I installed DM first option:
DIOS MIOS 2.10 real NAND with DMToolbox (+source) Load games from USB
and I installed with: (cuz I thought it was a closer option not the BASE 36) cuz I didn't have it.
And it doesnt seem to be installed correctly also tried to boot USB loader GX and it doesnt seem to be there too.... also I don't see it as a channel... BUT it the "wad manager 1.7" said that it was installed correctly.
What I should do?
EDIT: I got this DM folder set on apps on the HDD apps/dm
My usb loader gx shows in credits ( IOS 249 (rev 21008) (d2x v8final base 56)
- I'm sure its fat32 32kb cluster format
- Got this message
"the game is on usb" do you want to copy the game to sd or delete a game on sd
Seems that I should be running dios mios 2.0 cuz I don't have GC discs to boot up the, where could I get the DIOS MIOS 2.0 version cuz I have checked the link for older versions and it doesnt seems to be there.
Just for clarification, Sega Soccer runs off of a completely different game engine, and shares zero likenesses with the 2K2/2K3 series. The compatibility list has been updated.
Originally Posted by cwjakesteel
Update USB Loader GX with one of the latest: r1205, r1207, r1209, r1213 (check the credits in the loader's options. It should say at the top left DM 2.9+)
Update GX channel with USB Loader GX-UNEO_Forwarder_5_1_AHBPROT.wad ,USB Loader GX-UNEO_Forwarder_5_1_AHBPROT.wad or try from HBC
GX GC settings Default or use global.
Hello ladies and gents.
I usually never post in here because I mostly find a way to solve my issues, sooner or later. But I am stumbling on this one.
I have a Wii, 2 hard drives, Dios Mios 2.10, Wiiflow 4.1 and loading gamecube games works pretty well (awesome actually, I remembered the old times people were saying "IT'S IMPAHSIBBUHL!") with one drive - not the other. I use WiiFlow because for some reason my CFG loader would look for a wbfs partition it seems, and I've stopped using these partitions for a while now. Anyway things are working fine with WiiFlow and that's all I'm asking.
So the first HDD is a 3,5 (external powered) 120Gb IDE, FAT32 with 32kb clusters.
My second HDD is a 2,5 (self-powered) 1Tb S-ATA, FAT32 with 32kb clusters (I triple checked that).
Both have been formatted in only one Active & Primary partition, both in MBR fashion, no allocated space in the partition start.
EaseUS Partition Manager seems to have formatted the "small" IDE one with the right clusters size, while I had to use MiniTool Partition Wizard to get it right on the 1Tb one (EaseUS would choose 256kb cluster size).
I read somewhere that EaseUS was allowing to choose the cluster size afer wiping the partition clean... Which turned out to be not so true, or there was something I missed. So I wiped it anyway, and resolved myself to using another software.
All I get using the 1Tb disk is a black screen. What needs to be said, though, is that it's pretty much able to play Wii images with no issue whatsoever.
The Gamecube games are recognized on that one, though, as the game list does appear under Dios Mios Booter. But I never get through to the Dios Mios splash screen. I tried with a few different games and the result is all the same.
So I am running out of solutions and workarounds here, any help would be welcome.
I am only hoping this is no compatibility issue, because I would like to have my Wii and GC games on the same disk. As of now, though, the only things present on the drive are 1 or 2 Gamecube Games, depending on what I'm testing on.
I have to say I am sorry if a similar problem was encountered and solved here, I just couldn't seem to browse the 250+ pages in this thread. Checked out a few, and somehow lost patience :009:.
I am, of course, available for any info you might need.
EDIT : I tried the latest USB Loader GX advised above, which says once I try booting a game : "To run GameCube games with DIOS MIOS you need to use a 512 bytes/sector Hard Drive". msconfig32 indeed says the size sector on this drive is 4096bytes.
Look like I'm getting on a serious clue here, but I have read one could not change the sector size on a hard drive. Still asking though, is there something to be done about it or should I give up now and stick to my old rusty IDE drive? :)
Sounds to me the easier thing to try to get working is to get your hard drive that does work with GC games to work with Wii games, too. CFG definitely can use FAT32, that is how I use it. While yours may be configured to look for WBFS partitions, when that fails it should give you an option to look for the partition to use. If you direct it to the FAT32 partition that is set up, it should use it just fine. If it does, be sure to save the system config so it remembers what partition to use on next boot.
r65? What happened to 52 through 64?
EDIT: This happened, apparently:
r54: Jan 27, 2013
The jump was updated to better handle titles with multibyte first characters
Genre list updated
RPG genre fixed
fixed console menues for filter by genre, controler and online (when wii, gamecube & channel options were added the menu sizes werent updated which made a mess)
fixed missing begin end brackets when adding controllers to the filter by controller console menu
Moved console mode filter by online players from the filter by genre menu to the filter by online menu
Fixed back option getting overwritten on graphic filter menu when channels were added
r56: Feb 16, 2013
-Added filter by Game Type
-Moved filter wii, gamecube & channel into filter by Game Type
-Added download of channel info in wiitdb
-Added sort by Game ID
-Added sort by duplicate ID3 (console mode only)
-Fixed starting a channel wasnt updating playstats.txt
-Fixed reading playstats.txt when game id is ID4
-Fixed startup going to previous channel -Added genres to game info display
r57: Feb 17, 2013
-Fixed loading an empty entry in the game list for each channel
-Fixed reading game options for id4
-Fixed 3 channels being loaded on the channel list that shouldn't
r58: Feb 17, 2013
-fixed updates.txt so unreleased updates dont show up for download
r59: Mar 5, 2013
-Added Channel banner sound
-Added display of Channel Req ios
-Added auto ios selection for channels. Auto used to always select ios 249 that may work better.
-Changed installing a game to display the cover if downloaded
-Changed installing a game to return to the game just installed
-Fixed crash after filtering to no games then switching favorites, switching profiles, unlocking admin or installing a game -Added reading names out of channel files
-Fixed loading channels not closing directories properly
-Cleaned up Updates.txt
r60: Mar 30, 2013
-Added Channel delete
-Fixed Channel size display
-Fixed Filters working within favorites
r61: Jun 13, 2013
-Fixed DML copying from NTFS to sd Estimated time remaining and size
-Improved time for copying gamecube games from ntfs to sd by 29% for DML
-Fixed Crash when selecting skip wbfs mounting
-Fixed downloading covers with "N" as the region code
-Improved channel loading into the game list time by 50%
r62: Jun 29, 2013
-Added battery level display to Home Menu
-Fixed covers failing to load after scrolling through a lot of them
-Fixed installing game cube disk to NTFS drive
-Fixed delays caused by trying to access channels & gamecube files as wbfs files
-Fixed jump when starting on Okami
-Fixed Home Menu button size when the home key is set to priiloader
-Added banner sounds for gamecube and channels to console menu
-Fixed tennis genre
-Fixed Home Menu priiloader and home brew channel not displaying as disabled when disable_options = 1
r63: Jun 30, 2013
-Added new command gui_button_jump to theme.txt so the jump button can be used within themes
r64: Aug 11, 2013
-Fixed installing the second disk of multi disk gamecube games
-Fixed the size of multi disk gamecube games
-Added error messages for read errors when installing a gamecube game
r65: Aug 16, 2013
-fixed searching for hdd when only sd is used
-added neek2o plugin (thx Maxternal)
Thanks candylove, I'll add that to the guide.
And I'm back from vacation everyone and I'm ready to work full time.
Okay so I got everything working. Played Super Mario Sunshine for about 2 hours and save and clicked the exit to menu button (Not the Wii's home button the game's exit UI button to get to its menu). When I did that an error popped up saying I needed to reboot my Gamecube. I rebooted the Wii and tried playing Super Mario Sunshine again and either the Wii powers off to a red state or it freezes at a black screen without showing the splash screen. I tried with another game and that one works . . . Do I just need to reinstall SMS?
Edit: I actually think it is the HDD I'm using or the HDD enclosure I'm using. I'll test it out and report back.
I've followed every step of 'Preparations' up to step 4. But I can't seem to find an openable file to use on my PC for Wad Manager to install DM. Otherwise, I managed to complete every step in 'Installing Games from .ISOS.'
I also can't seem to press A on either my Wii Remote or Gamecube Controller to continue on the Wad Manager Terms & Conditions page?