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Thread: Ultimate USB Loader V7 Official Release

  1. #21
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    Quote Originally Posted by ThetaSigma View Post
    google is your friend
    Last edited by Exxtreme; 05-05-2009 at 09:49 AM. Reason: Found the solution myself

  2. #22
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    oops soz didnt look properly

  3. #23
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    Quote Originally Posted by pappajohn View Post
    Same here...
    I'm having the same probleme, and it seems unless I missed something that it was not answered where must the config file be placed in order to get it to work.

    Any help on this would be appreciated.

  4. #24
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    Is it possible to boot .GCM (GameCube) or gamecube .ISO's with this loader as well? I'm really hoping GameCube games don't have to be burned to mini-discs to be played. I have a bunch of ISO's/GCM's I'd like to play

  5. #25
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    You can play GCN .iso's/.gcm on gamecube backup launcher... It would be cool if gcn games would be supported on here but what I have read on other sites, is that since the wii boots into gcn mode (turning off usb,sd,wifi) support it would be quite hard to make it play gcn.. Well this is what I have read on other sites.

  6. 1 User Says Thank You Darkshadow96 For This Useful Post


  7. #26
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    Bummer they have to be burned to be played I was unaware that when the wii boots a GameCube game it disables USB/SD/WiFi. Good information to know. Thanks for a well informed reply Darkshadow96

  8. #27
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    Quote Originally Posted by pairughdocks View Post
    Bummer they have to be burned to be played I was unaware that when the wii boots a GameCube game it disables USB/SD/WiFi. Good information to know. Thanks for a well informed reply Darkshadow96
    Oh no problem ... But remember this is what I have read and I hope they might find something to go around this issue.

  9. #28
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    because the wii doesnt emulate gc, it needs to switch to a different modeto play gc games

  10. #29
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    Is there any way that the usb gecko adapter program could be inserted in this so that you can create your own codes?

    AS far as I know you have to use Gecko OS to create games.....Am I right???

    I know how to add cheats but i was thinking of buying an USB Gecko so that i can make my own. I don't want to have to wait for cheats to come out for games when I can just make them myself.

    If anyone knows if I can just run the program from USB loader or if I have to run it from the Gecko OS please let me know.......

    Thanks

  11. #30
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    hi ya i'm a bit of a noob i've got the homebrew channel installed from a fresh 4.0e updated wii and the usb loader as from this thread i've backed up a few games but when i go to load them it just frezzes on the booting wii game please wait if anyone could help me i'd be very thankful

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