CFG loader online update is available for the new mod Dr15.
USBLoader GX: USBLoaderGX.zip
FCEUltra GX: FCEUltraGX.zip
GenPlus GX: GenPlusGX.zip
VBA GX: VBAGX.zip
As for WiiMC, it's giving me so many errors and requires so many extra libraries (none of which come pre-compiled, and each with their own errors) that I cba to get it done... Sorry folks, gonna need to wait for another person with more patience than I.
Last edited by kipabc123; 02-29-2012 at 09:40 AM.
I tried recompiling the latest version of wad manager but keep receiving the following errors:
Anyone know what I'm doing wrong?Code:menu.o: In function `__Menu_RetrieveList': menu.c:(.text.__Menu_RetrieveList+0x1c): undefined reference to `diropen' menu.c:(.text.__Menu_RetrieveList+0x54): undefined reference to `dirnext' menu.c:(.text.__Menu_RetrieveList+0x84): undefined reference to `dirclose' menu.c:(.text.__Menu_RetrieveList+0xa0): undefined reference to `dirreset' menu.c:(.text.__Menu_RetrieveList+0x138): undefined reference to `dirnext' menu.c:(.text.__Menu_RetrieveList+0x164): undefined reference to `dirclose' mload.o: In function `mload_run_thread': mload.c:(.text.mload_run_thread+0x7c): undefined reference to `iosDestroyHeap' mload.o: In function `mload_memset': mload.c:(.text.mload_memset+0x74): undefined reference to `iosDestroyHeap' collect2: ld returned 1 exit status make: *** [/c/Users/.../Desktop/yawmm/yawmm.elf] Error 1 "make": *** [build] Error 2 > Process Exit Code: 2 > Time Taken: 00:05
Last edited by Gornoth; 02-29-2012 at 02:14 PM.
Thanks a lot for recompiling USB Loader. I can confirm that the new remotes work, however I am getting an error trying to connect to my network. It gets a could not initialize network error every time. I reverted back to the original .dol and it works fine. Something seems amiss!
Unfortunately, I get the same error with your version.
As for the_kibosh, I'm assuming something was added to the SVN that changed the networking functionality of USBLoaderGX. I'll have a look through the commits in the morning and see if I can't recompile it with an older version of it to get it working, as it's a bit late right now.