You can do a 38+60, would that work?
Originally Posted by montee
I'm having same problem.
When using my retail disc, Guitar Hero 5 can read DLC off a 8gb SDHC card with no problem. When I run GH5 from USB Loader GX, it cannot read the SDHC card.
now we just have 2 options adding 60 or 37 but if you add 60 the game won't start because a conflict in usb port so we need hermes to help with a new version to add both 37 and 60.
Originally Posted by Arnie25
Did anyone ever figure this out? GH5 and RB-Beatles will not recognize my 8GB SDHC and my 2GH card is full!
There still doesn't seem to be any progress on this. I am making do with a 4gb Transend SD card until a fix is found
how may of these card work with homebrew? I hate to say it, but if you can't load apps of of these cards with homebrew channel, then chances are that they will not work at all. Use a 2GB SD card for best compatibility, SDHC cards are a crap shoot, not all of them are going to work, and the higher the capacity, the less the chance that it will be compatible. Looks like you should add some 2GB SD cards to your collection, they're rather inexpensive, too.
ADATA 16GB (Class 6)
Sandisk 8GB (Class 2)
Toshiba 8GB (Class 4)
Kingston 16Gb (Class 4)
Kingston 8GB (Class 4)
EDIT - oops, hadn't noticed this old post was bumped, my bad.
Last edited by Stomp_442; 01-19-2010 at 07:35 PM.
sorry to bump, but any news on how to get the dlc on an sdhc card when loading gh5 from usb loader gx?
Solution for playing all GH5 DLC
what is needed is having the new V5 Uloader of Hermes and using the New IOS 222, 223, 224
also you need using the Nand over HDD or SDHC feature then you can play all songs from HDD or SDHC, there is some forums talking detailed about this so you can google it
Montee, the problem is that Hermes v5 causes GH5 to hang dead more often than is comfortable for the end-user. Besides, using emulated NAND isn't exactly what the OP had in mind when he asked his question, methinks =)
Now that Rock Band 3 is out and DOES use sdhc, can we revisit this (seemingly dead) topic?
I'm using Softchip to load RB3 from disc and it works great with all instruments and dlc off an SD card. When I try to use a working SDHC card (the wii sees is, but RB3 says it's an invalid card) it won't work.
The post above about ios37+ios38+ios60 seems to make some sense, so did anyone solve the problem of allowing SDHC support while still allowing access to the USB (for the instruments)?
Your help is greatly appreciated!