My softmodded Wii is DEFINITELY exhibiting input lag. I know for a fact that this is happening for at least VC games. I was playing Majora's Mask on VC, and noticed that there was input lag. I tried playing Majora's Mask on the Zelda Collector's Disc on my GameCube, and sure enough there was noticeably less input lag. Star Fox 64 on VC also seems to have the same amount of input lag as Majora's Mask VC. Why is this?
Sorry, but the one that got moved to the emulators section was never answered, and the Dios Mios one is about a different issue. I just want some answers.
Not traditional lag, I'm talking about input lag (the time between a button press and the in-game reaction). It's unrelated to the Dios Mios load times, that problem occured because I defragged my USB HDD. I'll post a SysCheck in the morning.
Are these channels installed directly to the console's NAND? It is very full?
I had issues like that, when I had a lot installed to my NAND, and it was pretty much nearly full.
It happened when I had too many games installed that way.
It has been a couple years since I had that console, so I can't verify anything in real time, just using memory of what happened.
Here's my SysCheck.
Btw, oddgriffin, when you were having this problem, was it just for VC games, or for all types of games? Also did it happen only for games installed to the NAND, or for disc and USB/ SD games as well?
Last edited by jameslieb1; 05-25-2013 at 12:54 PM.
That SysCheck is about 99% of spec. The only thing I see as "off" is that IOS 80 isn't rev 54321 (rather, 16174) and you have Korean IOS (40-48). I think the Korean IOS are a result of the 4.3 update you performed at one time. Not sure why 80 is that revision but shouldn't affect your Softmod.