Yes figured Wiiscrubber first but was hoping for a way where you didn't have to extract each .arc in turn, from my legally backed up Nitro release ISO.
I have it. It requires all textures and any levels you wish to work on. Looks really straightforward too. I've created maps for First Person Shooters and this looks like childs play compared with that.
Done and done. Added the info the the bottom of the original post. I had a bear of a time restructuring it because of so much info, so I hope that works for everybody.
Originally Posted by Tealc
And yes the editor itself is really simple to use and runs smoothly.
If its anything like Lunar Magic than your not even going to be trying its that simple.
I haven't worked with any graphic interfaces in almost a decade since I stopped working with computers regularly, and this one's a breeze to use. Speaking of,
I want to turn this little post back into a simple announcement thread, as I originally intended it to be. Since I've been working with the app nonstop from it's release, and I can't seem to put the darn thing down, I decided to take the info I've gathered here plus my own experiments to write up a general how-to for replacing levels within the editor.
I think it came out rather nice, so as-soon-as/if it gets approved I'll edit the original post here and remove the giant wall of text.
Thanks. I can't Wait to mess with this... (When I get free time in 18 years.) None the less. I love it. I had the old level and spirite editor for Doom. I was the coolest kid in highschool because I enabled people to shoot a teacher in the chest, lol.
Alrighty, my little how-to is up so I've edited the original post here to make it a little more pleasing to the eye. By the by, working with this app when I've been able to has been pretty fun. I think the designers did a pretty good job polishing it off for everyday users. It's been suggested and I hope they'll add a debugging feature into a future revision to look for any errors in the level (wrong entrance ids, conflicting objects, etc.).
Awsome will have to try this out........
Do any of you remmeber the Super Mario on the TI-83plus (we all played it in math class in HS) -- they had a level editor for that version and we all used to trade via link cable (LOL).... at least all of us NERDS!!!!!!
So I was messing around this morning and decided to create a whole level from scratch. I started with a blank new level and added everything to re-create SMB All Stars world 1-1. If anyone wants to try it and let me know how/if it plays for you I would appreciate the feedback. TIA.
You can download it here: SMB-AS W01-01.arc (Just replace this file into 01-01.arc in Wiiscrubber)
It was based on this map of the level: http://vgmaps.com/Atlas/SuperNES/Sup...rld1-Area1.png
@emuhack Sounds fun, I have a TI-86 I wonder if that works for as well.
Awesome, thank you yet again Ithian for providing us with another stellar app. I can't wait to get into this one:D
I cannot get the reggiedumper.dol link to work (using IE8), tried copying and pasting with google also, still IE though LOL
I just played the SMB-AS w1-01.:045: It plays fine, I liked it but my 4 yr old is the real game critic in this house, LOL
cant wait for some1 putting a new kaizo mario together :D