Silent Hill : Shattered Memories
Silent Hill has a long, storied history, some good, some bad, but overall, scary as shit. With Silent Hill: Shattered Memories, the dev team at Konami attempted to revamp what was long lost in Silent Hill games as they grew up with their respective consoles: The Fear.
This title is called a "reimagining" of sorts by Konami, and I can see that in some aspects.... but I'd rather look at it as a "remake". The game is in the style of SH, so to speak, but you can take your old Silent Hill and throw it out the window, because papa's got a brand new bag folks.
I definitely dig the art style along with the view of this game. It takes a third person perspective (think Ghostbusters, or Gears of War) and yet somehow still manages to immerse you in a first person viewpoint via a flashlight system. Yeah, I said it, the flashlight f'n rules. Aimed with your wiimote (did you think it would be anything else?), searching, looking, scrutinizing every inch of your environment is not only fun, but scary at the same time (well, as far as a game can be scary). Little things like silhouettes of spirits long forgotten, or a shadow cast, or even a flickering of a dead battery provides to an atmosphere that already makes you think you're hallucinating. Well done coloring adds to the element that you are truly alone in this town. It's a shame that some of the "chase" scenes don't allow you to actually take a look around and enjoy the place you're in because well... they're chase scenes for a reason, right?
Control wise, I must say that a little wii motion plus might have helped this game (as well as a few others, but that's another review for another time). The aiming seems a bit wonky at times, but otherwise, can be dealt with. I still personally have issues with using the control pad on the wiimote for certain things, like items, and would much rather have either a set of buttons or a control pad on the left side of the wiimote, in immediate access, as changing to your phone or map is a painstaking process in some instances.
Puzzles and item finding are a bit um... easy. As in lets hold your hand, and we'll walk through this together easy. It's not exactly the greatest for your inner sleuth, but there are points where you just wont care about finding a key, and that little white arrow that points to it will be a breath of fresh air.
All in all, I think this game was pretty sturdy in standing up to the Silent Hill line of games, and fans of the series shouldn't exactly be disappointed. As far as people entering this game loking for a throwdown with some otherworldly baddies, you might want to rethink your choice of game. It's pretty much all about evasion in this one, and allowing yourself to become immersed in this town gone wrong, on a search for your lost daughter.
Gameplay : 8
Graphics : 10
Difficulty : 7
Total Score: 8.5