libext2fs-wii is a port of the libext2fs driver to the Nintendo GameCube/Wii, modeled on the libntfs interface. It supports the file systems ext2, ext3 and ext4 with or without compression.
EXT2/EXT3/EXT4 file systems support
Full read/write, files of any size can be created, modified, renamed, moved, or deleted.
Compression, read/write support for compressed files
Symbolic link and directory junction walking
Getting the latest sources
To grab the latest and greatest copy of the sources just type:
Compiling and Installing
svn checkout http://libext2fs-wii.googlecode.com/svn/trunk/
Make sure you have devkitPPC and the latest libogc installed. Then from the sources root directory, type:
To compile a debug version with a console print out of the debug information, type:
make install # or 'sudo make install' if you aren't root.
make debug # or 'sudo make debug' if you aren't root.
Related routines can be accessed by adding the following line to your source file(s).
When compiling you must also link against libext2fs. To do this, add -lext2fs to the LIBS section of your application Makefile; for example:
LIBS := -lwiiuse -lbte -lext2fs -lfat -logc -lm
v1.0.3 November 05, 2011
Sync with git snapshot 2011-10-17 / ext2fs 1.42-WIP-1016
Fixed symlink follow
Added support for drives with greater than 512 bytes per sector
Some speed up in read/write
Google Code Page