Problems Running GC games through both SD and USB
I've been attempting to boot GC rips through both Configurable USB Loader and WiiFlow, with little to no success.
When using Dios Mios 2.10 with my HDD, games instantaneously boot to a black screen.
When using Dios Mios Lite 2.10 with my SD, games give the "Error, please shut off Gamecube" (I paraphrase) error after I close the dialogue box indicating that no memory card has been located.
I'm completely unsure what the issue with the HDD could possibly be. I am using it in FAT32 32kb format, with DiscEX formatted games. I have attempted booting with "no disc" and "nmm" (enabled and disabled). All games are in a "games" folder on the drive's root. I appear to have taken all of the necessary steps.
I am particularly curious about the SD method of booting, the reason being that, on a friend's 16 gig card, we were able to successfully boot games and play them with ease. I'm not interested in "trying a different SD card", as I just purchased this one, and I see no reason why there should be a fatal internal error causing the card to be incompatible with a file in this setup. The card was stock formatted to FAT32, which is what my friend's card was formatted to at the time of our success. I've attempted to load games with both a 32kb and 64kb cluster size. Likewise, I've attempted "no disc" and "nmm" (enabled and disabled), so there must be a component somewhere I am missing.
Thanks for your time and concern, and if additional information need be provided, just let me know what information and how to obtain it. I'm no virtuoso at this!