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Thread: Wii64 News

  1. #1
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    Wii64 News


    Well, it’s been a while since our last blog post and real life has been hectic for all of the Wii64 Team, but that doesn’t mean that we’ve been idle. There are some exciting developments behind the scenes that you can all look forward to. Something that we’ve really been looking forward to is porting a second video plugin to GC/Wii. Rice’s video plugin offers better speed, support for some ucodes that are missing in glN64, and support for community-made texture packs. We’ve been hard at work porting this plugin to Wii64, and we’ve got a couple preliminary screenies for you to enjoy.

    Source- emulatemii

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    Here's to High-Hopes. I really want this emu to work well...

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    Lets hope they get it out by the dates emu_kidid was talking about. He was saying that they were hoping to get it out before the start of march. I also hope the compatability goes up, the main goal for what they are working on now.
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    You know, I still have my N64 hooked up to my TV. I have a bunch of games, and the ones I don't have for the old system(that are any good) I have VC on the Wii. Still, I am REALLY hoping this works well. We'll see...

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    Woot! I love Rice's video plugin! It takes a bit more processor power, but it has so many options! I used it for hi-res packs that I downloaded for most of my games.
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    Finally, there is our secret project which we mentioned last summer. It’s still in the works, but you won’t see it until after the next Wii64/WiiSX betas…
    Nice to see an update on the secret project too, I was just wondering about that the other day.

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    WOO-HOO!!
    Looks like Conker may be working.... But only 3.3 FPS :-(

    I'd love to get Conker and Goldeneye playable.... My favorite N64 games.

    Keep Up The Good WORK!!!!

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