    What about the ones that are anamorphic ? I know not the same as a "widescreen" resolution, but when your tv stretches these, they look good at the stretched resolution.

    I too am having strange issues with the newer build 2.2 of DM. I can say even 2.1 is giving me issues and can't find any game that boots in DM booter with widescreen implemented or what combination (forced video , 480p w/ widescreen enabled etc) works.. Better go, ambien kicking in...

    Anyone get widescreen hack to work and with what? Did your Wii slow down?
    Last edited by thevoiceover; 07-19-2012 at 12:04 AM.

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    Quote Originally Posted by thevoiceover

    What about the ones that are anamorphic ? I know not the same as a "widescreen" resolution, but when your tv stretches these, they look good at the stretched resolution.
    I'll have to take your word on that lol, I've never seen any anamorphic games lol. The only widescreen and resolution factors I know for certain Wii and GC are capable of is 4:3 and 16:9 ratios with 480i/p resolution.

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    Quote Originally Posted by SNES_Master View Post
    2.2 is a dud, use 2.1. Also try ejecting your disc and turning on the "no disc" option instead. Having the 480p mode set with component cables wouldn't cause that error nor would your d2x version (though I would recommend using v8 Final if you don't already have it). You may also want to try re-ripping your Metal Gear Solid Twin Snakes disc(s) (I suggest CleanRip 1.0.5 for that) or reinstalling DIOS MIOS 2.1 using with IOS236 (249 is recommended by the guide and it works but I used 236 and have no issues so it is a fine alternative). Just some suggestions, can't hurt to try them. And lastly, double check that you've formatted the game ISO correctly and set the proper path as instructed by the guide.
    Ejecting the disc and then turning on "no disc" didn't take: apploader size zero. The MD5 checksum for the backup I ripped via GX matches the expected sum on redump, so I think it's a clean rip. Ran it through DiscEx as the guide said, and set up the path as described.

    I wasn't even aware there was a d2x v8; I'll grab it. >.>

    I'm having difficulty finding a 2.0 or 2.1 version of DM - only version on the project page now is 2.2. Could someone throw their 2.0 WAD up somewhere? I've discovered a thread on GBAtemp with two people having the same problem as me, which was fixed with a simple downgrade. I'm hoping it's just 2.2 being a dud.

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