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Thread: postLoader v4.b12

  1. #31
    Junior Member dniMretsaM's Avatar
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    I wouldn't recommend it over HBC, either. My main problem with it is that the font is really hard to read. I might submit an issue asking for a size increase. I also can't figure out how to download covers and titles, but that's not really a huge problem. I definately like having everything in one place, but I'll probably stick with WiiFlow for now. It does the things that I would use pL for and it looks better doing it.

    EDIT: The installation instructions aren't even correct. Lol.
    Last edited by dniMretsaM; 01-12-2012 at 10:37 AM.
    Quote Originally Posted by sven
    [16:26:34] i'm never sarcastic.
    [16:26:41] feel free to quote me on that.

  2. #32
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    postLoader 3.53.3
    * Added DML to game menu [home]->Game options->Show DML menu (or press UP on d-pad)

    postLoader 3.53.2
    * Changed sneek/uneek/neek2o detection routine
    * pl3 configuration is written before running the game.
    * DML: when pal is selected, video mode should be forced to 576i corrected some typos (thx zfa)
    postLoader 3.53.1
    * Added sram video patch options
    postLoader 3.53.0
    * Added support for DML (thx to wiipower&neogamma for source code example)

  3. #33
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    When i try to run mario kart double dash via postloader it just reboots my wii and bumps me back to the beginning of postloader
    I have dios mios installed but my wii drive is broken so i cant use discs i heard you dont need discs to play gamcube games from postloader so i installed it but as i said when i run the game it reboots my wii HELP?

  4. #34
    Junior Member dniMretsaM's Avatar
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    PostLoader is looking a lot better now since they increased the font size.

    Quote Originally Posted by kriki232 View Post
    When i try to run mario kart double dash via postloader it just reboots my wii and bumps me back to the beginning of postloader
    I have dios mios installed but my wii drive is broken so i cant use discs i heard you dont need discs to play gamcube games from postloader so i installed it but as i said when i run the game it reboots my wii HELP?
    You need to have a disk in the dirve to play GC games from an SD card. It can be a Wii or GC disk (doesn't have to be the game you're trying to play). It might even work with a non-game disk, I don't know.
    Quote Originally Posted by sven
    [16:26:34] i'm never sarcastic.
    [16:26:41] feel free to quote me on that.

  5. #35
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    lost all my files

    i lost all my files does anyone have a quick link to all files neeed
    Quote Originally Posted by Poundage View Post
    Always dropping em' here first aren't ya. LoL! Thanks. I'm going to need to mess around with this and see how it can be useful. Have you tried it out Richardsito?

    Edit: App removed until bugs fixed.

  6. #36
    New Member isoguy's Avatar
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    If you want the postLoader files can't you just download the ones on the first post?

  7. #37
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    postLoader 3.67.1 released

    postLoader 3.67.1
    * dml game scanner is working again
    * priibooter_gui (2.2): background fade-in during hdd initialization was missing

    postLoader 3.67.0
    * dml: fixed the bug that could prevent displaying of games on more than one disc (from usb only)..
    * when changing sort mode, cover cache where not updated
    * cover cache is now using mutex for thread locking
    * now when emunand is changed, cover cache is correctly updated
    * postloader forwarder channel updated to v4.
    * postloader can now fully work under ciosx. This give some beneficts, like better hdd compatibility and highter transfer speed (+200Kb/sec on dml game transfer). If you choose to use ios249 and you want to keep ahbprot for spawned homebrews, postloader channels V4 is required to be on system (both real and neek). ([home]->system options->Advanced options)
    * added support for ntfs (but actually on first partition is used for homebrew/dml, also remember that emunand, neek and a lot of hb doesn't works with ntfs)
    * postloader is now able to save some setting (like ios/onlyusb/etc...) directly in the boot.dol
    * ploader.sd file is no more used. The flag for USB Init (yes/no) is now embedded in boot.dol ([home]->system options->Advanced options)
    * added experimental gestures (enable in [home]->system options->Advanced options)
    * embed some configuration params (ios, sd only mode, hb execution mode...) on the executable
    * priibooter_gui: can now boot neek2o without any SD inside (thank you obcd)
    * priibooter_gui: support hdd with first ntfs partion
    * priibooter_gui: nouw can store it's configuration file on usb device (before only on sd)
    * neek2o: now is forced ios56
    * updated libwiiuse library to support latest wiimotes
    * a lot of code clean and various little fixes
    * postloader forwarder channel is now in the distribution

    postLoader 3.66.1
    * Fixed a bug introduced in 3.66.0 that make covers do not updated correctly in game mode if page != 0
    * Lowered to 32Kb and aligned to 32 bit the copy buffer for files. Gained some Kb/sec during game copy.

    postLoader 3.66.0
    * Reintroduced online update. Now updates are in zipped format and can contain all files that need to be updated. Press [home]->check online for updates
    * dml: sd->usb crosscheck allows 2Kb of difference to let gct codes to be stored only on sd.
    * dml: multiple disc is now supported. The only folder name scheme supported is the one from discex
    * code clean and refinement

  8. #38
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    So this works with new wiimotes that don't work in homebrew channel ? Sounds awesome!

  9. #39
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    Yes, appretnly it does since 3.67.0. I dont have any new wiimotes to test

    Sent from my iPhone using WiiHacks App

  10. #40
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    i love this, but i use one hdd for games and one for movies but post loader looks for games in the hdd in the top port first. wiimc also looks here first for media. can anyone help.

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