Question about update blocker function in chips.
I just purchased the Wasabi DX for my new wii. I've been reading around for a week making sure to answer each question that I could think of before I actually open the wii up. I would really like to have some in depth info about the update blocker function, how it does what it does and what it doesn't do.
So, to my understanding, if you put in an import game that requires an update, the DX will stop that update. But how does it do that? Does it just stop the game from being played at all? Does it skip the update and play the game as if it had been brickblocked?
Here's another question. If you put in an import game which requires you to update your system, yet your system is already up to date with the firmware required by the game, will it not ask you to update at all?
Reworded: If you put in an import game that was made when the current update you have now was the most up to date FW, such as 3.4, then will the game still require you to update, even though you are up to date?
Lastly, to my understanding, these updates from import titles are regular FW updates, so shouldn't having your system completely up to date with the game eliminate the worry of bricking your wii, and completely eliminate the need for these games to update at all? Or are these updates specific to certain games?