You are not going to get anywhere messing with the .dvv files. Plenty of tempers have banged on that drum and got nowhere from what I have been able to gather.
The anti piracy is pretty impressive and seems to be more robust than what Nintendo itself was able to do. I personally don't see why the developer would want to tie the verification to the console, but if that's what he wants to do that's fine with me. Devolution is still a pretty awesome piece of wii homebrew and very useful.
I've updated the USB Loader GX and Basic loader attachments to the latest versions (r1211 and r188 respectively). I will soon be updating the WiiFlow and CFG Loader attachments as well. Keep watch!
I'll also be linking the compatibility list as well (once I find the best place to link it lol). And lastly I am working on detailing how to import saves to a bigger (16mb) emulated memory card. Good things to come :)
hey, so i'm a pretty new when it comes to using devolution. i've been using cfg usb loader and it has the option to dump the gc games directly to my external hard drive (not sure if i should be doing this? but it seems to dump the games correctly) and i can see the games perfectly fine in the loader menu. however, when i try to load a gc game, say Super Mario Sunshine, it goes to a black screen, the wii drive flashes 4 times, and i am rebooted to the homebrew channel and i’m not even given the chance to put in the retail disc (have not gotten the two flashes). “force devolution” is turned on and i believe that i have all the needed files. i have also tried using the sample loader, but it says that the hard drive cannot be loaded. any tips?
I am currently using a Seagate 1.5 tb external hard drive that is formatted to fat32 with 32kb cluster size. in the original thread, it says to use a sd gecko to find the problem. i have an sd gecko, but not too sure on how to use it… sorry if i seem to be missing details as it’s been awhile since i’ve modded or even played my wii. playing gc backups thru a loader seems like a worthy endeavor though.. any help would be greatly appreciated ☺
This sounds like the issue people were having with r188 but not r169...
Try the r169 sample loader and see if it works:
All you have to do is put it in the Apps folder on your USB drive/SD card and put your GameCube ISOs in "games" on the root of your USB/SD card, and you're good to go.
If it works, upgrade the boot.dol to the one for r188:
Have you made sure you have the devolution loader.bin and placed it in SD/usb-loader?
If you don't have the loader.bin you'll need to get it. Also make sure you're using the latest version of the loader and load from the HBC (loading from the HBC will help determine if your forwarder is out of date...assuming you're using a forwarder channel).
Edit: You could also try Nintendo Maniac 64s advice, he's also very experienced with Devolution.
Edit 2: it's also worth mentioning that if you're using a mod chipped you'll probably have to disable it.
@Nintendo Maniac Where does the loader.bin go if I'm using the r169 sample loader? in the apps folder? Also, another concern I have is that I’m using BOTH an SD card and a hard drive…not sure if that’s going to affect anything. The SD card contains all of the important files though (so this has the files you gave me and whatnot), while the hard drive holds my wii/gc games. The "games" folder has already been set up in my hard drive as well.
@SNES_Master I’m not using a mod-chipped or anything like that. Also, I do have the loader.bin file located in root/usb-loader, but should I replace it with the r169 sample cuz the one I believe I have the latest one in it already (not sure because cfg usb loader installs devolution automatically).
Is there some way you can check your CFG Loaders revision in the credits? I think you should be able to, if you can check let me know what it says.
Edit: on second thought, if CFG installed Devo automatically it should be up to date enough to use it. I'll experiment with my CFG loader tomorrow and see if I can find a solution.
Thanks! I posted several questions last night, but it never posted because it had to be reviewed by an admin? I haven't had time to test out any of the advice posted yet, but I'll be sure to do so.
@graylow: I just manually approved the post (strange as usually auto-moderated posts are the result of external links and yours had none).
@nighstah: Thanks. It must be that I'm just a new member.
Anyways, I tried the r169 loader but it didn't work and neither did the r188 loader. Does anyone know the usually causes for devolution to not work? It's the same error (4 flashes and reboot to wii menu or homebrew). I'm thinking that it might have to do with my hard drive and that it might be too large (1.5 tb). I'll try testing some things out tonight.
"Use a gamecube controller in port 1 to choose whether to use USB or SD, then press up and down on the D-PAD to cycle through the available .ISO files. Press A to launch a game and after a little while the disc slot should start periodically doing 2 flashes. If it instead does four flashes and returns to HBC, it couldn't mount your storage device - you'll need a USB gecko to find out why. When the slot is doing 2 flashes it means it wants the original disc inserted. If you put the wrong disc in it will spit it out. Once the correct disc is inserted it will be verified, the slot will flash 5 times and hopefully a short time later the game will start. You only need to verify each disc once, after that you should be able to start the game without needing the disc at all. If it keeps looping over the read/verify disc->five flashes procedure then the .ISO file probably doesn't match the disc properly - re-rip it making sure it's a 1:1 image."
The four flashes is what I keep getting, no matter what I do. Is it possible that a 1.5tb hard drive is just too big and can't be processed by devolution?
Please use the edit button :friendly_wink: