Trouble playing ripped games using USB loader gx
I decided that I was going to jump into the whole Homebrew scene and I used this guide.
Load Your Wii Games from a Hard Disk, Part II - Wii - Lifehacker
Everything said it was a success on the install (although BootMii doesn’t work and as far as I can tell it is because my HP 4GB SDHC isn’t compatible because I am getting the blue light flashing on startup).
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I am using 4.0U, a Western Digital WDH1U10000N, USB Loader (loaded using the Wad Manager so it comes out as a channel – the lastest version available).* The steps I use are listed at the link above.
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I formatted my drive and burned some games to the drive using USB Loader GX.
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I have burned Dokopan Kingdom, Punch Out, Legend of Zelda, and Mario Galaxy(all from original discs) and I am having a problem I wasn’t able to find really documented on any of the sites.
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For Punch Out, Dokopan Kingdom and Legend of Zelda, they will load up from the USB drive.* Super Mario Galaxy however doesn’t, it hangs at a black screen forever and I have to do a hard reset on it.
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The other thing that is rather odd is that after a restart, I can run Punch Out, Dokopan, and Legend of Zelda… but if I exit a game and go back into the USB Loader without an entire restart of the Wii system, it will fail to load just like Super Mario Galaxy does and I have to do a hard boot.
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I tried looking through that huge thread at the top but I’ve only read about the 40 most recent pages (and was skimming at that), has anyone had a problem like this?* If so, is there a fix?* Should I try a different loader?* I have heard that it might have something to do with the USB drive spinning down… but I specifically bought the WDH1U10000N because so many people had good experiences with it.