gLib2D is a simple, fast, light-weight 2D graphics library. This library has been designed to replace the old graphics.c library and to simplify the use of the pspgu. The goals : keep it simple, keep it small, keep it fast.


Changelog:

* Refactored code parts
* Corrected a scaling bug
* Modified gBegin to gBeginRects
* Added line object support (gBeginLines), line strip support
* Added quad object support (gBeginQuads)
* Added point object support (gBeginPoints)
* Added a new "deform" sample
* Added texture repeat control (gSetTexRepeat)
* Draw & display buffers defined as textures (possibility to get framebuffer pointer)


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Source- QJ