With Earthís population now almost completely wiped out, with 90% of the humans either dead or converted into Chrimeran Hybrids. The remaining few stragglers are left hiding out underground banding together to form what is left of the resistance in the vain hope of keeping humanity alive.
The Chrimeran metabolise at a rate twelve times that of a human, as such they require a special cooling apparatus which is built into the bodies to ensure they can remain cool, and without this apparatus they are unlikely to survive for longer than a few days. The worm hole opened above New York at the end of Resistance 2 is slowly cooling the planet, the Chrimeranís thrive in the cold weather but the last remaining humans if they avoid the Chrimera are unlikely to survive the next winter. In a last ditched attempt to put a stop to the Chrimeran threat our new hero Jo Capelli leaves his wife and young son to sets off from Oklahoman to New York in an attempt to stop the Chrimera once and for all. Along the way he must battle not only the Chrimeran army but also the newly evolved feral beasts and even some unscrupulous humans.
Resistance 3 is a true journey of discovery, as Jo travels to New York it soon becomes apparent the extent of the destruction envisaged upon the civilised world. Making his way through the crumbling remains of the once great cities he teams up with other small pockets of humans still fighting back, these pockets form whatís left of the resistance. These are not trained soldiers but rather a slap dash group of normal citizens anything from housewives to Parish Priests trying desperately to keep what remains of their families together, as such the whole story becomes far more emotive than the previous outings. For once a developer has created a game where you actually care about saving the characters not just yourself.
Insomniac games have created a visual master piece, the locations although now little more than smouldering war zones or underground caves are still beautiful. The use of lighting plays a big role, either when you are under ground where the mutated plant life gives off an orange glow, passing through buildings where the light streams through the collapsing ceilings or the night stages where you are being tracked by the drop ships. As you approach the frozen waste land of New York you are met with a brilliant white frozen landscape at a similar level to what was produced in Killzone or Uncharted.
The controls are very solid and have been tightened up a lot since Res 2. You donít feel like a super soldier like Hale was but at the same time you can still pack quite a punch even when facing quite considerable odds. The whole game has a really nice flow to it as the developers have gone back to what made the first Resistance title so good.