@Stomp_442: I'm aware that COD still has a long way to go before it gets to the top, I was just using it as one of the examples that the majority of people I encounter classify as the definition of "a game". Those that don't even see the fun that simple platformers can bring. I know one friend of mine, let's call him Jesse. He owns a 360, and 25 games. Of those 25, there are only FPS' and Racing games. Now, I'm by no means arguing against personal taste, but at least show recognition for other genres. He shows no respect for the Final Fantasy series, doesn't enjoy Zelda and thinks that the Mario games are outdated. Just the little things that aggravate me, even if you don't enjoy the game, still show some respect for the genre, or in Ninty's case, respect for what these games have done for gaming as a whole.
@uberbdon: Well then, I presume you don't like Metroid Prime 3: Corruption or Red Steel as both of these implement the same control system. Personally, I prefer the Wii's FPS control over the dual analogue method of the PS3 and X360.
I haven't played either. I just can't get down moving around fluidly enough to make it fun. The double joystick of the 360 CODMW was much better imho. Of course for FPS's the mouse/keyboard combo is always the best I think.
Originally Posted by kensai_D
Hmmn having played Fallout 3 on PC, CoD:WaW on 360 and Red Steel on the Wii, the order I'd rank the control accuracy would be:
1 - Wii
2 - PC
3 - 360
Why? Well the Wii's controls are as fluid as the PC controls, just with the added bonus of an analogue stick as opposed to the directional keys. Not to mention without having to stress about mouse sensitivity and running out of room on the desk, having to pick the mouse up and put it back down resulting in flailing about everywhere. The Wii controls may take a little while to get used to (took me 30 minutes XD) but I think it's perfect for FPS : ) But each to their own.
Tr strafing a circle around your enemy with the wii controls. Your gun sight would have to be pointed to either the left or the right, not at the enemy
Metroid Prime 3, you hold the "Z" button which locks onto your enemy allowing you to circle around the enemy while staying aimed at them. As for the other games, if the enemy is on screen there's no need to turn to shoot them as you can just point and shoot. On 360 I struggle a lot more in intense firefights compared to on the Wii. But, again, it all comes down to personal preference :)
uberbdon its called the settings menu, you know the one where you can change the size of the bounding box so that you don't need to point at the edge of the screen.
You're still limited to the "bounding box". Either way, it's a matter of preference. By the way, what's this "settings" menu you speak of?