Zelda TP hack on an NTSC Wii v3.2U
I'm in PAL-land here in the UK...
Does anyone know if you can perform the Zelda TP homebrew exploit on an NTSC Wii (firmware 3.2U) by using Freeloader and a PAL version of Zelda TP? Or does it need to be started with an NTSC version of the game on an NTSC Wii?
All my Wii games are shop-bought originals and I wasn't planning to get into playing backups, I just want to be able to multi-region the console for original games (because with the weakness of the £ importing $ games is an expensive hobby now!)
If that's all I want to do with my Wii from the hack, is the Zelda TP hack the best way to do this now, with all the changes that happened in Firmware 3.4? Or would I be better off chipping the Wii?
Last edited by Theo Cupier; 12-31-2008 at 06:58 AM.
i would just get it chiped, and dont update
or you can
get hombrew channel via twilight hack beta 1
install starfall *if u got 3.2* get region free channels/games and block games along with recovery menu
then install gamma, but its no where near as good as a modchip
Probably a stupid question (and if it's already been discussed here, please feel free to point me to the relevant thread(s)) but:
Originally Posted by admiral victorinox
1. Are there any particular disadvantages with NOT updating firmware? I'm presuming there were some actual fixes/improvements included in the updates, not just Evil Megacorp plots to make life difficult for us, so what do I miss out on by staying at 3.2?
2. What are the downsides to the Twilight hack over chipping? Is it just the fact that a Chipped Wii will "stay" multiregion, whatever Nintendo do with future updates, whereas the twilight hack might be defeated at some point, or is there more to it?
more reading, more effort, more patchs, more risks
its not as good, more patchs, more reading, slower load time, lots of ifs newer stuff rarly works, no native region free