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libext2fs-wii
libext2fs-wii is a port of the libext2fs driver to the Nintendo GameCube/Wii, modeled on the libntfs interface. It supports the file systems ext2, ext3 and ext4 with or without compression.
Features
EXT2/EXT3/EXT4 file systems support
Full read/write, files of any size can be created, modified, renamed, moved, or deleted.
Compression, read/write support for compressed files
Symbolic link and directory junction walking
Journaling system
Getting the latest sources
To grab the latest and greatest copy of the sources just type:
Code:
svn checkout http://libext2fs-wii.googlecode.com/svn/trunk/
Compiling and Installing
Make sure you have devkitPPC and the latest libogc installed. Then from the sources root directory, type:
Code:
make
make install # or 'sudo make install' if you aren't root.
To compile a debug version with a console print out of the debug information, type:
Code:
make debug # or 'sudo make debug' if you aren't root.
Usage
Related routines can be accessed by adding the following line to your source file(s).
When compiling you must also link against libext2fs. To do this, add -lext2fs to the LIBS section of your application Makefile; for example:
Code:
LIBS := -lwiiuse -lbte -lext2fs -lfat -logc -lm
Changelog
v1.0.3 November 05, 2011
Sync with git snapshot 2011-10-17 / ext2fs 1.42-WIP-1016
Fixed symlink follow
Added support for drives with greater than 512 bytes per sector
Some speed up in read/write
Download libext2fs-wii
Google Code Page