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Thread: Gamecube Audio Streaming Issue

  1. #21
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    Quote Originally Posted by Matt23488 View Post
    ... Not sure though, because since soft modding, the Disc Channel loads the GC Backup Launcher, even on original copies, so I don't know if the cIOS would still override the hard mod or not.
    This appears to be the likely cause of the problem with audio streaming. The backup launcher probably does not support audio streaming with retail discs (mutes streamed audio). I doubt that there is any problem with the disc drive.

    If you reinstall the normal Nintendo disc channel, I'll bet that Star Fox Adventures will work properly from retail disc.

  2. #22
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    Quote Originally Posted by noobcube

    This appears to be the likely cause of the problem with audio streaming. The backup launcher probably does not support audio streaming with retail discs (mutes streamed audio). I doubt that there is any problem with the disc drive.

    If you reinstall the normal Nintendo disc channel, I'll bet that Star Fox Adventures will work properly from retail disc.
    Reinstall the normal Nintendo disc channel? It can't be uninstalled to begin with lol.

  3. #23
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    Well... not sure how else to put it.

    The forwarder which forwards the disc channel to the backup launcher instead of the normal disc channel should be removed to re-enable audio streaming on retail discs.

    Another possibility is that the DriveKey may not carry the audio streaming data from the drive; the technical people at gc-forever would be best to talk to about that. Apparently some of the modchips which use a cable pass-through do not carry the audio data. Also, there is a good chance that the DriveKey is interfering with Devolution's verification process. Some people with modchips have been able to rectify this issue by disabling the modchip's region free feature. Others have had to remove the chips entirely.

  4. #24
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    I should point out a few things. I've had the DriveKey for quite some time, and never experienced this issue until recently. I've had the Backup Launcher channel for quite some time and never experienced this issue until recently. I no longer have the Backup Launcher channel and I'm still having the issue. It's safe to rule out the mods as being the problem. SFA is one of my most favorite gamecube games and I get the urge to play through it several times a year, so as frequently as I play it, I KNOW it isn't my configuration, as this is the first time it's happened.
    Last edited by Matt23488; 04-24-2013 at 03:59 PM.

  5. #25
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    Quote Originally Posted by Matt23488 View Post
    I should point out a few things. I've had the DriveKey for quite some time, and never experienced this issue until recently. I've had the Backup Launcher channel for quite some time and never experienced this issue until recently. I no longer have the Backup Launcher channel and I'm still having the issue. It's safe to rule out the mods as being the problem. SFA is one of my most favorite gamecube games and I get the urge to play through it several times a year, so as frequently as I play it, I KNOW it isn't my configuration, as this is the first time it's happened.
    Definitely a perplexing problem you've got there!

    Just to clarify, can you confirm that you have previously played (original) audio streaming game discs with the DriveKey installed and that the streamed audio played correctly? If so, then something must have changed that is messing up audio streaming - either hardware or software. From what I understand, DriveKey and other similar ribbon cable type modchips cannot support audio streaming with backup discs. I went through several modchips to find two which do properly support audio streaming on backups (YAOSM 3.2 and WiiKey v1), and they solder directly to the drive controller chip.

    If it is not the modchip (or wiring) at fault, then the only other possibility seems to be a software problem of some kind. It is hard to imagine that the drive still reads discs but has suddenly lost the capacity for audio streaming, though perhaps there could be a loose connection somewhere? If it were me, I'd be inclined to remove the DriveKey and connect the drive directly, just to eliminate that variable.

    Are you using a normal MIOS? Perhaps try reinstalling a fresh MIOS and BC and see if that helps. Another solution is to use Devolution (as it supports audio streaming), though you may need to disable the modchip to verify the original disc; some users have found that turning off the modchip's region free option will allow disc verification, so try that first.

    Now that I think of it, because ribbon cable modchips cannot support audio streaming and run at only 3x with backups, they effectively work the same as a softmod. So, at this point in the Wii's life, it might make more sense to simply remove the DriveKey entirely, as it does not offer much of an advantage. If I had to guess, I'd say that the DriveKey is likely responsible for both the audio streaming problem and the failure to verify original discs with Devolution.
    Last edited by noobcube; 05-01-2013 at 05:28 AM.

  6. #26
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    I was considering removing my modchip, but I know for a fact that audio streaming worked with the retail disk of SFA with the modchip installed. I've had the modchip since probably 2009. Just installed a fresh batch of softmods, so I don't think it's that. As mentioned earlier in the thread, I am unable to use Devolution for an unknown reason.

    Maybe I'm just insane... I think I will try removing the mod chip. I'll let you guys know how it turns out for both the streaming issue and Devolution.

  7. #27
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    I think Devolution has issues with Mod chips...if there is someway you can disable your chip without removing it then Devo should work.

  8. #28
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    Alright, I removed the mod-chip and audio streaming is working just fine now. I have yet to test Devolution, but I will tonight.

    EDIT: It works! It was the mod-chip after all.
    Last edited by Matt23488; 05-19-2013 at 05:18 PM.

  9. #29
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    Glad you got it working!

    Quote Originally Posted by SNES_Master View Post
    I think Devolution has issues with Mod chips...if there is someway you can disable your chip without removing it then Devo should work.
    Devolution will not verify discs at all if certain modchips are installed; Wasabi fits into this category. However, some modchips can be disabled and others will allow disc verification if the Gamecube region free option is disabled. It is worth trying that first before removing the chip.

  10. #30
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    It was a DriveKey, and I tried disabling it first and that didn't help. Oh well, it wasn't providing anything useful anymore.

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